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Messages - Corai

Pages: 1 ... 397 398 [399] 400 401 ... 411
5971
-Diary of CoraiUnki, Entry Four-

Hi diary! Guess what! We have alot of fun the last few days! We got visited by someone from the mountainhomes! She doesnt seem very happy...maybe I should go talk to her! That would make her feel better! Especially since she got hurt playing with a Minotaur, it was fun watching the soldiers running around. I also saw a kobold! They are so cute, but it ran on screaming something, It was adorable. Maybe we can herd some into a small cave with glass, and watch them make a new home in there. They get to be safe and we get to melt at there cuteness! I keep giving ideas, maybe I should sign this one. Well, bye diary!

5972
Spoiler (click to show/hide)

That should be fun looking for ;-) Now we need a queen for the second half of the list, and I can begin my search for your new home ;-)

Any preference towards volcanoes, oceans?

Volcanoes I'd rather not, as they erase Iron from the map practicly. Oceans usually bring aquifers, which in a cold biome is very useful, as water freezes above. So yes to ocean, No to volcanoe.

5973
Im assuming you can take King/Queen, so I would like to be the King.

Correct. Sorry, big wall of text, those 4 positions are the community part of the game, plus dorfing.

King'd.

Start thinking of embark site requirements :p First half of the finder tool's list.

Embark Size
Savagery
Evil
Elevation
Temperature
Rain
Drainage

Go easy on me, too many specifics will make it hard:p



Embark Size 4x4, easy for everyone.
Savagery Savage
Evil Neutral
Elevation Low Cliffs
Temperature Cold
Rain High
Drainage Low

I think I did it right.

Oh, and neighbors.

Elves, I like killing elves.

5974
DF Dwarf Mode Discussion / Re: If Toady One "fixes" hauling....
« on: April 02, 2012, 08:34:02 pm »
No meeting hall, just let them have rooms, they wont meet, just sit in there rooms.

5975
Im assuming you can take King/Queen, so I would like to be the King.

5976
DF Modding / Re: Assimilation
« on: April 02, 2012, 08:16:36 pm »
I know how to make an entity seige, but the problem is that without adding genders, there is simply no way to make them increase their numbers. Even after adding genders, one with [CONVERTED_SPOUSE], the spouse caste spawns in worldgen and they never convert anyone.

As a secret with transformation, it could work. I've heard it said that if the secret learner is also able to raise the dead, then they will build towers.

They become necromancers and attack there own people.

5977
I love your writing style, so freaking much.

5978
DF Modding / Re: Assimilation
« on: April 02, 2012, 08:01:06 pm »
I tried a system for "taming" caught invaders, but it crashes the game. It also wont work in worldgen, so No, MasterworkMod wont have what you are looking for.

I personally dont think it is possible for a genderless race (daleks?) to increase their numbers...
Well, cybmermen anyway.

Babysnatching does not transform babies, it just eventually replaces the original creatures as they become extinct. I've decided that currently an entity of this type is unfeasible, but if I make it a secret with transformation interactions, invasions are still possible.

My question now is how can I ensure that cyber "cults" will invade and/or build towers?


Enity

[SIEGER]

[LIKES SITE:DARK FORTRESS] (wait for them to be implemented though_

If you want Necro towers, its hardcoded, cant make em.

5979
DF Dwarf Mode Discussion / Re: Future Site of a Temple to Armok
« on: April 02, 2012, 07:58:08 pm »
1) Mod blood to be cookable, and mod roasts to be renamed 'Sausages'. Only cook barrels of blood the humans give you.

2) Make a golden temple above the fort, and contain vampires inside it for eternity. They will administrate (noble, bookkeepers, managers, etc) the underlings from above, watching out through windows.

3) Daily sacrifices of animals on a spike pit in a magnificent arena, as well as battles to the death.

4) Rivers of bloodwater flowing through the fortress, and blood waterfalls.

5) Apply magma to all of above.

6.Carve out a room for a dwarf you rename "Armok" that has pure slade items for everything.

5980
DF Dwarf Mode Discussion / Re: Marksdwarfs won't pick up ammo.
« on: April 02, 2012, 07:51:29 pm »
Are the crossbows damaged horribly? They may be worn down and unusable.

5981
Damnit, your right. Ill upload a save again.

http://dffd.wimbli.com/file.php?id=6079

Trolls, Mule, Horse, Three Cutter/Carpenter, Mason, Miner, butcher.

5982
Excellent! Take that, elven forest spirit! I have a cult.


And your own prisoners, and.....


Spoiler (click to show/hide)


And Im making your own room.


EDIT:The married couple tried to have a pup, but it was a miscarriage. Huzzah. Yet there all still esctastic.

5983
Well since we have no cake to give them... spike.

Ill try to get the spike sup soon. Oh yeah, here.

Spoiler (click to show/hide)

Your first Cultist.

5984
Whelp, one of them must be the first sacrifice. Sure you don't want prisoners running around being happy? What will all the other kobolds think?

They might get it into their heads that going to jail will get them a sweet kobold mate, and then what do you end up with? A society of lawless kobolds, that's what.

Examples must be made in order to keep the peace.

Yes my lord. What do you want? Death by flood, spike, or starvation?

5985
I have to say this is probably the first time anyone has ever built a shrine to me. I am pleased.

There is something rather pleasant about knowing that many kobolds are breaking their backs labouring over a construction in your honour, knowing full well that it will lead to their own deaths.

Way to go little guys.

Now if they learn that dumping the food for prisoners in the hole to the cell means that your suppost to dump the food for prisoners in the hole to the cell.


Edit: OH THATS ADOREABLE! TWO PRISONERS MARRIED EACHOGTHER WHILE IN THE CELL! DAWWWWWWWWWWWWWWW

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