Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Mr.Zero

Pages: 1 ... 14 15 [16] 17 18 ... 45
226
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: September 10, 2013, 09:07:27 am »
Why dose this guy keep calling me Crisco... :P

Oh, lol. I somehow thought that your character was named Crisco (from Crisco Diamond). Lemme fix that  :P

227
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: September 10, 2013, 08:59:39 am »
_____________________________________________________________________________
Prologue: Gerald Blue
_____________________________________________________________________________

"No father! Don't do it" you shout, you can hardly see the figure but instinctly know its him. "Forgive me my son, but it's for the greater good of humanity." Father says as the figure dissapears entirely and blinding light fills your eyes.

You shoot awake in the middle of the night covered in sweat and gasping for air. You've been getting these dreams for a while now, not only do they disturb your sleep but they raise doubts and questions about your distant past which you can hardly remember. Now that you think, you cannot remember your parents at all. Every dream you re-live the same scene, as if someone is calling out to me.

While thinking you decide to visit one of your best friends which you have't seen for a couple of years, he's the only person that you can call a friend. Not one which is out for my money, fame or body.

The following day you call your work and notify them that you will be out for 3 days, they aren't too pleased about it but considering the amount of work you've done they've accepted it. It takes a couple of hours to travel to his hometown with the bus, so you ponder about the dreams for the time being. Before you realize the driver says "Hey, we're at the final stop. Are you going to sit like that or go out?"

"Yeah sorry, lost in thoughts." You say as you leave the bus. Looking around you see that a lot has changed in. You actually don't know how long it has passed since you came here, asking someone would be strange so you let it go and go to his house. You remember the house and it still looks similiar but worn out. You knock on the door and some old man opens.

You are surprised that he didn't open the door, maybe he moved? "I'm looking for Dwyan. Dwyan Easternfield"
The old man smiles. "Oh Gerald, you haven't changed a bit. Unfortunately time hasn't been too kind on me."

"Dwyan? Why are you so old?"


"Come inside, it's rude to leave the guest standing outside."
It looks very similiar to what you remember, but it's dusty, old and there's this particular smell....

"Sorry for the mess, il clean it up later." Dwyan says as he takes a seat. "Please have a seat."
You take seat but are not any less confused, time couldn't have gone that fast could it?

"Confused? "

"Yes, what happended?"

"Time passed, that's what happended Gerald. While you are not bound by the limitations of time, i am. "

"But i would've realized if that much time has passed, how much did pass since i was last here?"

"Around 67 years. But yes, you would've. If you were like the rest of us, bound by time. But you aren't and since whenever you were born and discovered this gift or curse, you 'stopped' caring about time. You enjoyed life in the pace that you wanted to since you have all eternity for it."


"But... i. Was i born in your lifetime?"


"No, i expect even far before that. However, don't worry about it Gerald, it's not your fault. I would've been the same if i were you, maybe minus the popstar thing." Dwayne laughs immideatly changing his expression to something more serious.

"But i knew that you would come."

"How?"


"The Christians call it a Divine message, necromancers call it a dead mans wish, the nulls call it insanity. Whatever it is, i saw or to be exact i heard your father. I couldn't quite see him as he was very blurry for some reason although he did give me a message."

"What is it?"

"I will recite his words carefully as he asked me to do."

Quote
Gerald, forgive me for whatever i did to you, but i couldn't let you die. You have a lot of questions which i cannot answer, but don't be afraid my son as all will be clear in time. There will be a time where you will lose your happiness, purpose and faith. When that time arrives you have to seek the Monks of Mt.Shu, they can help you, they can save you from the perills of the void. Where-ever you're going, whatever happens, don't give up. I wish i could see you my son, but it won't let me...


"What does this mean?"

"I don't know Gerald, but i believe that you have a greater purpose than you think you do. Your father seemed like a caring man, so i'm sure he had good reasons for his actions."

