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Messages - gunpowdertea

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226
This is the Journal of "Maxwell Edison"

Galena 262

I just received the strangest letter knownst to Dwarvenkind.

DEAR FRIEND

MY NAME IS ATIR INGISMUZISH, I AM THE KING OF THE CIVILISATION OF THE RAMPART OF TOURS. I HAVE THE MOST GENEROUS OFFER TO SHARE WITH YOU. AFTER THE SUDDEN DEATH OF THE LAST OVERSEER OF DEATHGATE, WE FIND NO NEXT OF KIN ALIVE (NOR SANE). WE THUS OFFER YOU THE FOLLOWING DEAL: BY TAKING THE POSITION OF OVERSEER AT DEATHGATE AND ASSUMING THE ROLE OF THE HEIR, YOU WILL HAVE ACCESS TO THE TREMENDOUS WEALTH OF 2126390 DB, TO BE TRANSFERRED TO YOUR ACCOUNT. TO ENABLE THIS TRANSFER, WE JUST NEED YOU TO SEND 1000 DB, PREFERRABLY IN GIANT CAVE SPIDER SILK SOCKS, TO OUR ACCOUNTS AT THE NATIONAL BANK OF NIGRIRIA. THE ACCOUNT IS UNDER THE NAME OF SODEL ENSHALASTESH, TO CONFUSE THE TAX COLLECTORS - THE TREMENDOUS WEALTH YOU WOULD GET TRANSFERRED WOULD OTHERWISE BE COLLECTED ON BEHALF OF THE DWARVEN GOVERNMENT.

SINCERLY,
ATIR INGISMUZISH, KING

Having no reason to doubt the authenticity of the document (we all know our king to be... mad), I sent the required amount to his treasury (strange, why is it located in a civilisation called "NIGRIRIA" under the name of Sodel Enshalastesh?).
After not having heard back from our king, I decided to investigate. Gathering my last posessions, took my pickaxe and set off to the strange place of Usanstakud Nazushmestthos.

3rd of Granite, 263

Holy Armok! This place is a mess! I count not fewer than nine Ghosts, and there is a Voidspawn and his Thrall roaming the lands. The above-world has burnt, there are the slain of the strange Voidspawn and our best warriors' corpses, mangled, malformed, broken, lying in heaps, with blood stained ... everything. Armok, have mercy! Still, there seem to be vast treasures on the premises. It does not seem so bad. Maybe I can skim off something off the top and maybe shave of some slices from the sides without anyone realising and then be off. Of course, this means I do have to play the role of the heir to the throne of Deathgate for a while...
Wait a minute: We have almost no booze left? And no plants? ARGH!

OOC: yeah, everybody starts with "what a mess! I will at least clean up the surface". Let's see...
Unfortunately I have not yet managed to build a working LinDAc (Linear Duck Accelerator) in my test fort. I will improvise. This is no reason for concern.

5th of Granite, 263

With the Voidspawn slain I now order all Dwarves to get something to eat! Go and collect plants (and our rich harvest of four plump helmets...).

Edit: Continued post

9th of Granite

A forgotten beast has come. Let's hope there is no accessible path to the fortress proper from that cavern. It is a fire breathing Damselfly, named Lotheye Cematoricote.

10th of Granite

Somebody told me "only bloody peasants would harvest". I fixed that. That will teach them, the lazy basturds! The kids seem to be eager to haul in the food. Go, kids, go!

On a side note: Who thought to build the bridges such that one cannot see their state immediately? Crazy people... jeez.

OOC: My gods, the game is sloooower than a four day cricket test.

26th day of Granite

The first death occurred. 'Plop' died of thirst, and thirst is worse than homesickness!

OOC: I took this as the opportunity to update the dorfinator. All dorfs that are alive now show up as being alive. I will next tackle the problem of dorf souls looking for suitable vessels...

Edit: This does of course not mean that all listed as alive are indeed alive... I need to cross check that, too.

227
Yeah, and that after he broke my bike. Seriously, I had three broken spokes within three days... plus I was told the frame likely has a crack and the fork is bent (slightly). Not in a good mood, no precious, we are not.
*mutters*

228
Ah,
oh... well.... I always feared it would come to this...
I was on holiday and there were three people before me! I'll download now and start my turn tomorrow... ok?

Cheers!

229
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: July 18, 2013, 02:58:33 am »
Loosing is fun :)

Yup, releasing the dragons of war is fun.

