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Messages - Mr.Zero

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151
Hasn't started yet, we need at least one more sheet after you, and it's not FCFS so anyone has a 'fair'* chance of getting in.

*fair as in via a completely subjective and nepotistic method by yours truly. :P

What do you mean by 'Compass with unique capabilities?' Also, I'm not even sure if a compass would work for a planet orbiting a brown dwarf, since the brown dwarf's magnetic field might completely dominate the planet's own field. That said, you don't need one if you're on the side of the planet that's illuminated by the brown dwarf because it will usually visible. It emits its own light and stays in the same spot in the sky due to tidal locking. If you are on the dark side, you might be able to use a compass to determine the location of the brown dwarf though, which I guess serves the same purpose as a compass in real life. It won't point you to the poles.

The compass itself would be an artifact which could point to other artifact or unique places. I'm not very sure how ancient artifacts or ancient artifact sites work in your world, but the compass itself could be perhaps a pointer to something of his past or something to your liking. Though it could also work as a regular compass.

152
Fuck me if I'm too late. Can't seem to join any rtd whatsoever.

Alright, i'm done.
Quote
Name: Yeran Maharatmar (Male)
Bio: Yeran, a nobody in this world, bound only by the path he walks. Yeran exists as a shade wandering trough these desolate lands. He remembers nothing from his past, only that he must walk the lands in search of something that will let him find his past. He prefers the company of none, though he is not one to let people die if they are in need of help. People whom he has helped commented that Yeran has more of a savage animal-like nature, but they've never doubted his ability to survive in the wilds.

The bergs do not know of Yeran's existance expect the berg of Yor. There the information available about Yeran is something akin to a myth or a legend. Some people claim that he has traveled the entire world and knows every ancient ruin and others saying that he is the son of Gaia, destined with the mission to decide whether humanity needs to eradicated. No matter what tale they tell, only those whom Yeran helped. Know the truth about him.
Occupation: Nomad/Pathfinder
Important Characteristics: Latino skin, slightly below average length, Amber colored eyes, round face, little facial hair though not clean shaven, Really long blond hair wrapped tight in cloth, Slightly muscled, but doesn't look bulky. Wears ragged earth colored clothing, a turban, red scarf which covers lower part of the face. Carries a backpack which is covered by by a heavily ragged cape. Carries with him a compass with unique capabilities. His weapon is medium-sized scimitar( Found it in ruins) hidden under the rags, he also carries a wooden staff with a curved tip and grip for hands (Self-made).

His compass is not made from wood or other weak materials. Strangely enough it is made from metal, with a glass plate showing the direction of the arrow. The arrow pointer is made from small black blocks. These blocks seemingly move as fluid when the direction of the pointer changes, there is also a 4 digit number divided by a double dot.
Skills and Specialties: Nomad: Throughout the many years of being a nomad, Yeran learned a plethora of tricks to survive out in the wilderness. As a result, Yeran possess (basic or advanced) knowledge of the different wilds(The flora and fauna) he has traveled trough.
He is able to do different survival relating things like fire-making, shelter making,etc.
He can use the stars and planets at night to gain knowledge of the directions hes heading to.
He has rough knowledge of what he can eat and how he can cook different things.
He knows the behavior of common animals.
He can defend himself against animals/creatures? but not as good as against human attackers.
However his communication skills and social behavior suffer as a result of this lifestyle.

153
Roll To Dodge / Re: Dimensional Deathmatch XL: Signups (6/8)
« on: May 28, 2014, 04:24:47 am »
Name: Tsing Te
Gender: Male
Species: Elf
Description/History: The elf of the bunch, scrawny and not strong like nearly every elf. But Damn can this guy dodge stuff, joined the deathmatch when drunk on tree beer.

