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« on: August 13, 2014, 04:56:54 am »
To get a basic hospital running just set up a hospital zone and put some beds and some containers (easiest are rock coffers) into it. Enable the various health labor for some doctor dwarfs, diagnosis is the most important, as every illness is diagnosed at the beginning and after every other step that needs to be done. Put some tables or traction benches right next to beds for operations. If you look at the hospital information it will tell you what materials are needed, if you have them available in your fortress, dwarfs will automatically bring them to the hospital.
After you breach the caverns all sand/mud tiles can grow underground fauna, normal stone tiles cannot. So you don't need to fear that trees will grow in your living quarters but this is useful for underground tree farms and underground grazing areas for animals.
Invasions are somewhat broken in 0.40 versions, you might get a goblin invasion of 5-10 goblins very early but once you made it through the first 2 or 3 years there seem to be rarely any invasions at all. I don't think anyone observed the typical 50-100 goblin invasions large fortresses suffered in yearly in 0.34 versions. Also invaders often seem to just leave after successful killing a few grazing animals without ever trying to enter your fortress.
If you don't have iron, then copper is almost always available, bronze is better than copper but it is much more likely to have some iron ore (there are multiple different iron ores) than the ingredients for bronze.