Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - brainfreez

Pages: 1 ... 78 79 [80] 81 82 ... 88
1186
last fortress name : mansionvirgin
ironically my civilization is called the romance of seducing.

1187
DF Dwarf Mode Discussion / Re: Combined Arms
« on: July 30, 2012, 04:49:13 am »
my legendary miner killed 7 pike gobos and 4 mace goblins he also injured 2 mace goblins , they had severed motor nerves , so they won't fight for a while . he did all this with a copper pick , so keeping miners in squads is a good idea , because they will only fight back when cornered.

1188
DF General Discussion / Re: What Would Urist Do?
« on: July 30, 2012, 04:24:51 am »
everyone would engrave urist and fluffy wambler , the urist looks terrified.

WWUD if his both arms has motor nerve severed ?

1189
DF Dwarf Mode Discussion / Re: Kobold eggs and other insane stuff.
« on: July 29, 2012, 07:58:37 pm »
cool , can a dwarf in fell mood create a dwarf nail sock?

1190
DF Dwarf Mode Discussion / Re: Dwarven... "Child Care"
« on: July 29, 2012, 07:54:13 pm »
"why don't you make a real child-care which makes children safe"
in dwarven language is no word "childcare"

1191
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: July 29, 2012, 07:40:19 pm »
make your soap maker shop out of soap and your ashery out of ash or potash.

1192
DF General Discussion / Re: How far must a dwarf fall to die?
« on: July 29, 2012, 07:34:42 pm »
but you can still get lucky and die from 3z levels by cracking your skull .

1193
DF Dwarf Mode Discussion / Re: Kobold eggs and other insane stuff.
« on: July 29, 2012, 07:25:12 pm »
and im older than 13 , so i win , you lose :D

1194
DF Dwarf Mode Discussion / Re: Kobold eggs and other insane stuff.
« on: July 29, 2012, 07:23:59 pm »
it would be a lot more awsome if kobolds could lay eggs and breed after worldgen. anyway KOBOLDS FTW !!!!

1195
DF Dwarf Mode Discussion / Re: Kobold eggs and other insane stuff.
« on: July 29, 2012, 07:19:39 pm »
no really , if kobolds cannot breed , there is no way a kobold can breed .

1196
DF Dwarf Mode Discussion / Re: Kobold eggs and other insane stuff.
« on: July 29, 2012, 07:13:35 pm »
 .

1197
DF Adventure Mode Discussion / Re: Hospital blues.
« on: July 29, 2012, 06:47:34 pm »
my phone is crazy , i can't write.

1198
DF Adventure Mode Discussion / Re: Hospital blues.
« on: July 29, 2012, 06:39:40 pm »
i just inhaled coca-cola .

1199
DF Adventure Mode Discussion / Re: Hospital blues.
« on: July 29, 2012, 06:31:54 pm »
you could use sewer system to dump poisonous liquids , its a lot more fun when your doctor smears a poison in the wound.

1200
DF Adventure Mode Discussion / Re: Symbol Help...
« on: July 29, 2012, 06:27:47 pm »
yes , yes indeed .

Pages: 1 ... 78 79 [80] 81 82 ... 88