TURN 43Derm
"Right, that worked. Lets go!"
Onwards!
The other guards pick up the archer and place him inside the caravan. The merchant returns to the front of the covered wagon and reins in the horses as they set off on their merry way once more. As they travel a while longer, a town appears in the distance.
Juba Freedmen
Meditate to focus my mind and increase my control over my powers temporarily then tame the hell hound...... again.
[6] Juba sits and focuses, feeling more capable in general in his magic abilities, ((Level Up)) feeling newly invigorated Juba attempts to tame the hellhound, [1] and the hound begins to growl under it's breath. ((Well that was anticlimactic))
Xarius
.......
Whatever is necessary. Whatever is within my power. Leave this painfully lucky creature alone. Call for a guard.
Xarius stands and calls out to a guard, [6] almost immediately, a guard with his helmet covering his eyes bumbles around the corner and knocks his head on the wall before mumbling, "Wha- What is it?"
Falvich
Falvich will leave, and explore the city for fun.
Falvich exits the mages shop and explores the city, walking along the streets, [1] when suddenly, the grate he stepped on collapses [5] Falvich is able to catch himself though and is now hanging an unidentified distance above something...
Calenmiriel
((Just had to try this)
Attempt to mount the horse Legolas style, and then gain control.
Calenmiriel [4-1=3] is able to mount the horse, omitting any spectacular moves and struggles to gain control [4-1=3] she struggles to gain control but the horse suddenly bucks, [6 vs. 1] though she is able to hold on.
Atla
Continue to the gates. Be wary of guards, and try to be as inconspicuous as possible until you can duck into a public shop.
Atla heads over to the gates [3] when one of the guards calls down from the battlements, "What in god's name are you?"
Gweg Kenson
Attack bandit in front. Whichever is easier to hit.
[2+1=3 vs. 5] Gweg swings his greatsword at the first bandit but he ducks and stabs at Gweg's chest [5 vs. 3+1=4] [4 vs. 6+1+1=8] but Gweg deflects the shortsword with his shield [3+1=4 vs. 4-2=2] [5+1=6 vs. 5-2=3] seeing the opportunity of the bandit bent over beneath him, Gweg strikes him on the back of the neck with his shield and he flops to the ground. [2 vs. 3+1=4] The other bandit swings but Gweg merely steps out of the way.
@ <--This is Gweg
||| |
||
|
|
Groz Talvor
...Continue with plan, I guess? Ready some magic shields to stop arrows and weapons around me.
Groz prepares a few [3] relatively weak magic wards, probably enough to stop 2 or 3 weak blows. Eventually Groz stops outside a large five-story building, moves the cart into the alley beside it and heads inside. [5] Groz notices a ladder in the same alleyway the cart is in.
Character List
User: Caerwyn
Name: Falvich
Location: Inside the mage's shop's cellar
Race: Elf
Gender: Male
Traits:
Dagger Blitz;
Spindly;
Elves need LOOT!Occupation/Role: Rogue
Equipment: Torn Clothing;
2 Daggers; Apple;
Chainmail Hauberk;
Maille Coif;
Maille Gloves;
Maille Chausses; Ring of Fire Resist;
Sack;
Pack; Note; Sack; Vials of Colourful Liquids
Alignment: Chaotic Neutral
Health:
ZappedMagic:
EmpoweringAppearance: Falvich looks like a typical elf; - Green eyes and dark brown hair. Still, he's blessed with Elves' natural beauty and grace, easily turning heads, and...Lustful gazes.
Age: 84
Backstory: Falvich likes women, magic, alcohol, magical alcohol, and daggers. Money's always a plus, too. Magic money is a very large plus.
User: GreatWyrmGold
Name: Gweg Kenson
Location: At the camp fire in the bandit camp
Race: Half-Ogre
Gender: Male
Traits:
Overspecialised;
MoralOccupation/Role: Mercenary
Equipment: Torn Clothing;
Greatsword;
Tower Shield;
Empty Sack;
A Note; Sack
Alignment: Pragmatic Good
Health:
FineMagic:
Wild MagicAppearance: Big around 8-9 feet, looks like an unusually small, quick, and smart ogre.
