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Messages - NullForceOmega

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3451
Yeah, I'm going to raise the point of defending our followers again.  Permanent defenses are more worthwhile than expending energy repeatedly on a numerous and powerful foe, I do feel we should heal our followers at this point though.  As to questioning Sjamn'd, I think we need a solid idea regarding what our people need most beyond immediate protection. And as far as I'm concerned refusing to respond to the hostile presence sounds good.

3452
Sneak attacks against weakened targets is a great way for us to lose followers.  Just sayin'.  And since Earth and Life are our spheres, we could pretty easily adjust the surrounding area to suit our needs.

3453
Twenty four? Wait, that's not nearly enough to keep the genepool fresh in the long term...

We need to either incorporate other tribes or use magic to keep inbreeding effects at bay. But not immediatly. We'll worry about it in a couple years.


Onto more pressing matters, we need to scout before we act. Use our powers to feel the earth, map the area in our heads. Including a rough estimation of lifeforms present, geographic features, etc...
+1 to this, but we need to secure ourselves as well, these persons are not in good enough condition to defend themselves, so we have to keep them alive. (If black and white is the inspiration dead followers = dead god)

3454
Start by securing an area large enough for the tribe to support themselves in by raising massive stone ramparts from the depths.

3455
Other Games / Re: Games you havent heard talked about thread.
« on: November 03, 2013, 04:25:44 pm »
I loved Jak 1-3, 2 frustrated the hell out of me, but that made finally succeeding very satisfying.  Jak X was hard in the 'unfair advantage to AI' category, after a while the sheer douchbaggery of the other racers just got painful (never did finish it)  The Lost Frontier was just bad period.

I also really liked the concept and style of Crackdown1-2, while not the best sandbox games I loved every moment of my evolving Agent's war across the city.

3456
My only issue with evil play is that I am entirely too good at it, and thus tend to ruin other's enjoyment, good on the other hand is challenging.

3457
Roll To Dodge / Re: ELECTIC NAZI SIEGE - THE VIOLENT TRAMPOLINE OF FURY
« on: November 03, 2013, 03:58:04 pm »
Call upon my divine tank crew to service the Goddess' mighty warmachine, once the tank is field-ready drill the crew extensively on proper M4 operations, then roll forth to obliterate the vile Nazi scum!

3458
Ehh, I'm not really down with the 'chaos and evil' crowd, I'd rather do something constructive.

3459
But we're a god, we don't need the weakness of flesh, being composed of rock and dirt proves our divine nature.

3460
To my mind at least we now appear as a massive Ankylosaur composed entirely of earth and rock, covered in vines, moss and saplings.

3461
Current voting (if I understand Eotyrannus correctly) Spheres: Life 3, Water 2, Fire 2, Earth 3.  Name: Seklus 4, Eidechenfreund 1, Az'Gnahl 1.  Appearance: Ankylosaurus 3, Winged snake 1, Alligator man 1.  I think that covers where we are currently.

3462
Roll To Dodge / Re: ELECTIC NAZI SIEGE - THE DIVINE COMBAT FORCE
« on: November 03, 2013, 01:58:33 pm »
I, The Divine Protector Nullius, shall defend the goddess from these heathen Nazis!  Pray for a divine M3 Lee battletank with a 76mm anti-tank gun

3463
Eric, make sure you are running as an admin if on windows, also I could not update yesterday but could this morning, I suspect the Starmade site server is overloaded, my connection moves at up to 50 megs a second and it took almost an hour to download.

3464
Forum Games and Roleplaying / Re: You are a....?
« on: November 03, 2013, 01:43:22 pm »
I'll upvote Seklus as name and ankylosaur as appearance, I forward Life and Earth as spheres.

3465
I need to know if anyone other than me has experienced serious latentcy on the Forsaken's server.  I am updated to current version, I have confirmed that my internet is functioning properly, I have tried everything that I know how to do, and I still cannot hold a connection to the server for more than a few minutes, I just dimantled my station and tried to fly to a different system to check, but the problem does not seem to be localised in any specific sector.  I had no problems with the server before reset, so I have no idea why I have a problem now, please help me figure this out, I am getting very frustrated and I cannot find anything on the StarMade forums that is anything like this.

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