Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - NullForceOmega

Pages: 1 ... 19 20 [21] 22 23 ... 240
301
Other Games / Re: Gaming Pet Peeves
« on: September 26, 2018, 12:09:11 pm »
@Reelya:  That's a reasonable assertion, but at the same time there is an issue of cost/benefit for the player, sure, Threedog has a busted antenna, but how exactly is forcing a kid who is looking for his missing parent to walk into a heavily guarded location manned by super-human living war machines that have been known to eat people just because in any way equivalent to the payment of the words, "Go to Rivet City"?  Which is, of course, just another stop among many in this chain of events, and Dr Li isn't exactly helpful either (more excusable, she's a straight up bitch from the moment you meet her all the way up to the end of Fallout 4), she just vaguely tells you that James went to the old purifier site which is, again, filled with jolly green giants.

The transaction is in no way equal here, you are being asked to do something exceedingly dangerous for very minimal return, hell, the only way to get a reasonable return (and I use that 'reasonable' very loosely) is to skip Threedog altogether and come back after you've already met up with your father, that way you at the least get a key to a locked up store of weapons and ammo.

302
Other Games / Re: the leftovers thread: giveaway your leftover bundle games
« on: September 25, 2018, 08:07:16 pm »
Got it with the first code, thanks much.

303
Other Games / Re: Gaming Pet Peeves
« on: September 25, 2018, 06:18:06 pm »
Given where the Enclave flashbangs you, they probably came through the front door.  In fact, other than 'thesda desperately wanting to pull their idiotic 'lord of the flies' ripoff there is no actual reason that you couldn't walk to the gate yourself, they just jacked the rads in that region to unimaginably stupid levels.

And I agree completely, I've already shared my thoughts on the utter fucking stupidity that is Little Lamplight before, I can't believe that they think so little of the franchise to put such intolerable mindless trash into the game.

304
General Discussion / Re: Goblins: Klikolas Cage 2: The Klikening
« on: September 25, 2018, 05:21:05 pm »
Most of the time, I'm really not a fan of the finger beast but most of the designs are pretty stylish.  The Flea demons for instance, really weird but very cool designs.

305
Other Games / Re: Gaming Pet Peeves
« on: September 25, 2018, 05:17:03 pm »
On that subject, asshole NPCs.  If there are one or two in particular, I'm not bothered, but in Bethesda games in particular just about every single NPC you run into who isn't a 'designated protag buddy' is a complete jackass.
Do you go to the Cloud District very often?

Considering what I said there this is going to sound strange, but I don't actually share the relentless Nazeem hate that grips the Skyrim community.  I do actively dislike him, but his casual antagonism is completely in-character so I actually feel pretty comfortable with it.  Its random passers-by insulting me that really pisses me the fuck off.  The idea of 'if you don't have anything polite to say keep your mouth shut' exists precisely because heavily armed strangers are potentially dangerous and shouldn't be antagonized, so why do so many 'thesda NPCs seem to be horribly suicidal?  edit: Is it because they know they're in a Bethesda game?  Is that why they want me to kill them?  Have... have I been denying them salvation by being the better person and ignoring them?

306
Other Games / Re: Gaming Pet Peeves
« on: September 25, 2018, 04:28:24 pm »
I admit I was a little irritated at that one, but I didn't feel like I was being arbitrarily screwed over, at the least there were (supposedly) properly trained soldiers performing that op, and they had actual surprise on their side.  In contrast the only warning those raiders had was their buddies suddenly being turned to piles of dust and their gate being kicked in by an armored titan.

307
Other Games / Re: Gaming Pet Peeves
« on: September 25, 2018, 04:12:05 pm »
Especially when the means to go full-bore Rambo on their asses can be acquired within seconds of waking up.  I could not even comprehend how inexcusably stupid that scenario was.  I have just while writing this sentence come up with four alternatives that would have been better than, "hurr durr some poorly equipped raiders just club 'em down when they get through the gate!"

I walked into that place at level thirty in max condition Hellfire PA carrying Vengeance with around 20k ec ammo, with the Atomic Pulverizer as a backup weapon with around 5k alien power cells, and around a thousand stimpacks because I almost never needed to use any.  I had basically soloed the entire Enclave (with allowance for Libby to get his murder on), had purged Zeta of everything not human, and cleared the Anchorage simulation like the avatar of death itself, but four punk raiders managed to render me unconscious, 'because plot'.