Strength: 0
Endurance: 2
Agility: 4
Finesse: 3
Reaction: 6
Knowledge: 3
Luck: 3

154
Roll To Dodge / Re: MCM RTD Discussion Thread ]] SIGN UPS HERE!!
« on: May 26, 2014, 02:38:27 am »
Bump

155
Roll To Dodge / Re: MCM RTD Discussion Thread ]] SIGN UPS HERE!!
« on: May 21, 2014, 01:41:39 am »
bump

156
Roll To Dodge / Re: MCM RTD Discussion Thread ]] SIGN UPS HERE!!
« on: May 19, 2014, 06:11:52 pm »


Hope this is allright. Just to be sure, what would you describe as heavy weapons, brawling and demolitions? Just so we're ont he same page. Also, what should I imagine with these suits? Because I want to make sure that I'll at least get to use my skills :P

I believe i;ve added a picture of how i picture suits in my mind. See it as an metallic human shell which your guy controls, but stronger.. with more options!
Heavy weapons can stay as it is, see it as an allround skill. You are more knowledgeable about heavy weapons and are slightly better in using them than others.
Brawling would be catorized as close combat. While it can happen in many forms, it remains close combat.
Demolitions is fine.

I'll just go and write up a sheet.
Spoiler: wip (click to show/hide)

Question: Are Androids lore-compliant?

Pm me your idea, i often forget androids but i'm sure we can work something out.


157
Roll To Dodge / Re: MCM RTD Discussion Thread
« on: May 19, 2014, 04:27:57 pm »
Placeholder

158
Roll To Dodge / Re: MCM RTD Discussion Thread
« on: May 19, 2014, 04:27:30 pm »
The 6 Factions



The Terran Order

"Together we shall prosper, Together we shall be victorious, Together we shall be known as The Terran Order."
- Kaiser Wilhem


Faction Description

The first faction that arose in the universe and arguably the most powerful in terms of military power and amount. The TRO is a Stratocracy based nation ruled by lord emperor 'Kaiser Wilhelm', a man renown for his deeds which earned him the right to become the leader of the human race and the founder of The Terran Order.

Leader: Lord Emperor Kaiser Wilhelm of Mars, founder of TRO, god of mankind.

Main interest points of TRO

Military Service
There is no 'real' mandatory military service in TRO, however if you haven't done any military service then you are denied many rights opposed to those which did. So it's become natural to do military service unless you are physically or mentally incapable to do so.

Loyalty above all
TRO highly values loyalty above anything else. As a result if you upkeep your end of the bargain, you will be quickly known trough out TRO as a trustworthy person and thus get a lot of requests for the service that you provide. This also has a opposite effect. If you backstab TRO, you will become untrustworthy quickly and lose many potential clients without the use of a broker.

Advanced Projectile Warfare
TRO isn't the most technologically advanced faction, but they are by far the best in Projectile warfare. They have access to many great weapons and vehicles if you earn their trust but this can be used against you if they consider you hostile.

Xenophobes
TRO tries to have as little as possible contact with alien life for they don't trust them. They also see most alien life as a threat to mankind which must be eliminated to preserve mankind.

The Rebel Alliance

"The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion"
- Albert Camus


Faction Description

The second faction that came into existance. TRA is composed from the remnant rebels from the great civil war, deserters from the TRO and anyone that opposes the TRO. The rebels are truly free as they have no ruler, government or anything. While they have no central government, they compete with each other with displays for power. But when the call arises, all of the rebels are one to oppose the TRO.

Leader: None, instead they are composed of 13 'tribes' and other minor groups.

Main interest points of TRA

No law in here officer!
The lack of laws make the rebel grounds very easy with anything that might have been deemed illegal in other territories. They also buy pretty much everything of your hands, though be careful for they are good bargainers.

Master Smugglers
If anyone can smuggle something, then it can be anyone from the rebel faction. They have perfected the art of smuggling and their services in this specialty is highly demanded in the underworld.




Xenophobes


Technocrats
The nomads
Republic of Traders

159
Roll To Dodge / Re: MCM RTD Discussion Thread
« on: May 19, 2014, 04:26:46 pm »
Just dropping it here atm.


Armor & slots explained


Besides your fleshy human structure you will be often shooting at armored vehicles or structures and as a player it would be nice to know the values, terms and other necessities involving armor so you can plan ahead of time.