You hoped to get comforted, but now you are now more confused than ever. You spend the rest of the day with Dwyan talking about different things that happened in your life, you also asked where Mt.Shu is at and its apparantly in the Republic of Var.


Thinking back about that day... It was the best thing that could have happened to you, you now have a purpose, motivation and a goal to reach. You continue to comprehend the dreams,the message and other things whilst sitting in the train to the Republic of Var.

EDIT: Changed Crisco to Gerald, personal mistake.

228
Could i perhaps get an invite for the next RTD someone is about to run? Cause i always miss the sign-ups  :'(

229
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: September 09, 2013, 09:02:27 am »
Regarding Velocity/speed magic, I have to think about that one. I could make it a mutated sort of magic, like ice.

@Dwarmin. No, amongst your prologue which is the least of my concerns. I'm drawing one or more maps to give a visual overview of the area's.

230
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: September 06, 2013, 09:07:25 am »
Ugh, cannot think up something reasonable for Dwarmin and your character Gerald Blue. Could you PM me a bit more bio about your character?

231
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: September 06, 2013, 09:06:26 am »
_____________________________________________________________________________
Prologue: Crisco Diamond
_____________________________________________________________________________

“Careful, careful…” you think while grabbing the valuable gem, while keeping and eye out for someone. The gem, called “Blood tear”, is a ruby of the finest quality shaped as a tear with an above exceptional shine to it.  The gem is a little bit bigger than a walnut but brings up thrice as much as regular rubies of this size.
There is no real motif behind this burglary except that it looks pretty and can bring-up a hefty amount of money on the market. Having secured the ruby you need to make haste, as the icy mist will start fading soon and seeing the detection lasers will get awfully hard.

You navigate trough the maze of lasers without triggering a single one, just as you are about to make way to your exit the alarm triggers.
“What? I didn’t trigger a single one!”, you try to think what you did wrong  but realize that you have no time for that as the iron doors start closing.

“OH, s**”, you quickly grab the flask of water and break it. You freeze it and start skating towards the closing door, with finesse you slide under the door as it just shuts closed. You grab ahold of the rope and start making your way up, having done this plenty of times before enables you do it 3 times faster than a normal person could. Outside the building you can hear the cops and judges coming, but you’ll be long gone before they arrive.

You jump from the building into the trashbin into the dark alleys, you also raise a fog to make you even harder to see. While running you feel a bump on your side, with a quick glance you don’t see anything.

“Must’ve been a pipe.”After a long but successful night you arrive at your home, it’s a decent apartment fit for your standards. You crash onto the large comfy chair with the box containing the gem.
Opening the box it reveals something different than expected. Instead of the gem, which you are sure that you stole, there’s a note.
Quote
We know, meet us in Var harbor at midnight in 4 days. We got a job for you.

Well that’s unusual, especially considering that you never partnered with anyone and covered your tracks. You hesitate in going there, but considering that they know about the heist it’s for the better since they can track me with ease it seems.

Thinking about it the night passes, with what it seemed to be a successful heist into maybe something far worse.

The following days while watching the tv something about the museum pops up.

“It appears that one of our security barriers had a malfunction and triggered the alarm system, further than that no other strange things have been discovered.” The judge says while the camera zooms in on the Tear sitting in the same case you extracted it from. It seems as if it wasn’t even touched.

Wondering why and who, you feel that it has something to do with this note. Without too much hesitation you pack some of your goodies and hop onto the train to Var.

232
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: September 02, 2013, 06:17:59 am »
_____________________________________________________________________________
Prologue: Alexei Kessler
_____________________________________________________________________________

You wake up as an lighting strikes just outside your house. You rub your eyes and feel that your throat is very dry, naturally you go get a cup of water. You take your bathrobe since it's quite cold in the hallways at night, slowly you walk trough the hallways lighted by the occasional lighting strikes and your phone. In the kitchen you fill up a glass of water and start heading back to your room, in the hallway you hear something metalic.

