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DF Suggestions / Re: An unsuspecting merchant has arrived!
« on: May 03, 2015, 05:18:39 pm »
Personally I think this suggestion is too limited; it assumes that fortress made will stay the same. (Which, of course, it will not.) Having a merchant show up to sell you lots of overpowered stuff is weird, and as we've noticed in this thread, causes a lot of practical problems.
It makes more sense for civilizations never to trade their special stuff with anyone. Or an adventurer might decide to keep it for their personal use. In this case you might see, say, a warrior from an invading civilization using the divine metal. But even if they keep in the deepest dungeon in the keep...why not send out your own army to take it from them? Sending out armies is a planned feature. Steal-the-enemy's-artifact is a very sensible reason to make use of it.
It makes more sense for civilizations never to trade their special stuff with anyone. Or an adventurer might decide to keep it for their personal use. In this case you might see, say, a warrior from an invading civilization using the divine metal. But even if they keep in the deepest dungeon in the keep...why not send out your own army to take it from them? Sending out armies is a planned feature. Steal-the-enemy's-artifact is a very sensible reason to make use of it.