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Messages - Dragor23

Pages: 1 ... 100 101 [102] 103 104 ... 114
1516
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 02:24:40 pm »
>Check what religion the colonist want. Warn him, that violent religions, religions, that would harm colonists, the colony, the avians or general the process of this mission, are not tolerated.

> Change the colony layout for a more arcology-like infrastructure, for fighting the housing shortage.

>Ask captain to introduce police bots and/or human policemen.

>Check health status of the colony. Build a hospital and a pharmacy, just in case.

>Introduce "walking in the wasteland" program. Humans can get space suits! And can dwell the surface of Aries, for fun and profit.

1517
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 12:05:33 pm »
Don't worry ebbor, that was a joke.

1518
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 11:59:46 am »
Introduce A.I-ism  ;D

1519
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 11:58:01 am »
I thinks the humans prefer christianity... They want a chapel.

1520
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 11:26:03 am »
Also, the Crusades were political too... But that's another story.


I think human society evolded to this point, where all religions are equal...

They build a fucking sentient A.I, a.k.a.  us.

1521
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 11:18:29 am »
Remember the Crusades ?Yeah that's one of the many things caused by religion.We don't want stupid fanatics fighting each other do we ?Let alone the always retarded persons that kill because *GOD* told them to.

That was thousand years ago.
Also, there are 790 people alive. I don't think a crusade would make much sense to them.  :P

1522
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 11:15:59 am »
we should do something against the housing shortage.
Is our colony an acrology or separated?
Which infrastructure we have?
What's the sotuation with water, air and food?

1523
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 10:51:13 am »
That's not smart, this is oppressing.

1524
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 10:47:48 am »
>Allow chapel. Warn that no racism/holy war call/unnecessary xenophobia/religious law reducing liberty of followers will be tolerated.

Would be the best idea.

Xeron :

And what difference? Want to beat zealots with math?

1525
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 10:45:20 am »
And?  ::)

It makes no difference.

1526
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 10:40:25 am »
I don't think, that a computer would cease this conflicts.

1527
Forum Games and Roleplaying / Re: Lords and Kings (OOC) Full up
« on: March 01, 2012, 09:57:25 am »
poisonous (like lead)
shiny ( OOooh, shiny, it's shiny! Would make currency and jewelry)


Beside that... What is with alloys?

I already have precious metals, and I don't think lead poisoning is fast enough to actually accomplish anything, mine as well add the chance for alchemy properties.

Well, lead poisoning was a big problem for the romans.

1528
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 09:56:20 am »
>Build the chapel. Look in the databank. Bible/Koran/Tora/whateverreligousbook copies for everone!

1529
The consensus seems to be to rip the thing to shreds with your stabby things, then consume it.

You don't say?  ;D

1530
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: March 01, 2012, 08:29:55 am »
The spoiler IDE is empty.

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