It's a very unfamiliar sound, so curiosly you go to the hall where the sound came from. You arrive in a display hall, where your father kept all kinds of metal armor for display, some worth alot of money. At first look you don't see anything out of the ordinary, so you go in a bit further. Once again you hear metal clanking, but not in this room but in the hallway you just came from. You make tour around the room to see if anything is different and see that one of the armors is missing from display.

"Maybe the cleaners, stored it for cleaning." Is what you thought, wouldn't be surprising considering that it's very dusty in here. You go to the hallway and don't see anything until a lighting strikes and the quick shimer of light reveals an armor standing near your room. You feel disturbed by this.

Quickly you reach into your pocket and find some coins, you meld the coins into bullet like shapes. You magnetize one of the bullets thus making it spin and fire it away as a warning shot.
The shot strikes relativly close to the armor.

To your surprise the armor turns and looks your way. You can now exactly see what kind of armor it is, it's a middle ages Teutonic Knight plat armor with a slit helm. The armor starts walking towards you.

"Don't move, or it will be your last move. Who are you?"
The armor scratches it's head. "I.. don't remember. I remember being somewhere and nowhere, and then i suddenly found myself in this house. Could you tell me how i look like? Cause i can't look at myself for some reason..."

You aren't sure whether this burglar is playing dumb or something else. "You are in a Teutonic Knight plate armor, but take off your helm to show yourself thief." you say, whilst still aiming the spinning bullets at him.

He takes off his helm and there's.... nothing. No head or sign that an actual human is in that suit. This disturbs you greatly as it could be something otherworldly, and you don't know its intentions.
"What are you?"

"I'm a human" it says.

"You better not lie to me, WHAT are you?!?"

"What do you mean? I just told you that i'm a human!"

It actually might be confused. "There's a mirror under the blanket on your left, look at yourself."
It takes of the blanket and throws it on the ground. It looks in the mirror.
"What have you done to me?"

"Nothing."

"WHAT HAVE YOU DONE TO ME?" It says, in an enraged voice. It looks like it might charge

"Nothing..." you repeat.

This time it doesn't say anything, but the calmness doesn't remain as it suddenly charges at you. You quickly analyze the situation from what you know. It isn't a human, it doesn't remember anything and you don't know its alignment.

You quickly remember something you red in the books about automatons, armors with a core which can act independantly without really being alive. Though you haven't red anything about automatons being confused... You could shoot the core which is most likely in the torso, but it could explode from what you red.

Think... think.. You can shoot of the arms and legs, if you change the shape of the bullets. Yes, you'll do this.

You focus the remaining four bullets on the legs and arms, each one. You up the rotation speed of the bullets for a more powerful impact. You shoot them away and they directly hit the points you had in mind, the arms and legs fly off, while the chestpiece lands on the ground.

"Why... Why...." it says in a sad voice, like it's crying almost.



That particular night was a long one, you talked with the armor for a long time and found out a few things.
One, the armor or to be exact the soul or whatever possesses the armor is named "Darius".
Two, Darius's alignment seems neutral so far. It doesn't have any murderous intentions, expect that one accident aside.
Three, Darius remembers very little of his past but he knows that he has to go to New Delirium and search for some order.


So you decided to help him because of sheer curiosity about the armor, the order and why in gods name he appeared in MY house.


233
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: September 01, 2013, 02:00:33 pm »
When do the rest of us guys get introduced? :P

Cruel Mr. Zero makes us wait...he hurt us...
I hope that the reason our turns are split is because this is the prologue, and that afterwards all the turns will be done at same time. Is confusing else.

yes, they will be unified once introductions are over. But time is not on my side lately, and or laziness is a strong foe.

234
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: August 30, 2013, 07:14:35 am »
_____________________________________________________________________________
Prologue: Kyne Cainthalsaz
_____________________________________________________________________________

The door swings open.