The armor types

While armor plating differs from each other they all follow the same design or principle.

Picture incoming....

The drawing should be pretty clear. There are 3 main armor plating groups, A,B and C. A fits twice into B, B fits twice into C. There are groups beyond A but they are rarely used and often terms like 2A or 3C are used instead. 2 A means 2 x Type A plating,etc.

Why 3C and not just make a D class? Like i previously stated there are higher armor classes but they are used for extraordinary things like starships,buildings,etc. So not something that you really need know. The construction method is also important, They cannot simply add one gaint slab of armor to whatever thing they are making, it might hinder movement, weaker structure, thin layers in between plating. Lots of reasons why it wouldn’t be efficient for some structures and would be for others.

Armor Values

I cannot write out the exact values that armors have because it depends on what you are being bombarded with and what gun your opponent is using. I can say that it’s like rock-paper-scissors. You got ammo types like light,medium,heavy and beyond.

Light Ammo beats no armor and light armor
Medium Ammo beats medium armor and below
Heavy Ammo beats heavy armor and below
etc.

Then there are ammo variations, since the bullets can be made out of different materials or have a different structure. So hollow point medium ammo is highly effective against medium sized organics and below and still beats light armor, but it cannot penetrate medium armor as it normally would.

Modules

MCM will have an module based system as a means of customization.
Basically you get a suit/armor with the utmost basic system required for it to function and the starting gear, in the suit will be module slots which you can customize depending on the slot available.

There will be 2 kinds of module slots:
Hardware: Each armor has a set amount of hardware points which enable you to install additional functions like:
- Additional Armor Plating
- Targeting System
- Jet thrusters
- etc.

Software: They improve existing hardware modules.
For example
The additional plating hardware module C is connected with one hardware point B
The regenerative armor hardware module B is connected with Software Point A
You can augment C by uploading software into A which aids B.

So you upload the the following software:
Nanite Armor intensifiers
This software is made for the Regenerative armor module.
If you add it, it will boost the intensity and thus the strength of the armor it’s repairing. You can also add the software to the Regenerative armor without having the armor plating module, though there will be no effect as there is no armor to strengthen.

160
Roll To Dodge / MCM RTD Discussion Thread [SIGN UPS still open.]
« on: May 19, 2014, 04:24:53 pm »
This will be the discussion thread for the upcoming MCM RTD. I'm currently looking for players so i can kickstart this thing. Obviously some information will be given and the prologue. The rest of the information will be updated shortly after in the discussion thread.


MCM RTD Discussion thread


What kind of setting does the MCM rtd have?
The RTD will be set in a future universe which currently is at war between 6 major factions and a couple of small ones. I will use a D6 or D10 mostly and sometimes a D100. You are a part of a small mercenary group which made a name for themselves because of their success in seemingly impossible tasks.
There will be 5 players in this RTD, with a slight division of roles. There will be a pilot, squad leader and 3 soldiers. Everyone is nearly equal in their abilities to do tasks expect that the pilot will receive some additional starting skills in flying and the squad leader only is able to directly contact the commander whilst performing a mission.


Sign Ups


Sign-up sheet
Here's the sign-up sheet, i will give example of one and below that in a spoiler will be the code which you can copy paste and use yourself. I will select the players based on their sheet.

Quote
Name: Example Sign-up
Gender: Male (M or F)
Age: 54 (People get quite old in this universe, ~200 years at an average.)
Notable Characteristics: Bionic Eye (Things that make your guy 'different', maybe he has 2 eye colors, or green hair, scar,etc.)
Class: Squad leader/Pilot/Soldier, pick one.
Starting Suit:  Rhino MT ( See below to see suit choices.)
Starting Skills: Pick 2 novice skills and 1 competent.
- Novice hacker
- Novice Technician
- Competent Sharpshooter
Bio: Example sign-up is a generic example of how one should fill in the sign-up sheet. (Story about your character, you don’t have to write out everything but just the things that you consider important. And i will ask some more info if necessary.)
Spoiler:  clean sheet (click to show/hide)


Skills

Spoiler: Skill levels (click to show/hide)


