571
DF Dwarf Mode Discussion / Re: Fishing Bug Workaround
« on: September 18, 2013, 01:49:44 pm »
If you're just trying to keep the fishing bug from affecting the rest of gameplay, adding the [SHELL] token to horn and bone material types in material_template_default.txt is sufficient. The only reason you are required to fish is to obtain shell for strange moods. Every other benefit of having a fishing industry is easily accomplished in other ways. This at least lets you ignore bugs with fishing by ignoring fishing entirely.
How do you increase the population counts in world gen? That's a nice feature of Masterwork.
How do you increase the population counts in world gen? That's a nice feature of Masterwork.