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Messages - Thecard

Pages: 1 ... 145 146 [147] 148 149 ... 185
2191
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 04:41:41 pm »
No you fools, if you mix the smoked salmon with everything else you will ruin it. And which idiot came up with the idea of mixing everything together? How do you not know that eating nails usually kills humans.
Don't mix the smoked salmon, proceed to eat it on its own. Don't eat the nails.
This, but let's eat the nails too.  The ranch goes on the chicken, let's eat that too.

2192
DF Community Games & Stories / Re: Boltaura - A First (Community Fortress)
« on: November 06, 2012, 02:30:33 pm »
I don't know why I'm carrying 3 swords at once, but I like it.
((Why, to write on!  Duh!))

2193
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 02:29:41 pm »
Stealthily plague him, and walk out nonchalantly whistling.
((And it is "They."  There are many of us, all in the same place.  And I our host isn't making any real decisions himself.  He is just a vessel for us.   And a way to get snacks.))

2194
DF Suggestions / Re: Fell moods give legendary medical skill
« on: November 06, 2012, 02:25:12 pm »
That's partly because you most languages are related in a family, but more because you're training the attributes (memory amongst others) that you need to learn a language.

As such, it might be usefull to have similair. Either a system of complementary skills, where one skill gives a small (capped) bonus to another or a set of general knowledge attributes.
((For example, a butcher will have a very limited knowledge of anatomy, and some skill with blades. A swordsdwarf will have the same. A surgeon would have a high anatomy stat, giving him bonusses if he were to fight. Even more so, a mason would make a slightly better miner, as would an architect, because they know about rocks/ structural integrity  respectively.))

The civwide anotamy knowledge is nice, but a bit strange.
Yeah, that makes sense.  I would say it makes sense to have a cap.  The first, basic things a doctor would learn would help the most in combat training (such as what parts of the body are vulnerable to sharp weapons), but he isn't going to use his advanced knowledge much (he won't be doing heart surgery in battle).  So, you know, as he gets closer to the "roof" of the cap, the complimentary skill gain slows.

2195
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 02:16:47 pm »
We could also be in:
Antigua, Barbados, Belize, Bermuda, Brunei, Canada, Cayman Islands, Dominica, East Timor, Ecuador, El Salvador, Fiji, Grenada, Guyana, Hong Kong, Jamaica, Kiribati, Liberia, Marshall Islands, Federated States of Micronesia, Namibia, Nauru, New Zealand, Palau, Saint Kitts, Saint Lucia, Saint Vincent, Singapore   , Solomon Islands, Suriname, Taiwan, Trinidad or Tuvalu.

They all apparently use dollars

Do they speak english there?
Fairly certain Canada does.  Also pretty sure we're in North America.  But we could just be an english speaking district.  Or maybe it wasn't English, we can all speak different languages, since we're different demons from different parts of the world. What was the shopowner's accent?  That's the best way to tell.

2196
DF Modding / Re: Modding Questions
« on: November 06, 2012, 02:13:02 pm »
Yeah, I think the power could be done with DFHack, though I haven't used it all that much.
And you can put Dwarves in all civs if you really wanted.  The creature raw isn't that specific.

2197
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 02:05:40 pm »
READ IT IMMEDIATELY
Oh dear, Spoon's going aggro again.
Also dollars? Are those american dollars? We are either in America or Zimbabwe, I'm not sure which is worse.

Hello voice of vase

America is.  It's pretty good for us though.

2198
DF Community Games & Stories / Re: Hermits United
« on: November 06, 2012, 02:02:38 pm »
We can give our hermit skills, right?  And if so, do they count towards the 100 point (because we've proved it's possible with only 100 points, but we can still do 200 if everyone wants) limit?

2199
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 01:59:26 pm »
We don't have any souls to give them, and even if we did up here they don't accept souls as payment, well, not at wallmart anyways. And whats this about a kobold aisle, I swear half of you haven't even checked in on earth in the past few centuries.
Wait-- Earth?  Son of a bitch, I thought we were in Quebec!

2200
Roll To Dodge / Re: The Bay12 Fight Club
« on: November 06, 2012, 01:57:45 pm »
Any room in here for ol' pacifistic me? :DI'm not really a pacifist, I just suck at fighting.

2201
Roll To Dodge / Re: Roll To Dodge (Now with Mountains)
« on: November 06, 2012, 01:53:27 pm »
And you are blind.  Both of you.  That's got to give some kind of negative modifier.

2202
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 01:49:43 pm »
You just gotta know where to look.  Walmart sells everything.

2203
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 01:48:02 pm »
SHOPPING LIST:
milk
smoked salmon
booze
mustard
salt
nails
devil's food cake
cheetos
mayonnaise
lemon juice
ranch dressing
chicken

SOULS OF THE DAMNED
Fixed that for you.

2204
Roll To Dodge / Re: Roll To Dodge (Now with Mountains)
« on: November 06, 2012, 01:46:18 pm »
(( Oh my bad then I thought he was leaving at the same time, next time I guess I'll flip a coin. But in this case it's a little late for that now. Your toast I'm half dead and if my 2 rolls go badly then I'm blind and will probably die shortly after, good job only one of your attacks landed it didn't do enough alone to instant kill me and since your alive and I'm attacking that means combat turn 3 and yeti regen kicks in so if I get a decent roll then it'll stop that wound being fatal and hopefully restore at least some of my sight. ))
Or... you could not attack him and try to get healing from someone.  He's bleeding out, you may as well try to leave while you can.

2205
Forum Games and Roleplaying / Re: You Are The Vessel For Horrific Demons
« on: November 06, 2012, 01:44:53 pm »
steal money from sucky shop, go buy milk, smoked salmon etc from a better shop.
I agree.
Do this. Don't forget the chicken!
Let's see if we can use our powers to prevent anyone in the shop from seeing the vessel.
While doing this, let's also steal some Ranch that may or may not be there.

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