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Messages - vkiNm

Pages: 1 ... 38 39 [40] 41 42 ... 261
586
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 10:16:30 pm »
Come to Discord Kaine, we're discussing this in real time. :P

587
Dexter had to move about half a meter before the goo bridge finally broke and the goo retracts back to the Kelpie's body, it's head is still poking in through the mirror as it watches Dexter moves away and gives another wet snort.

588
Regon, Reserti and Ratodx, while talking, sees Dexter feeding and petting the Kelpie.

Which makes a happy Kelpie noise as it nuzzles into Dexter's hand more, black, sticky ichor-like substance wetting his hand, making stringy bridge between the Kelpie and his hand when he pulled away, though it wasn't quite sticky enough to completely stop him from moving his hand and arm around.

As Gaian, you're absolutely certain that if the Kelpie want, it can just make it very sticky and consume the Elf. It seems to not want to do that yet at least.

It's Ironic that this is also the same moment as Reserti talking about elves can't look after themselves.

589
The Kelpie made a happy Kelpie noise as it was offered a bowl of stew, the creature consumes it, bowl and all, before spitting the metal bowl out.

It then tries to nuzzle Dexter with it's muzzle.

590
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 08:19:51 pm »
If I choose to join could I retire my character on Foxhound for the time being? I don't think I would have the time and the ability to play in all three games.

Sure thing, no problem.


I'm thinking a 10 points for starter knights, 30 for the entity to make a keep, then you can earn more overtime to spec into what you want.

591
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 07:47:51 pm »
Yes.

To move things along, maybe also your character's chosen name and what kind of looks you're aiming for them to go for.

Discussing on what kind of build you want your Knight to be to best compliment each others in empowering your Castle and helping your Entity to greatness.

592
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 07:40:20 pm »
I'll link it here to the first post when it's re-started, yes.

So is Kevak interested in being an Entity to try and not get consumed by the others again?

We should probably take count on who's joining and who wants to be what.

Then I should figure out how much points to give you all.

593
Dexter finishes his Stew, and the Kelpie made a wet snorting noise, but it continues to stare at you.

594
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 07:33:35 pm »
Hopefully Akras won't notice you long enough for you to grow in power.

You'll be starting before Akras even get to Gaia, of course, as a 'prequel' to earn your exp and power and to build your castle up before Akras starts showing up.

And it's kind of the same, you'll want to be invading other castles to steal their artifacts to empower your own entity, which in turn will empower you and your castle. You'll all, except for one player, will be horror knights of the same castle working together with underlings of your own to raid other castles and villages of other species for exp and power. You'll be mostly attuned to your Entity with whatever kind of power they choose.

Your stats starts out already pretty damn powerful, and it'll only get better from there.

There's no actual catalog for you to buy stuff from, but items and perks will be measured in equivalent soul powers.

Generally the more you spend on something, the better it gets.

You can become a buffed-out Knight like one of those Dark Souls Hollow ones who respawn every time they died, or you can spend entirely on your underlings and have your own mini-army of whatever the hell you want wrecking shit for you as you sit back and laugh at the peasants who's still swinging swords with their own arms.

Of course you'd need a good Entity to oversee what you do and who you attack, you don't want someone to go 'Okay guys Zerg rush let's go LEEEROOOYY!' on something you can't rush on.

595
The Kelpie stares back, just as intensely. At the stew. Then at you. Then at the stew again. Then at you.

596
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 07:16:59 pm »
Yep, I think I'll boot it up. Do you want to continue from where we left off or make a new castle with new Knights?

Presumably Neri will wants to be it's entity again.

I'd prefer players from Newsquad and Foxhound to join over players from outside if possible too, at least you know what's going on, mostly.

597
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 07:01:38 pm »
Sure, Novelise it. You better do a good job, though.

598
A Kelpie which Dexter recognizes from the village is poking it's head through the window to watch him eat the stew.

599
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 06:56:10 pm »
i would be interested, but i didnt know that was a thing that had existed. how long ago was it?

It had been quite some time, before the Idea of Gaia even existed.

But now that it did and fleshed out, the game can definitely co-exist within the same universe and time as Newsquad and Foxhound.

Maybe eventually you'll get to fight each others!

600
Forum Games and Roleplaying / Re: Castle: Fear for your Weakness OOC
« on: October 28, 2016, 06:52:03 pm »
Wonder if I should restart the other Castle game where you play as it's entity and Horror Knights now that more of Gaia have been fleshed out.

Thoughts?

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