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Messages - Rockbird

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DF Dwarf Mode Discussion / Re: Where do migrants come from?
« on: October 21, 2015, 01:35:09 pm »
I guess I need to set up some forced marriages then XD.
Ah well, it's a whiles away anyway, I still need to set up Keyheavy as the Capital before any breeding shenanigans...

2
DF Dwarf Mode Discussion / Re: Where do migrants come from?
« on: October 21, 2015, 01:28:14 pm »
In that case, how do the birth rules work these days? In my current fort I haven't had a single birth in almost 5 years - I'm used to the good old days of spore procreation...

3
DF Dwarf Mode Discussion / Where do migrants come from?
« on: October 21, 2015, 01:23:20 pm »
I have found myself with a worldgen where dwarves are basically wiped out, aside from my own little fort (which i surmise isn't too uncommon).

So what I want to do is obviously to reestablish dwarfdom by building up a series of prosperous forts! However, that makes me wonder: If I start a new fort, will all the migrants just be the people currently living in my first fort? That is, if I want to actually increase the total number of dwarves in the world, do I need to start up a dwarf free-love commune and not rely on good old migration waves?

4
DF General Discussion / Re: Lazy Newb Pack [0.34.07] [V12]
« on: April 04, 2012, 04:26:30 am »
I don't even know where to start (That's what happens when everything is just unzip and play :D You don't really learn)

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DF General Discussion / Re: Lazy Newb Pack [0.34.07] [V12]
« on: April 04, 2012, 03:25:39 am »
Okay question: Is it possible to combine tilesets somehow? Specifically i like Phoebus's, but prefer the dwarf sprites from mayday.

6
DF General Discussion / Re: Future of the Fortress
« on: March 15, 2012, 12:40:31 am »
Once, sure. But 8 times? Weird thing is the FIRST vampire I got was caught instantly. And when i accidentally let him out, he got caught again. Twice. But the other four were apparently ninjas as well as vampires... :D

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DF General Discussion / Re: Future of the Fortress
« on: March 15, 2012, 12:20:17 am »


OK, I could totally see some kind of Justice screen thing that watches for vampires.

Yeah, It's not that I want them removed, but I would like some way of preventing four of them running around offing my legendary warriors without any witnesses despite them sleeping in a giant common dormitory (how!?), WITHOUT having to comb through 150+ profiles looking for people with no thoughts about food or drink.

I did notice that you can find most of them pretty quickly by checking who the game claims to be the most suitable for mayor :D.

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DF General Discussion / Re: Future of the Fortress
« on: March 15, 2012, 12:07:23 am »
I'm pretty new to the game, and I don't really want to look through 45 pages to find one specific tidbit of information so I'll just ask; Are there any known plans to change the way vampires play? Either by making it so you don't get one with every migrant wave, or adding a vampire hunter noble position or anything, really.

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