"Kyne, someone wants to see you."You're rather surprised, you haven't misdone anything recently and your grades are actually quite good and so is your progression of magic use. Thoughtfully you follow one of the teachers to one of the meeting rooms. There sits one particularly dressed man.

He looks quite old, has white bundled up hair, a medium-sized beard and round clear glasses. It's the fact that he's wearing brown monk-like robes.
"Ah, Kyne. It's my pleasure to meet you."The teacher leaves both of you alone for a while.

"Who are you?"

The man reveals a box from under his robes. There is an symbol on top of the box, a symbol of a weightscale.
"I'm Jean, the keeper of these boxes which were left behind by a certain great alchemist named "Alphonse". He created the basic foundations of alchemy before he dissapeared."

You remember it, he's considered to be the founding father of alchemy magic. The strangest part is that he just suddenly dissapeared without a trace, never to be found.
"Yes, i remember. But what does it have to do with me?"

"You are an alchemist. " Normally this would be a very strange way to convince someone, but considering the fact that there's one alchemist per 265 thousand people he does have a point.

"But im not here to discuss the details, as i am not a part of that order. Only a keeper of these boxes, which im supposed to deliver to every alchemist after age 15."

He hands over the box, you open it to find some random materials in it. Feather, a gem of some sorts, paper, ink, miniature weightscale and a symbolless ring.
"What am i supposed to do with this?"

"Transmute it, that's all i can say."
Normally you don't transmute outside of magic classes as it's not exactly allowed. But it's special case, you assume.
YOu take out your white crayon and start drawing a transmutation circle for 6 magicless items. Carefully you put the items in the circle and touch the edge of the circle with your fingers.

You open your eyes and find yourself at the equivelance gate. Like usual it's completely white everywhere, with the gate being in front of you. The gate is a large 30m rectangle shaped in a gothic style. Inside the gate is the usual total darkness with a large eye staring directly at you.

"Oh Kyne, it's been a while hasn't it? Do you need to transmute icecream again?" It laughs. You have no idea how as there is no visible mouth, but that's something that you've always wondered.

"No Gorgoth, not this time. I want to transmute these items into something."

"Something? You usually know what you want to transmute but not this time? Interesting, show me the items."
You kneel and touch the ground with your finger tips, some electric sparks appear and before the gate ,the items appear. Thin but long and pure black arms extend from the oozy darkness grasping for the items.

"There is nothing particular about these items." it says, until it reaches the ring. "Oh what's this? I can feel Alphonse has touched this." With interest Gorgoth studies the ring.
"Alright, hang on." Gorgoth says as the items slowly disintergrate into fine dust which is absorbed by Gorgoth. Before you a scroll materializes with the weightscale logo. Gorgoth grabs it and hands it over to you.

"Here you go Kyne. But bring something more interesting next time, cause transmuting iron into gold is not exactly my favorite activity."
You close your eyes and open them again. You're back in the room and take a quick look at the clock. "3 seconds, slightly longer than usual."
In your hands you find the scroll.

Jean stands up and prepares to leave.
"I fulfilled my task, now i have to bid you farewell Kyne. The scroll should answer your questions." Says Jean as he leaves the room.

You open the scroll and read it.

Quote
Dear Kyne the alchemist

I'm Alphonse and by the time you read this, i''m most probably gone. You are one of the lucky few which recieved the gift and curse of the gate. The gate can take any shape,name or form, it depends from person to person. My gate identified itself as Fion and resembled an ordinary wooden door entrance, but don't let the shape fool you. It's just a cover for IT. It is a entity which is not bound by time and space, it's power is also unknown and unmeassurable but so are it's capabilities which it can perform. But enough about the gate, for you it is a tool for the moment and let's keep it like that.

I have a far greater danger to discuss which i believe only alchemists and their gates can stop. This danger is the void. You've probably red or heard about it once, with the authorities stating that it's stable and does not pose any danger to our world. If only that were true.