Age: 15
Background: Gweg was a child who never knew his parents. He didn't need to, as it turns out. By the time his memories begin, he was living on his own, stealing bread and supplementing it with rats. By the time he was 7 (or so), he was almost as big as a full-grown human, and got conscripted into a noble's army for a holy war. He hated the war but the faith soaked in. He resolved to try to live a better life, and since has become one of the best mercenaries around. Sadly, everything else has suffered, all but his morals. He's tried to keep them from slipping away with the rest of his life, but slowly is growing aware of how this might soon become impossible....
User: Xantalos
Name: Groz Talvor
Location: In an alley behind "The Golden Fig" tavern
Race: Dwarf
Gender: Male
Traits:
Arcane Awesome,
Old BookwormOccupation: Aspiring God Deposer, Mage in spare time
Equipment: Torn Clothing; Staff; Bladder, Liver, Left Kidney, Right Kidney, Pierced Right Lung, Left Lung, Heart, Stomach, Brain, 3 Human Skins, Big Intestine, Small Intestine, Skull, 7 Bones, 2 Eyes;
Knife;
Leather Gloves;
Leather Boots;
Steel Breastplate; Hood; Silver Amulet; Unidentified Ring; Unidentified Ring; Robe
Alignment: Amoral (No alignment)
Health:
FineMagic:
Reality Warping,
General MagicAppearance: Groz is a very creepy-looking, thin dwarf. He has wispy beard things on his chin, eyes that shift color when you look at them, and a scary expression. Did I mention his face looks like a skull?
Age: 250
Backstory: Groz was studying one day in Dwarf Magic university when he realized that he was wasting his time. Why do this writing by hand when he could depose the gods and create a world where dwarfs have innate telekenisis? So far, he's only killed 3 high priests, and he figured he might as well join this army thing. Groz is rather impulsive.
User: dermonster (obviously)
Name: Derm
Location: Accompanying the caravan
Race: Dwemer
Gender: Male
Traits:
Dreams of the Dwemer. Heart of LorkhanOccupation/Role: Magical Mad Engineer. Or something. Hell if I know. Hell if
he knows either.
Equipment: Torn Clothing;
Sack 1;
Sack 2;
Empty Sack;
Golden Onyx Ring;
Magnetic Harquebus;
Thug's Sack;
Arcane ChainsawAlignment:
Chaotic DermHealth:
FineMagic:
MagitechnologyUser: mesor
Name: Juba Freedmen
Location: On a well traveled cobble road
Race: Human
Gender: Male
Traits:
Dimachaerus Fighting Style;
Kill With HonorOccupation/Role: Noble's Personal Guard
Equipment:
Shortsword; A few coins;
Exquisite Longsword;
Sack 1; Sack 2; Sack 3; Sack 4; Sack 5; Sack 6;
Chainmail Hauberk;
Maille Coif;
Gloves;
Chipped Dagger;
Leather Boots;
ChaliceAlignment: Honorable
Health:
FineMagic:
RestorationAppearance: 6' 1" and well muscled, short cropped black hair and scars all over the front of his body that attest to his life spent in battle. Has dark red eyes which show no emotion.
Age: 23
Backstory: He was the son of a soldier who had guarded a noble for over 20 years, his father raised him and trained him to be a soldier himself and shortly after turning 17 he entered and won a sword fighting tournament and was rewarded with a post on a nobles personal guard and in the 6 years since then he has fought in over a dozen battles and won every time picking up many wounds along the way. He fights in a very distinctive style refusing to use shields and instead wielding 2 long swords.
User: GUNINANRUNIN
Name: Atla
Location: In the camp
Race: Construct
Gender: Not Applicable
Traits:
Skilled with Staves and PolearmsOccupation/Role: Daemonic Warrior Monk
Equipment: Torn Clothing;
Halberd;
Animated Black Knight's Armor;
Spear; Jewels, Gems, Gold etc.;
Reinforcement; Crucible Steel Ingot; Scroll
Alignment: Corruption
Health:
FineMagic:
AnimationSpell:
Golem Appearance: Currently an animated suit of black knight's armour that contains Atla's soul. He was never human to begin with, and as such it is imbued within the plates themselves, though he can easily swap them for others that he finds more appealing without the risk of scattering his essence. His body is covered in trophies which he carries and places on his as evidence of numerous conquests in the past.
