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Messages - Anti-Paragon

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196
Roll To Dodge / Re: Dungeon crawling delight! Turn 20: All gone
« on: June 22, 2009, 06:39:10 am »
I turn the imp corpse into a cloak.

Suppose if it works it'd protect me from fire damage? Or increase my power? Or just look awesome? Either way, I'm cool with whatever.
I randomly open one of the three doors.
I follow Lear, attempting to learn how to pole vault with my War hammer. As a minor action, if allowed, I stay alert and prepare to help Lear if he gets in trouble.
I leap across the magma.
I learn to ride my spider zombie, and have it carry me to wherever people are going.  The normal mindless zombie can follow.
I empower the spider's spilled blood and draw it back into its zombie corpse, making it stronger and smarter.

Also, I grab the webspinners and put them in my pack as I go through the now (hopefully) open door.
i attempt to make a zoom thingy for my scope.
also I arrange a group hug with everybody. [Warning: Suspected elf. ~AP]
Tinker around with the flamethrower to ensure unlimited ammo.
Ill Enter one of the 3 doors, not the one lear enter. and i will enter with invisibility to ensure im not detected.
I'll follow Lear, and throw illusionary Disgusting Goo at anything that looks hostile.
I find a big stick,like,staff big.
Awesome. I traded my weapon for leather armour, so I'll just go in with epic hand-to-hand skills.
Action:
I search for the presence of a good deity, as a good alignment character, I'd rather not worship "The Unraveller of Reality."
I follow Lear.
I'll take sword skills.
I try to magically create a light source (light, not FIRE), so I don't have to use my matches.
Oh. erm, what shall i do?

I attempt to strengthen the link between me and the shadow warrior, in the hope it doesn't drift away on a sharp breeze or something.(or stab me in the back)
I heal little/ Impy heals him
I'm going with Lear and Anti-Paragon. I also attempt to bolt-jump with my crossbow.
(Or "I follow Lear, attempting to learn how to rocket-jump with my crossbow.) [Maggots! ~AP]

17/19 players ready to move (Not including Errol's Invalid action). Methinks that is enough to get this boat afloat.
Left to post moves: Shoruk, Inaluct

Am I allowed to follow them while making my imp corpse cloak? Or will I have to catch up later? I'm not 100% clear on such things. :)
I don't think anyone knows that. Except me. I know all about that.

197
Roll To Dodge / Re: Dungeon crawling delight! Turn 20: All gone
« on: June 21, 2009, 10:36:51 am »
I turn the imp corpse into a cloak.

Suppose if it works it'd protect me from fire damage? Or increase my power? Or just look awesome? Either way, I'm cool with whatever.
I randomly open one of the three doors.
I follow Lear, attempting to learn how to pole vault with my War hammer. As a minor action, if allowed, I stay alert and prepare to help Lear if he gets in trouble.
I leap across the magma.
I learn to ride my spider zombie, and have it carry me to wherever people are going.  The normal mindless zombie can follow.
I empower the spider's spilled blood and draw it back into its zombie corpse, making it stronger and smarter.

Also, I grab the webspinners and put them in my pack as I go through the now (hopefully) open door.
i attempt to make a zoom thingy for my scope.
also I arrange a group hug with everybody. [Warning: Suspected elf. ~AP]
Tinker around with the flamethrower to ensure unlimited ammo.
Ill Enter one of the 3 doors, not the one lear enter. and i will enter with invisibility to ensure im not detected.
I'll follow Lear, and throw illusionary Disgusting Goo at anything that looks hostile.
I find a big stick,like,staff big.
Awesome. I traded my weapon for leather armour, so I'll just go in with epic hand-to-hand skills.
Action:
I search for the presence of a good deity, as a good alignment character, I'd rather not worship "The Unraveller of Reality."
I follow Lear.
I'll take sword skills.
I try to magically create a light source (light, not FIRE), so I don't have to use my matches.

