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Messages - Tilla

Pages: [1] 2 3 ... 191
1
DF General Discussion / Re: 47.05 reliably crashes during siege
« on: March 26, 2024, 12:35:17 am »
3 years out of date version, if it doesn't show up in new versions then the bug is already fixed.

2
I don't want the Boer Bore anywhere near DF so fuck no. Never used X Communities feature, never will

3
DF General Discussion / Re: Squad ammo selection
« on: September 19, 2023, 05:07:39 pm »
I was really hoping that 50.10 was going to add the squad ammo selection feature from pre .47. Why is it not in? I am extremely disappointed and my day is ruined, I've been waiting for full classic functionality since steam release, but I guess I've got to keep waiting. What is the point of "fixing" the ammo, but not re-adding this feature? It's hard to be excited about df development in the face of let downs like this
Did you read the patch notes? They're working on it

4
DF Suggestions / Re: Harness LLM's as seed material?
« on: August 17, 2023, 09:11:48 pm »
LLM results are worse than nothing at all, too many of these suggestions

5
DF Suggestions / Re: Use ChatGPT to automate some code updates
« on: July 11, 2023, 10:00:43 pm »
ChatGPT would just make things take longer + make development of DF environmentally disastrous (ChatGPT takes a huge amount of electricity and water for data center cooling). It adds nothing

6
DF General Discussion / Re: DF Classic -> Mac Silicon?
« on: May 22, 2023, 09:48:30 am »
Hi!

I love DF Classic and especially enjoy playing on my mac. Im just wondering, since I am shopping for a new silicon mac, if DF Classic will still install the same as on my current intel based mac. Are the wiki install articles for mac still relevant for the new M1/M2's? Ive read wine is necessary for the newer steam/io version but I am only interested in classic.

Thank you for the insight and sorry if this is a silly question.
Classic is just a version of Steam without the graphics/soundtrack the program is otherwise the same.

7
DF Suggestions / Re: ChatGPT to optimize source code?
« on: April 13, 2023, 06:53:11 pm »
the marketing term AI is very misleading these things are not meaningfully more complex than the chatbots we had in the early oughts only the size of the database it draws from has changed. you wouldn't use those to optimize code either

8
DF Suggestions / Re: Possibility of AI integration in DF?
« on: January 18, 2023, 08:50:50 am »
Some modders managed to mod ChatGPT into Bannerlord, and results are pretty great already: https://www.youtube.com/watch?v=akceKOLtytw

What are chances for AI being integrated into DF, for, for example, book/poetry writing? Now, I understand that during world gen there is a massive amount of books, but it can be doable to generate a story dynamically, like, when you check out a squire written by someone, it gives you usual description, but also gives you button to "read the materials", which will generate actual contents of it.

Don't need the so called 'AI' trend to have this sort of feature, Caves of Qud already generates contents of some books for example without neuralnetworking tech. I don't see the Adamses implementing the current sort of zeitgeist of faux-AI (which is mostly made of stolen content) but I would not rule out it having some form of content generation. I don't think its a high priority feature though but some modder may have fun with it

9
DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: January 10, 2023, 05:57:39 pm »
I believe it was Tarn and Zack's intention to return to this branch of DF once the premium version has run its course.  So, hopefully LNP will live on!

Nope, Classic replaces .47. It would be way, way too much work to maintain multiple incompatible versions of the same game longterm

10
yeah he doesn't really seem like the type to lecture . perhaps his inspiration regarding the accurate depiction of minerals and other geological formations within DF, which is outstanding, and proved inspiring to a swath of later game developers.
He was a university Math Professor once upon a time and has done some pretty good panel talks on DF in the past!

11
DF Suggestions / More Names
« on: December 24, 2022, 06:05:09 pm »
The pool of names is a bit shallow so to speak in a way that makes a lot of stuff run together. Particularly first names. I'd like to see a bit more variety thrown out there. Maybe even some unique generated first names at some point. Would just make things a bit more special from time to time.

12
DF Suggestions / Re: Allow modding gender/sex/pronouns
« on: December 24, 2022, 06:04:02 pm »
Tarn has already indicated intentions to go along this path in the future. I think it would require a bit more refactoring but it is on the to-do list to have more gender variance stuff going on.

13
Not to speak for the Adamses but I'm reasonably sure they share this stance on Pepe and partnered with Kitfox because they share ideals, and Tarn was already known to work with the founder of Kitfox on several panels, articles, etc.

14
DF Suggestions / Re: Merch Page
« on: December 18, 2022, 03:22:50 am »
they have a Fangamer deal arranged but it hasn't launched yet. you can get a notification by signing up on the collection page https://www.fangamer.com/collections/dwarf-fortress

15
Desperately need a way to bring up agreed petitions after closing the window.

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