Starting Suits


Quote
Heavy suit : Rhino MT
Description :  The Rhino Mass Type is the most common suit of the Rhino Series. The design heavily favors armor hardware and software making it an excellent front line tank.
Slots: 3 Hardware slots, 1 Software slot.
Armor type: C
Suit bonus: Armor repair is twice as efficient.
Spoiler: Slot Layout (click to show/hide)

Quote
Medium suit : Eidolon-A
Description: The Eidolon-A is the most mobile of all the Eidolon variations. An additional set of thrusters give you increased manoeuvrability and slightly higher top speed than other thruster based suits.  Eidolon-A is the perfect suit for hit & run operations.
Slots: 2 Hardware slots, 2 Software slots.
Armor Type : B
Suit bonus: +2 to aim while moving.
Spoiler: Slot Layout (click to show/hide)

Quote
Light suit: Wraith
Description: The Wraith suit is the close range utility stealth suit, capable of fulfilling functions such as field technician, infiltrator and scout. The broad software customization allows the user to adapt the suit to many situations before the battle, however combat ability takes a hit for this.
Slots: 1 Hardware slot, 3 software slots.
Armor Type : A
Suit bonus: Trinity OS, user is able to switch suit to 3 different types each with varying bonuses.
Set 1: +1 to hacking and assisted tracking, +10m to scanner range.
Set 2: Enables the user to shoot whilst cloaked.
Set 3: Able to intercept comm-lines and modify them.
Spoiler: Slot Layout (click to show/hide)

161
OOC Thread

SIGN UPS IN THE DISCUSSION THREAD!!!
_____________________________________________________________________________
Metal Core Mercenaries RTD
_____________________________________________________________________________

Welcome to the official Metal Core Mercenaries RTD thread, here i will post the turns and the players their action/rp. To keep it clean, please ask any questions which can be considered OOC in the following Thread. For anything else that could be related to the thread, like sign-ups,rules , lore reading,etc. Look in that thread as well.
_____________________________________________________________________________
Turn Index
_____________________________________________________________________________

The prologue

An old man once told me that war is inevitable, for war defines what humanity is. Humanity’s history is littered with war, war for belief, war for power, war for the cause. Sometimes subtle and harmless and sometimes merciless and brutal, for as long as humanity exists, there will be no peace.

This is a story of a war. Not just any war, the biggest war known to mankind. One that spans itself across the very stars and the planets orbiting them. One which throws the universe into chaos. This story is about the Metal Core Mercenaries. A group unlike some of the other more known mercenaries, known for their ability to make impossible tasks seem possible. I have yet to read this chronicle, but i’m sure this will be a good one.


Chapter 1: The crew

When you first hear about the Metal Core Mercenaries, you don’t get to know their origin, their cause or where they are now. You get to learn the crew of the MCM. They follow a slightly old hierarchy but their leader was just like that.

Their leader, Ayana Ghraft, is what people call ‘A child of the old world’. One cryonically frozen until her condition could be mended in the future. People of the old world often adapt very well to the new society but their old tendencies remain despite the hours of counselling they receive. She commands with an iron fist and her orders should not be taken lightly, but despite that she is a understanding and fair..
Unlike others which were integrated into the new society, she rejected it. She refused to work in some corporate environment, instead she wanted to fly across the universe. See if it truly is this mysterious and unknown world she remembered in the past.

Ayana was wasn’t science person, she hated the paperwork and procedures so ‘exploration’ wasn’t her thing and things with fighting weren’t a good idea considering the limited amount of knowledge she had. Though she had to earn money somehow. Things led into other things and she founded small Freelancer group called “Andromeda Lancers”. Back then they weren’t mercenaries, they were more akin to a intergalactic workforce that worked closely with the law. Taking varying jobs of construction, civil transportation and goods transports to make a living.