The void has been active since the dimension shift and it's purpose is to consume our world or our plane to be exact. Momentarily the balance between the void and us is relativly stable, but cracks started appearing and from it came whatever the void held. The voidborn. These twisted creatures have 2 goals, one is to break the barrier and let the void in and two is to consume everything. Luckily i believe i have found a way to stop it, but this is not the place to reveal it as the void is everywhere.

You must reach the Order of the weightscale, they can help you further.  You must get to New Deliria. The rest of the way will reveal itself upon arrival.
Also, you can transmute this scroll into anything without any worry of equal trade. Since the journey to New Deliria is quite costly.

You snap back to reality as train lady asks what i'd want for breakfast.

235
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: August 30, 2013, 02:03:22 am »
Shit I'm first waiting?

IN that case, question.

With grav magic, could I create a blast of gravitic distortion?

Not a field, but just a straight burst that makes gravity fluctuite between several hundred states all throughout a small area within a short period of time?

Yes, but you'd have to be quite powerful to do that and keep yourself in mind as you yourself will probably affected as well. Also, they possibly could pinpoint you.

It's cool, it's cool :3 But to be honest the nature of such an effect would mean that anything short of antimagic would go squiiiish~

Maybe... or maybe not.

236
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: August 30, 2013, 01:33:35 am »
Shit I'm first waiting?

IN that case, question.

With grav magic, could I create a blast of gravitic distortion?

Not a field, but just a straight burst that makes gravity fluctuite between several hundred states all throughout a small area within a short period of time?

Yes, but you'd have to be quite powerful to do that and keep yourself in mind as you yourself will probably affected as well. Also, they possibly could pinpoint you.

237
Roll To Dodge / Re: Tales of Magic OOC Thread: Sign-ups, Discussion,etc.
« on: August 29, 2013, 04:37:12 pm »
Also, a Poison/Toxic Mage? Or would that fall over the Death Mages category?

Yes, or alchemist for that matter.

238
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: August 29, 2013, 09:07:25 am »
_____________________________________________________________________________
Prologue: Jeremus Springs
_____________________________________________________________________________

You enter the train cabin, immideatly you are amazed by how clean,neat and luxurious this is compared to what you had a few days ago. Which to say was barely nothing, not to mention the fact that you were really hungry at that time with no cash and little food to spare.

It was dark and cold while you sat in your cheap tent, oh it rained too back then. You remember being closely wrapped in whatever warm clothing you could find, when you suddenly heard footsteps and a ticking. You immideatly thought that it was them, those who killed your parents.
"What did i ever do to them to deserve this?"

Luckily you already set up a couple of runic traps, minor electrocution. As the footsteps and ticking became louder and louder, you tried to detonate the traps. With no succes...
"Oh Shit, they've must've noticed it. I'm done for this time."

The footsteps and ticking was near your tent when it suddenly stopped. Surprisingly it also stopped raining. With nothing to lose you take a peek outside, only to find a container of some sorts and a cane. The cane is crafted very well and definitly an improvement over your stick. Inside the container you find food,water,medicine,rune tablet and a sealed letter. You open the letter and read it.

Quote
Dear Jeremus Springs

I will start off with that i'm sorry for your loss. But i've decided to take you in my runic order. My name is of no importance at the moment.
We can provide you a safe shelter, food, water and maybe a method to avenge your parents if you wish so. But all of this is just a choice, a choice you will have to make.
If you choose to not join us, then so be it. If you do, then follow the instructions inscribed on the rune.
The contents of the container are for meant for you, so is the cane which was carefully designed and crafted.

Regards
Cult of Asgard

You didn't expect this at all. The inscribed rune is also a very smart thing to do, considering only rune mages are able to read runes without years of practice. With that in mind you decide to eat, since you haven't properly eaten in days!


Quickly you snap out of your thoughts as a public announcment is made.
"Dear passengers, we kindly request you to take seat as we are about to depart to New Deliria."