308
Well, either we have a breeding population that at least tries to raise the next generation of humans, or our species dies out because we're too arrogant and nihilistic to accept that nature gives no fucks whatsoever about our moralizing and demands that a species actually take steps to survive.

I choose breeding population.

Other than the useless nihilism that's a pretty apt description of reality tho'.

edit: Whoops, I probably owe Gunner-chan a happy for the thread don't I...  My dad visited over the weekend and got to spend some time with the boys (who he has been able to see one other time in the past four years), I caught a pretty nasty cold and couldn't really spend any time with them on Sunday but I was very happy to see him again.

309
*Raises federal issue Dad Shotgun*

What'chu just say 'bout ma boy?

Jokes aside, you've always got to keep tabs on the first kid, because parents are fuckups, and the first one is always subject to the worst of those fuckups.

310
Congrats on the new kid, the second is usually a bit easier to handle, now that you've already had time to overcome your screw-ups with the first.

311
Other Games / Re: Gaming Pet Peeves
« on: September 25, 2018, 01:58:16 pm »
On that subject, asshole NPCs.  If there are one or two in particular, I'm not bothered, but in Bethesda games in particular just about every single NPC you run into who isn't a 'designated protag buddy' is a complete jackass.  It isn't normal, reasonable, or acceptable to treat someone you are meeting for the first time like complete shit.  Guarded caution, sure.  Question my intentions?  That's fair.  Act like I'm some miserable shitstain who doesn't have the right to breath the same air as you?  If the character doesn't have a damned good reason for it you're just flat out insulting me and as a game creator you need to have someone scream obscenities at you day after day, hour after hour, until you don't ever want to hear an insult again in your miserable life.

Also the cutscene beatdown.  I hate that goddamn shit so hard.  If in every other situation my character is allowed to be an unstoppable death machine then there is no justification to ever pull this shit, it is your job as a creator to find a way to motivate me to approach the problem from a different angle, not take away my agency to enforce a bullshit narrative.  My single favorite example of this garbage is the Fallout 3 DLC The Pitt.  Why?  Because after the beatdown I was able to immediately go on a hate-fueled murder rampage anyway, killed every single NPC I was allowed to kill and of course immediately failed the DLC mission (this should be a clear example of just how much I hate this mechanism, in the years since then I have completed the DLC many times).  Then in the so-called best written DLC-sized mod  for Fallout 3, Alton, il, The hack of a mod author didn't pull this stupid stunt once, nor twice, but three goddamn times, and then tried to sell me on the idea that the cannibalistic vault dwelling shitheads who commited all three of these incidences were somehow in the right, despite the fact that anyone with even an ounce of common sense can see that they desperately need to be violently murdered for their numerous willful heinous acts perpetrated against what were primarily poorly armed civilians and their barely adequate defenders.

312
General Discussion / Re: Goblins: Klikolas Cage
« on: September 25, 2018, 01:06:08 pm »
Thunt's body horror thing is just so very weird.  What is it with him and making things out of recursions of single body parts?  Not grossed out or anything, it just seems like a very strange hangup.

Also, update.

313
Other Games / Re: the leftovers thread: giveaway your leftover bundle games
« on: September 25, 2018, 12:54:05 pm »
Sure, my 360 is broken so I wouldn't mind a replacement for Two Worlds.

314
Other Games / Re: Airships, their building and subsequent blowing up: A game
« on: September 20, 2018, 08:54:48 pm »
It can get a bit choppy with large vehicles and lots of crew (pathfinding, etc.) but it generally runs pretty smooth.  With older specs and integrated graphics you might have trouble with conquest mode, but it really isn't hugely demanding most of the time.

315
From top left, 2, 3, 4, 6, 8, 10, 11, and 12 are all fine.  The block pattern that repeats in number one is the only complaint I have against it, but 5, 7 and 9 would be extremely busy and distracting in pretty much any size other than single-tile.  If you toned down the border patterns to be closer to 4 they would be much less visually disruptive. (Yes, I know that you are looking for one or two to go with, choosing from such well-made tiles is very difficult.)

Pages: 1 ... 19 20 [21] 22 23 ... 240