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Topics - Poldon

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DF Dwarf Mode Discussion / Is there a reliable way to have water buckets
« on: January 24, 2023, 04:43:52 pm »
Or is there a way to get dwarves to fill water buckets for use in a water bucket reaction? I know usually people are more interested in emptying the buckets, but can water be stockpiled in any way?

2
DF Modding / Custom reactions and item names
« on: January 22, 2023, 12:45:05 pm »
Okay, I've been working with some custom reactions for a custom entity revolving around growing crystals colored with powdered gems. The end goal is to have grown crystals whose color is based on the gem that was ground up and used in its creation.

The problem I'm having right now is that I can grind the gems, but they don't get any kind of name change, it just calls the powder by the gem name. Looking through the various options I have, it looks like I could create a new material for each and every gem with the powder name and use that as the product of the reaction... but surely there's an easier way? It doesn't look like I can add product templates to inorganics like animals or plants. Does anyone more experienced have any ideas?

3
DF Modding / Item only available through trade with home civ
« on: January 20, 2023, 12:00:21 pm »
I am making a custom entity, creature and a number of accompanying things, and I realized that I want a certain kind of crystal they can make to be available for duplication via reactions, but unable to be found naturally. The idea being when starting an outpost, you bring some with you or get some from the caravan, then can duplicate that and grow more and more of it.

However, as far as I can tell the home civ also needs natural access to an item in order to obtain it. The only method I can see around this is 0 frequency plants, but I'm curious if anyone has a better solution before I try wrangling that to give a crystal in a very roundabout fashion.

Is there anything else that can only be available to a home civ?

4
DF Dwarf Mode Discussion / Volcanic wall (Possible Spoiler, Steam version)
« on: December 13, 2022, 11:52:44 am »
Umm... is this something brand new? I've never seen this before and can't find any mention of it on the wiki or Forum here. I'm not using any mods, have done nothing unusual to the game, this is 100% vanilla Steam version. I haven't yet tried to investigate further. I'm kinda concerned what I will find when I do.

Spoiler (click to show/hide)

Edit: Here's another screenshot, showing a z-level up. It's all made of obsidian, all the various gems only appear in the obsidian, and there's another smaller structure to the side that also is obsidian studded with gems.

Spoiler (click to show/hide)

5
DF Dwarf Mode Discussion / Danger! Hidden Fun Stuff!
« on: August 07, 2015, 11:15:46 am »
Well we knew it can be as hot as the HFS in Phoenix, Arizona, but usually it was at least safe to walk the streets.

But now for the first time I've encountered something that may change that...

Spoiler (click to show/hide)

6
DF Dwarf Mode Discussion / Dwarf names next Disney Movie
« on: July 09, 2015, 08:24:36 pm »
"Oh, another one of my hammer dwarves named his wooden shield something. Two words? I'm curious what it means."



"I guess I'll go look."



"Wow... Hey Stukos, I think you're missing a 'k' in there."

I might watch it. XD

7
DF Dwarf Mode Discussion / Rotten Forgotten Beast
« on: July 05, 2015, 11:28:36 pm »
I've had an FB wandering around in caverns beneath my fort for a long time, it's responsible for the death of two GCS that I only noticed were down there when it was killing them, (a third died to a cave ogre in similar fashion, and before that I'd never even been blessed to see one) and I have occasionally noticed very large amounts of miasma emanating from places I zoom to when checking combat reports.

Recently I saw it moving around the cavern and realized that the miasma was coming from it in an incredible plume that trailed out wherever it walked.

Spoiler (click to show/hide)

I of course examined it and found:

Spoiler (click to show/hide)

Which went on for seven pages. Seriously, seven pages of scars! The last one was pretty much full too.

Spoiler (click to show/hide)

So I guess this FB is poisoning itself constantly when attacking other creatures and rotting every external part of itself away over and over. Or maybe there was another one that caused that and it has never recovered. I wonder how much impact this has on my framerate.

8
DF Dwarf Mode Discussion / Three barons to three dukes
« on: July 02, 2015, 05:46:06 pm »
I just had a rather horrifying experience in my current fortress. Let me set it up first.

Some time ago my fort met the requirements to become a barony, and I made my bookkeeper/manager/broker the baron. Not long after that I got a message that one of my dwarves inherited the position of baron of some distant land. Then a while later another dwarf inherited and I had to make room for a third baron.

Just now, however, I was informed that I was ready to become a duchy, and was pretty happy about that.

Right up until I noticed that ALL THREE barons were now dukes, with lots of new yellow needs. Seriously? Two of them don't even rule here, why must all three be upgraded?

So is this a bug? Has anyone else experienced this? Am I just really unfortunate?

9
DF Dwarf Mode Discussion / Weapon strapped on
« on: June 30, 2015, 09:18:10 pm »
One of my hammerdwarves has sensory and motor nerve damage in one arm, giving him an impaired grasp, from a werelizard biting and shaking him around by the arm (it only bruised with the bite, so he wasn't infected). After confirming that he wasn't infected, I returned him to his squad, and only later realized that he wasn't gaining much skill because he couldn't use both his shield and hammer. In fact, when I inspected him, I saw this:



While his shield is in his left hand, his hammer is just strapped to his chest, I guess. I don't know how that happened or why, and I'm guessing he can't actually hit things with it, but perhaps it's time to retire him to some kind of workshop work.

The reason I'm posting is to find out if this actually CAN be used as a weapon, or if he's a hopeless case, or if maybe I should remove the shield and just give him a hammer. Also I've never seen this before in game or on the forum, and wanted to know if anyone else has.

10
DF Dwarf Mode Discussion / War Dogs are sparring
« on: June 29, 2015, 12:30:25 pm »
I was recently looking at my combat reports when I noticed that there were several unusual ones. Specifically, "The War Dog (name) is sparring." Only one is really recent though.



This I'm pretty sure is a result of the fact that I've assigned a war dog to each of my hammer dwarves (yes, I understand there are reasons not to do this, but I did it anyway for fun, except that they unfortunately burrow with the civilians during alerts.). I figured that maybe the dwarves accidentally hit one and it showed up as a sparring message, but when I looked it didn't really confirm or disprove that:



Okay, well maybe I'll wait for new reports like that in the meantime and try to find out for sure.

But then it gets even weirder. One of the war dogs that had previously been involved in a sparring session now encountered an Ibex, and the following report was given:



The dog apparently was still trying to spar, at least for one attack. I don't know why it snapped out of it afterward, but I wonder whether the flags can be messed up even more than that.


Spoiler (click to show/hide)

Edit:
Here's some of the older reports, however I can't see what's in them anymore.

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