But times change, and so did the Andromeda Lancers. Slowly they started taking more dangerous jobs of escorting, high value transports and tracking until they finally took on jobs like bounty hunts, infiltration and mercenary type work.
What the Andromeda Lancers once were is no longer true and Ayana knew that best. Sometimes you have to leave the past and keep the name that you once had untouched from the present. With that in mind, she past on the name of Andromeda Lancers to a trustworthy friend of her which wished to preserve the good name of the Andromeda Lancers and took upon herself the name of Metal Core Mercenaries as a statement to a new begin.

Flying Ayana and her crew is the pilot Kitty Green, unlike the rest of the crew Kitty is an Android with an ancient AI inhibiting her, which despite the occurring android racism, earned her spot among the MCM crew. She is a person with a shrouded past, but one where she can claim that she evaded the 5th rebel fleet.

Kitty Green
People don't like mercenaries but rarely they go after them, they just pay them to have revenge at the opposite party whom hired the mercs. The rebels however, were not into that kind of thing. After the events of 549D, a covert ops sabotage mission, they decided to take things into their own hands by sending the 5th space fleet after the MCM. The MCM was ambushed at the edge of the Unity space near the planet Wateaulis, a sea planet with unstable gravitational fluctuations in space and an asteroid field.

Upon arrival the fleet immediately opened fire, a torrent of projectiles aimed at the Hypnexia meant imminent doom if actions were not taken. With lightning fast reaction, Kitty immediately threw the engines into overdrive and made haste towards the asteroids. The fleet followed while constantly firing, yet somehow nothing hit the [SHIP] as if the pilot was able to predict the path of every projectile and fly at the same time. Or maybe the rebels are just a bad shot.

The main fleet stopped before the asteroid field and unleashed fighters which followed Hypnexia into the unpredictable asteroid storm. Kitty continuously adjusted the path of the ship avoiding asteroids and most projectiles by mere millimeters every time. The chasers weren't as skilled as Kitty was, explosions could be seen trough-out the entire length of chase. Kitty couldn't run forever, at some point they would catch up and overwhelm her.

A quick analysis of the environment showed that some of these asteroids were made from Nocxium, a highly unstable natural explosive which affects gravity. Thus she forged a plan of flinging asteroids into the main fleet and disrupting the gravity of the asteroid field. Normally this would cost you your life but not for Kitty which isn't human. She fired timed missiles towards the Nocxium infused asteroids and soon the peaceful asteroid field transformed into a chaos of asteroids and unstable gravitational fluctuations. Large asteroids were flung toward the fleet, some fast and some slow. Nevertheless the fleet was caught off guard, some ships avoid the asteroids by opening fire, but a lot of them were hit with catastrophic results. It was also highly unpleasant for the guys in the asteroid field, some lost control of their ship before they were swung into asteroids, some flew into the asteroids and some into each other. Their mission was quickly aborted as the remaining few fighters scrambled towards the main fleet and the fleet went off grid.

Meanwhile Kitty gently navigated trough the storm as if it didn't even exist and flew off into the distant space for another contract.

Then there's Gunther Gottschalk, the bulk of the MCM. Gifted with a glorious moustache and mighty muscles, Gunther paves the way for Ayana and the MCM.

Gunther Gottschalk
Gunther Gottschalk, a name where if you mention Gunther people already know who you are talking about. Why you ask? It all started on the prison hellworld of Grimatoria, a godforsaken planet where the universe gathered the most dangerous criminals they could find. The MCM was tasked to extract a certain target of value, but people knew that "That was goes to Grimatoria, stays there."

Well, not exactly. Not for the MCM. The mission was performed flawlessly and the target was quickly apprehended. So why can't people leave Grimatoria? The planet is encased with a reverse shield, instead of keeping things out, they keep them in. This shield is fueled by the planet's core and thus the energy output is inexhaustible and the shield remaining active forever.

So to get off planet the device had to be deactivated, this task was given to Gunther given his experience with demolitions. Gunther mercilessly plowed trough the prison network, using his heavy bolter gun as weapon of choice until finally reaching the device chamber. There he was meant to deactivate the device, but instead prepped explosives and detonated them. But little did MCM know, that the device was fitted with a planetary self-destruction function to prevent the inmates from escaping if this were to happen.