Age: 4,389 Years Old
Backstory: A young man loyal to the Dark Gods was attempting to create the perfect warrior, completely obedient and incredibly powerful. Unfortunately, he only managed to succeed in half of his endeavour, and he was dead before Atla had even finished opening his eyes.
Name: Hans
Location: Guarding Atla in the camp
Race: Golem
Gender: N/A
Traits:
Made From Armor;
SleekOccupation/Role: N/A
Equipment:
Steel Club;
Steel MorningstarAlignment: Completely Obedient to Atla
Health:
FineAge: 34 Turns old
Backstory: Atla spent 7 turns attempting to construct him
User: Onyxjew944
Name: Xarius
Location: In Prison
Race: Minotaur
Gender: Male
Traits:
Quick on His Feet;
Squishy WizardOccupation/Role: Outcast
Equipment: Prisoner's Rags
Alignment: Chaotic Neutral (May or may not develop to Evil)
Magic:
NecromancyAppearance: Six feet, four inches in height. Relatively small for a Minotaur. Brown fur that he has dyed with coal dust to a mottled gray. He is missing his left horn.
Age: Forty-five. Roughly nineteen in human years.
Backstory: Always a curious youth, Xarius found himself in a library or obscure ruin more often than working in a forge or doing battle with other tribes. This was a great dishonor to his father who barely tolerated him as is, being as his other brothers grew to be what his father wanted. He was exiled from his tribe at age twenty once he discovered the secrets of live and death and chose to delve into this dark world, chopping off his own horn in the process to be used as a reagent. He was always a target of his more strong and athletic kin, and had to learn to hide and run to avoid broken bones and daily torment. He was captured by King Kemar's soldiers trying to break into a tomb for research, his conscription was his prison sentence.
User: TacticalUnicorn
Name: Calenmiriel
Location: In the woods
Race: Wood Elf
Gender: Female
Traits:
Experienced Huntress;
She-Elf Occupation/Role: Self Employed to make a few coins here and there, otherwise just a lone elf in the woods.
Equipment:
Bow; 16
Arrows; Green Tunic; Leather Trousers; Black Gloves; Leather Boots; Deer Meat; Deer Hide
Alignment: Chaotic Neutral
Appearance: She is 5 feet tall, and weighs only 105 pounds. She has long, messy brown hair seeing as it isn't usually washed. She would have a fair face if it weren't usually dirty. Her eyes are a deep green color.
Age: 167
Backstory: Ever since she was a child, Calenmiriel has been solitary and indifferent. She never agreed with the petty, peace-keeper attitude, nor the snobby, higher-being attitude of her kin. She was quickly bored of their ancient traditions and lifestyles and when she was old enough to take care of herself and became disruptive of the elven community she was apart of, she left, seeking adventure and solitude. Living on her own for such a long time she doesn't talk much, besides with the animals, and lacks social skills with other humanoids. Her timidity and reclusive behavior, also gives her a jumpy, somewhat unpredictable attitude that can be seen as threatening.
Name: N/A
Location: Carried by Juba Freedmen
Race: Hell Hound
Gender: Male
Traits:
Agile;
DemonOccupation/Role: N/A
Equipment: N/A
Alignment: Chaotic
Health:
Unconscious;
BoundBackstory: N/A
Name: Hooded Dwarf...
Location: Standing in front of the merchant
Race: Dwarf
Gender: Male
Traits:
Visually ThreateningOccupation/Role: Guard
Equipment:

Alignment:

Health:
Fine;
Scar;
Blind In One EyeBackstory: N/A
Name: N/A
Location and Killer: In the magic shop by Falvich
Race: Human
Gender: Male
Traits:

Occupation/Role: Mage
Equipment: Robes
Alignment:

Cause of Death: Throat slashed by daggers; Face cut open; Blood Loss
Backstory: N/A