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Messages - Praefectus Screptum

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6496
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 27, 2013, 08:16:52 pm »
Freeform, you posted on the wrong thread.

6497
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 27, 2013, 07:07:12 pm »
"Do nothing" The new way to pass the time.

6498
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 26, 2013, 07:47:12 pm »
Aaand now the boss is certain to start moving towards us.

But then we can just go up to the throne and claim it! All other enemies will instantly disintegrate upon mission success.

That's why boss never moves.

Add some wheels on the throne= Gg.

6499
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 26, 2013, 06:54:33 pm »
True, true. But kill anyway, I guess she would just escape if you take the throne.

6500
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 26, 2013, 06:51:31 pm »
Aaand now the boss is certain to start moving towards us.
But then we can just go up to the throne and claim it! All other enemies will instantly disintegrate upon mission success.

And lose Xp?

6501
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 06:03:22 pm »
Will not I join after Chapter 1 too? Nevermind, got the message...

6502
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 02:38:58 pm »
The maptool did not exactly "fail", the problem was the timezone, but the sessions were fun.

6503
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 01:18:53 pm »
Bleh, I will take wind. Also, you mean skills like levitate and hold the line?

6504
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 12:59:01 pm »
Ok, added a new personal skill.

6505
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 12:39:33 pm »
No for Venomoly. I refuse to acknowledge any skill that will make me count that with every attack :P

As for Skill Points: Please read the damn character creation section. It clearly says:

Quote from: Player's Handbook
Players start at Level 1, in either their First Class, or their Trainee Class, depending on the sort of campaign the GM wishes to run. When the class is chosen, the player then takes on that class's base stats, and then adds 4 points to them. This can also increase Constitution, but it cannot increase Movement. You can put a maximum of 2 bonus points into one stat.

Do you have room for a mercenary class?
Mercenary here.

Didn't this happen when we played that one maptools game I foolishly attempted to join?

Anyway, I think this is all in order now.

You forgot a free Vulnerary in your inventory, but that's a quickfix. Accepted.

EDIT: I just noticed: You cannot put a progression rate on CON and AID.

EDIT:
Quote from: Affinity roll for Valor Inara
1, 3

You can pick Fire or Wind.

Bleh, I will figure out another personal skill then. Also replacing those extra two on DEF to SKL.

6506
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 12:05:19 pm »
Ok, fixed, now he is a shaman with flux and added a new personal skill, check to see if everything is ok.

6507
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 11:51:58 am »



And not really, think about a archer or a monk attacking him, he is pretty much dead. It goes for ANY ranged class.

6508
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 11:50:40 am »
If you meant this "For every time your character promotes, you add another 5 points to your progression rate." It is five, not four. :D

6509
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 11:45:21 am »
Pfff. I will miss levels if I start as first class. ;-;

That's the point ;D

And uhh.. it is pretty simple, if Tantallos is low on HP (Below 40%), his attacks will grant him lifesteal (50% of the damage dealt), if he is going to do deal 8 damage on someone, it will recover 4, and if he misses the attack, well, he missed the attack. And once he reaches 50% HP or more, it will stop working.

Conditional Nosferatu tome? Not sure if OP or not; quite possibly on higher levels v:

It was the same skill on Mystic Plague, keep in mind his HP is not that huge and dark magic accuracy is bad. Also damm you, so I will use shaman's base stats now and ignore the promotion bonuses, or should I add them too?

6510
Forum Games and Roleplaying / Re: Fire Emblem on Forums (FEF), OOC Thread.
« on: February 25, 2013, 11:38:08 am »
Good. Now, you start as First Class not as Trainee.

Also, explain Personal Skill to me because I don't understand it :P

Pfff. I will miss levels if I start as first class. ;-; And I will need to change more stuff now, swap fire for flux, look for the shaman stats, I was using the trainee one and add one more personal skill.

And uhh.. it is pretty simple, if Tantallos is low on HP (Below 40%), his attacks will grant him lifesteal (50% of the damage dealt), if he is going to do deal 8 damage on someone, it will recover 4, and if he misses the attack, well, he missed the attack. And once he reaches 50% HP or more, it will stop working.

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