Gunther hastily made his way towards the ship, the explosions nearly outran Gunther burning him but he got picked up underway by some skilled pilotry and went quickly off world. Leaving in his wake the planet of Grimatoria.

There are no videos of Grimatoria except one. The only footage taken from inside the device chamber, just before the destruction of the planet.
There you could see a bearded figure. The figure smirked and thumbed up just before detonating the device and running away.
While the MCM might not have known that they would cause this destruction, the figure sure did.

Then we got the two members for the price of one. Yarui Nokonoko, the past heir of the Nokonoko dynasty. He abandoned his duties and ventured into galaxy, with him his jade bird. The jade bird is not ordinary, it serves as Yarui's interpreter since Yarui doesn't talk much if at all.
Yarui got his name before he joined the MCM, this is a story of one of the soldiers which survived the encounter with Yarui.


Yarui Nokonoko

I was trained to fear nothing, but that day in the ice forests of Tal Kraga, i felt true fear. He was like a ghost, not to be seen until the very end. But it was too late then.
We were stationed there for reconnaissance, after we received reports of  'large creatures' attacking the ice-50 mines. The reports were true, we've slain a couple of ice groths and proceeded to return to HQ. Then we saw it, a jade green bird took off near us. We were astounded by its beauty but what we didn't notice is that 3 of our guys vanished.

We immediately took defensive positions and tried hailing them. We heard shouts, and then... silence. We rushed towards them only to find decapitated bodies. Then we saw it again, the jade bird. We didn't have much time to look at it, but that was more than enough for him. Another 2 soldiers dropped dead, with spikes embedded in the backside of their head. We caught a glimpse of something in the distance and immediately opened fire. Suddenly a smoke bomb rolled towards us, it produced white smoke and nothing could be seen. But i heard. I heard the sound of struggles followed by the sounds of a blade penetrating armor and people dropping dead.
There was no sound, but it felt like a sting and a voice.
"Squawk, that might hurt a little."
 He sliced off my arm. The pain was excruciating and the morphine injectors quickly activated to subdue the pain.

When the smoke had faded, everyone was dead. Except me, the commander and him. He wore white clothing over his armor, a mask and a power-Glaive glistening in the reflection of the ice trees. On his shoulder the jade bird. I couldn't do anything because of the pain, but i heard him talking.
"Commander, you've done terrible things in the past. You were honored by your superiors, but there was injustice done to those people. I must restore the balance by bringing justice. You have 2 choices commander. You get to duel me to the death, if you win, you survive or... You accept your judgement and i will execute you. Hopefully i will make it quick and painless. "

The commander didn't speak, but instead he attacked.
"How rude to not even answer, commander. So be it."

With one swift motion, the figure gutted the commander and then turned to me.
I first thought he spoke to me, but it was the bird.
"Let this be a lesson to you and your fellow soldiers. Don't mind the wound, it's just a scratch.", he said before leaving.

After [Name], we have Jonathan Imbel, or Jostle, as most know him as. They say a good man is someone you can get behind, but how about one that can get behind your enemies? And, well, in front of them, and to each side, and sometimes even over and under them.

Jonathan "Jostle" Imbelo

Jostle was in the Terran military once, if only for a short while before he moved into being a mercenary. But in that short while he reignited his fame. Jostle slugged trough a couple months of military training when suddenly his unit was sent into live combat. His unit was supposed to assault a fortified base nested in a semi-rocky plains area; Jostle was put into the vanguard, since he was the best of the unit. He never got to show himself off completely because of the very strict rules regarding his training, so this was his chance.

When the shutters opened, Jostle immediately boosted himself towards the base. The enemies opened fire, but Jostle slid trough the hail of projectiles. Witnesses say that they've never seen anyone use their suit so flexibly and mobile as Jostle did. Jostle quickly reached the entrenched position, and opened fire with his SMG, killing a few along his way into the base. He used the walls, the ceiling and whatever object there was to maneuver himself out of harm's way. When he finished most of the outside he proceeded to go inwards, where the small corridors and ceiling would prove to be a deathtrap for most.