You take seat and stare outside, while the train slowly comes to a movement.

239
Roll To Dodge / Re: Tales of Magic RTD thread: Prologue
« on: August 29, 2013, 08:32:16 am »
_____________________________________________________________________________
Prologue: Roland Murphy
_____________________________________________________________________________

You wake up as the train suddenly starts to shake violently. You hear the sound of an public annoucment.
"Dear passangers, we will temporarily recieve magical turbulence and as a result the train may shake a little. Thank you for your understanding."

"Magic.. Unreliable as ever. Maybe i'm just jealous?" You get a smirk.
yeah, don't think so. Not after the things i've seen that magic users do. You grab an enveloppe  out of your bag. "If not for this paper, i'd still be catching lowlife scum. Maybe this will help me to do more against them". You wonder and decide to read the letter again.

Quote
Dear Roland murphy

You have been chosen to be a part of the "Ordo Inquisitus". Also known as "The Inquisitors".
The selection process is classified and will thus not be revealed, until your arrival.
The choice is entirely up to you, you may choose to decline this offer and continue your regular daily live.
However, If you choose to join us or inquire more information about us, follow the instructions described below carefully.
Inside the enveloppe are 2 tickets, one HSMT trainticket and one Plane ticket from the nearest airfield to the Republic of Var.

*Exact information of boarding times,dates and travelling information*

We hope to you see you.

High Inquisitor Alrond Vart
Ordo Inquisitus of Var

You have no idea whether this is a prank or not, but taking a break from your scum hunting is well-worth it to visit the Republic of Var. Which is oh-so famous for it's localization. You decide to nap again in this First class wagon, while the train sometimes shakes.


OOC:
First! Will probably edit this onto something useful.

Your death shall be a slow and painful one.  :D

240
OOC Thread
_____________________________________________________________________________
Tales of Magic
_____________________________________________________________________________

Welcome to the official Tales of Magic RTD thread, here i will post the turns and the players their action/rp. To keep it clean, please ask any questions which can be considered OOC in the following Thread. For anything else that could be related to the thread, like sign-ups,rules , lore reading,etc. Look in that thread as well. If you PTW, then go ahead.
_____________________________________________________________________________
Turn Index
_____________________________________________________________________________

Prologue
    Crisco Diamond
    Jeremus Springs
    Roland Murphy
    Gerald Blue
    Kyne Cainthalsaz
    Alexei Kessler
Chapter 1
    Turn 1: The Arrival
    Turn 2: The Teen Order
    Turn 3: Stairway to hell
_____________________________________________________________________________
Player/world actions
_____________________________________________________________________________

_____________________________________________________________________________
World Action
_____________________________________________________________________________

I kindly request that every player will post his first possible action in the color he wants his speech to be. This is to make conversations between each other and NPC's easier to read. There may be only 1 of each color, so no Bolded green while there is a green already. Another note is that your color should be easy readable, because yellow may be easy readable with the dark forum skin, but it's a horror to read with the regular skin.

Finally black and white are not eligible colors that the players may choose.

_____________________________________________________________________________
Player Action
_____________________________________________________________________________
Errol (Crisco Diamond)
Quote
-

BFEL (Jeremus Springs)
Quote
-

Pancaek (Roland Murphy)
Quote
-

Dwarmin (Gerald Blue)
Quote
-

Sarzael (Kyne Cainthalsaz
Quote
-

Caellath (Alexei Kessler)
Quote
-

_____________________________________________________________________________
Player sheets
_____________________________________________________________________________

Quote from:  Crisco Diamond (Errol)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Jeremus Springs (BFEL)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Roland Murphy(Panceak)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Gerald Blue(Dwarmin)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Kyne Cainthalsaz (Sarzeal)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Alexei Kessler (Caellath)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)

Pages: 1 ... 14 15 [16] 17 18 ... 45