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Messages - Doomblade187

Pages: 1 ... 583 584 [585] 586 587 ... 627
8761
Spoiler: Arcadia (click to show/hide)

8762
Oh. That guy. Yeah, let's check up on him.

8763
Watts is already with us... Anyways, ask for an update on the situation.

8764
Other Games / Re: Masterspace - Someone may have beat Notch to "IT"
« on: June 13, 2012, 09:57:34 pm »
There's more than one game like this, actually: Blockade Runner aims to be this and much more. I haven't bought either, but they both look very promising- both of them do, just from the screens.

8765
Here we go. I'm just figuring out the Fort right now, so updates may be sporadic.











8766
"Another ghost. I can't believe I'm saying this, but this is starting to seem normal to me. Must be the apartments," Doom muttered to himself as he slung one of his weapons back over his shoulder.

8767
"Ritual? I might as well stick around for it."

8768
Doom wanders up to his room muttering about gearing up. He soon returns wearing a very odd suit of body armor, full combat harnass, and carrying several weapons. And his backpack. "So, Fniff, which way to the subbasement?"

8769
Forum Games and Roleplaying / Re: Government: The Game
« on: June 13, 2012, 02:47:47 pm »
Well, that was with the 90% tax rate, but the graduated tax system seems sensible, so I'll lend my suppport to that.

8770
Of course they will...

((This game is so much fun.))

8771
Forum Games and Roleplaying / Re: Government: The Game
« on: June 13, 2012, 02:23:15 pm »
That is confusing right there, but I suppose it works. I still prefer the first revision, with the top rate being 50% of your total income.

8772
"So, you're saying that it doesn't really exist so much as it's a force? I'm confused."

8773
So, I'm making a Rock God game based on LordBucket's suggestion game where you run a forum game. I'm trying to keep it not too complex, but it's hard. I have some very basic stuff so far, but want some feedback and new ideas. I'm thinking of using a d10/d20 for most combat rolls and using CIV 4-style unit bonuses (i.e. Axemen good against melee, Swordsmen good against ___, spearmen/pikemen good against cavalry, etc.). Any ideas?

Google Docs:

Unit and Building Stats: https://docs.google.com/spreadsheet/ccc?key=0AuVIx_dGFiP0dFFYXy1ueXhYZFJoWXU4UDdjdUw2MWc#gid=0
Summary Sheet: https://docs.google.com/spreadsheet/ccc?key=0AuVIx_dGFiP0dF82cDVCRm11RVRDbG5xWUc0ZjFMZEE#gid=0

(Location will give resource bonuses/penalties. For example, a mountain would be + stone and metal, and - food and wood, and so forth.)

8774
I have now decided to make a rock gods game. On this forum. It'll take me a bit of time, though.

8775
I mostly agree with the past three replies.

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