Losing is fun, too ;)

230
DF Dwarf Mode Discussion / Re: To easy to not get tantrum spiral?
« on: July 17, 2013, 08:08:11 am »
It lowers the room value. Having a communal dinning room has the added benefit of absurdly high room value which equals high mood bonus from eating there.
More detailed: Setting up a room that shares tiles with another one lowers both rooms' value. A communal dining room with the same furniture and size as a private one does not have a higher value. However, they tend to be bigger and have many more tables and thrones / chairs inside, so these do add up. Plus then there's 12x12 tiles of masterful engravings (all depicting you Baron being frightened by rats, 'cause who could resist engraving that one...).
The added benefit of communal dining rooms is the socialising, which gives good thoughts (right until a kobold jams the nose of their best friend through the skull, tearing the tissue and fracturing the brain). Plus you only need to build a limited number of seats and tables, not all dwarves eat at the same time.

231
Notes? I wasn't aware that function was even working. Huh. I guess I just don't write notes to myself when I play.
It helps when labeling levers. I usually colour-code them, but then... which magma vent does this red lever open again? The pressurized one?

232
Murdermachines does not belong on page two.

For a second I thought I might have missed that it was my turn... it is not (yet). How's the work on the LinDuC (Linear Duck Colider) coming along? Anybody started with that?

233
Oh, GOD. THAT'S what we're missing; we have no infernal contraption designed to yoke Terry himself to drive our millstone.

We.

Need.

BATTEREY.

No, we need the
*pauses*

DUCKATRON

Audience: *cheers*

234
Awesome! This is indeed the answer I was looking for.

235
Awesome, we are bouncing back! It also means that i have less fear of accidentally the fort. As long as I don't kill Timmy (again) and we are bringing back the duck-o-tron.

I guess the dorfinator will be continued and the poor souls that are on it will be re-dorfed at some point?

236
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: April 19, 2013, 11:56:08 am »
After several years of playing DF on and off, I just realized that making wood blocks out of logs produces more than one block per log. :o

This. Only for stone.

Only since the last "major" release... so... 1 year ago? But yeah, I tend to forget /ignore that anyways. Them lazy masons should always make more blocks for my defense perimeter wall (around the map, three to five wide so that we can stand on it leisurely!), might leave the centre hollow for ammo storage and stuff...

237
But what do we do with our thrall army after the clowns are dead? If they convert the demons, we'd end up with another, worse problem than before [ ... ]

Bah! It's like bringing bull frogs to a place to kill the bunnies, no worries, like, at all!

Edit: Oh, and thanks for the Dorfing! I'll enjoy leading my squadmates to doomvictory!

238
You think they invented the Giant-Cave-Swallow-O-Tron? Oh Gods!

239
Wow. Voidspawn are badass. That syndrome... how long did it take for Maxwell Edison to transform after the bite?

Oh, and @ slate-fool: *claps hand* well played. Now dig deeper!

240
Not sure if I want a turn... I have never played a succession fort, or anything this suicidally deadly.
...or does this make me a perfect candidate?

My very first turn on a succession fort, ever, was really late in Deathgate's life cycle. I accidentally breached our hellbunker twice, built a machine to automatically breed and deploy ducks INTO HELL, and wound up losing something like a third of our fort's population in a time when the fort had outlived the entirety of dwarven civilization and was no longer receiving migrants. I spent a good hour just figuring out how things were laid out and halfway through my year was still finding half-finished buildings, chambers, and such and boggling over what use they may have had. Demons breached the fort twice, melted all the silver furniture in a previous overseer's hell bedroom, infected the entire fort population with blistering demon sickness, and torched our hell booze stockpile. And several military dwarves died, too, but that's about par for the course for Deathgate.
Yeah, the duck-o-tron was... interesting. I'm sorry I disassmbled it ;)

Quote
Short of a voidspawn ambush party getting through the gates and beelining for the stockroom containing the fort's entire supply of food, drink, and cuddly puppies, there's not a lot you can do to raise the bar.

Except for the guy after me, who let Tiny Tim get killed, of course.
I... apologize. He went to play with the ... what was it, a Dung Beetle Demon or somesuch?

Ah, no, Assassin Bug Demon, that's it. Yeah, he got eaten by this one.

And regarding the syndrome-inducing, neigh-indistructable, silk-bagging and shoe-beating voidspawn: BRING 'EM ON! We ate delicious hellburgers in DG, I wonder what we will do with / to the Spawn of the Void... *rummages through stockpile for knife and fork*

---
Edit: oh, and could you add me to the list of overseers? I'll try not to kill Timmy again...

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