Not for Jostle. He rushed trough each and every corridor using the ceiling and walls. He blazed trough it, taking down whomever he met, whether by Knife, Gun or the kinetic force of him crashing into someone else. At the center of the base, he finally stopped. He stopped before the last remaining person of the opposition, the commander.

The commander asked in disbelief, "How did you do that? Sane people would never do what you just did. They'd fear the mere thought of rushing into a hail of projectiles, let alone breach a base. Don't you fear anything?"
"Heh. It's quite funny you ask that. I do fear something. I fear I'll never get to do something like that again."
"You're insane. If men like you exist, then it is time for me to go."

The commander hastily tries to grab his pistol, but Jostle is a bit quicker as he shoots him in the shoulder.
"Is it? Sorry, but the higher ups want you alive. They won't mind a few scrapes, though, so don't try anything."

Jostle grabbed the commander and returned to the ship. The troops mopped up the rest of the decapitated army outside while Jostle had already captured the commander. His return incited cheers from the troopers, but not so from his superiors. "A ludicrous risk." "A liability." "Completely insane," the files of his discharge read. Perhaps they were right. Perhaps not.

Still, the MCM finds great use in having someone take point, report enemy locations and get in position before the main squad. Jostle has got slightly better about waiting for his comrades and not charging into combat alone, though accidents and "accidents" do happen...

Then, we have [Name]...



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Player/world actions
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World Action
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Player Action
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_____________________________________________________________________________
Player sheets
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Quote from:  Gunther Gottschalk (Pancaek)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Suit (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Vacant ()
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Suit (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Vacant ()
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Suit (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Vacant ()
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Suit (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Vacant ()
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Suit (click to show/hide)
Spoiler: Notes (click to show/hide)

162
Snip

Lol peasants. I don't really worry about the effort since both things please me in a soothing way.

Anyhow, il lay down what i have for now. I've got 2 idea's for 2 different RTD's. The second will come a bit later since it;s a wee more complicated to type out.


RTD 1: A type of mech suit RTD

Storyline? I'm not sure yet, but i prefer to let the players have freedom so most probably there will be factions. Each faction will have some unique speciality and own storyline and motif for whatever the hell they are doing. Or instead of factions... Mercenaries, you are bound to your contract giver for as long as they are paying, but aside from that you're free!!

Combat? Will be resolved trough a D10, because i consider the D6 too generic. Standard human body system with the addition of a mech suit which will have it;s own rolling set. To kill the human you have to get trough the suit first unless you penetrate the suit and hit the user in his heart,brain,etc.

Idea? A module based system. I like creativity and people like being creative.
Basically you get a suit/armor with the utmost basic system required for it to function. There will be a different armors each with a different purpose in mind.

Each armor has a set amount of hardware points which enable you to install additional modules.
Like:
- Additional Armor Plating
- Targeting System
- Jet thrusters
- etc.

Within the installed hardware are software points.
-The additional plating hardware module has one software point A (Armor Software)
-The regenerative armor hardware module has also one software point A
Since they both have software points and both of them are A, you can link them with software modules. Software modules like hardware modules give bonuses or unlock special capabilities within hardware.

-The software Nanite Armor intensifiers is software made for the Regenerative armor module.
If you add it, it will boost the intensity and thus the strength of the armor. You can also add to the Regenerative armor without having the armor plating module, though there will be no effect as there is no armor to strengthen.

And this is what i have atm.





163
I have a certain RTD, which I'm unsure whether i should continue working on due to the complexity of it or to be exact. How complex it is going to be. Now for the question: Do people in this subforum like complex RTD's?

164
For me it's mainly the lack of feedback. Like i can go write my merry way, but i get highly uncertain about the quality of the content i write and thus i stop writing. Whilst i would like to ask for feedback, i feel it's a kind of nagging the player which i do not want and thus i don't ask.

And when i do ask, i get no feedback.  :'(

165
Roll To Dodge / Re: Roll to space pirate! Still accepting new players.
« on: April 22, 2014, 08:02:50 am »
((Welp, here is my PC.))
Spoiler (click to show/hide)


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