14/19 players ready to move. Well, 13/19; Errol's action was rendered moot but he hasn't made a new one yet.
Left to post moves: Shoruk, Inaluct, Org, Matty, Vynndar

Edit: This is now the fourth biggest RTD to grace this board. Admittedly the top two are leagues ahead, but still. Bam!

198
Roll To Dodge / Re: Dungeon crawling delight! Turn 20: All gone
« on: June 21, 2009, 08:15:31 am »
Twelve actions have been posted. Need at least one more before I make the list.

199
Roll To Dodge / Re: Dungeon crawling delight! Turn 20: All gone
« on: June 20, 2009, 11:09:26 pm »
I follow Lear, attempting to learn how to pole vault with my War hammer. As a minor action, if allowed, I stay alert and prepare to help Lear if he gets in trouble.
I don't know why I bothered bolding this since I'm the one sorting these out later.

Also I mandate the construction of three serephe goblets.

200
Since serephe is imprisoned for not making rolls, I now ban all export of rolls from the thread.

201
Yea, don't take my prodding posts too seriously. I'm just trying to get you motivated, which isn't what you need when you're sick.

Still, someone needs to be imprisoned. Any volunteers?

202
I have to admit, this thread's going to start boiling over soon. The action mandate is now highlighted red. Don't make us randomly imprison someone.

203
Ah, I'm an old scruffy workaholic who doesn't go On Break for nothin'. This compiling is no sweat off my back.
...and frankly, after I missed the opportunity to do the statuses, I was itching to help in some way. You feeling bad about about it amuses me. Cascade effect. It menaces with spikes of empathy.

204
[...]
Worlds first MMORTD?
I might draw the line at rallying up 500 actions per turn. Just for future reference. :P

205
Well, I'm the one compiling the turns for Jack beforehand. If Shadow is okay with two more statuses, I think two more people wouldn't be that much of a problem. Just more things to randomly roll for for Jack. Just my pence, anyway.

206
Fine by me. Just prodding the game long.  ;D

207
Thanks, Jack!
Nice one, Gruffy! =P

Only shoruk remains absent. I think this is as good of a time as any to get a turn up.

No edged weapons? T O W E L - F U on those thumbs!
I guess it's back to practicing with illusion magic, this time by making it look like the not-living goo is as lively as it originally was, chasing an illusionary orb around the room.
I try to impale the imp with my staff.
I attempt to return the souls of the rotting corpses (spider and zombie) that stole my kill back to their bodies, turning them against their master.
I meditate on my necromancy powers, attempting to increase my minion capacity.
I heal little...again
I attack the fire imp with my sonic blade so as to send it flying into a wall.
I will carry him. [Referring to Little]
My imp will try to heal him. [Again, Little]
I try to learn ice magic by shooting a iceberg at the fire imp.
I look for another exit, or secret compartments, or levers or buttons. You know, the fun things with potentially awesome/horrifying results.
attempting to test my powers, i summon a shadow warrior
The shadow warrior is special. he is weak ( below the zombie perhaps?) however since he is, essentially made up with the power of my mind, any experience he gets (from attacking etc) will be transfered to me (instead of him gaining it), However any  exp i get from this will be significantly reduced.
I use my thief powers to steal Little's heavily bleeding and unconscious effects and impose them on the giant imp.
hug imp
i train with crossbow
I attempt to staunch the bleeding myself with the power of my mind.
I don't know, but if anyone isn't particularly attached to the fire imp, let me stab it. With my crossbow.
If they do, I'll heal Little. With my crossbow
I craft me a flamethrower.
argh...!... i try to cut the imps throat.

shoruk did not post a move this turn.

208
I understand what's going on. In fact, I predict what's going to happen years in advance. I'm a liar good like that.

209
Team effort, man. Just showing our appreciation for the game.  ;)

210
I think that it's a little late this turn, but I'll get on that next turn. I'll post a list of actions when 12/17 people have posted them for the turn, just so it's a quick fly-through and maybe a few stragglers without making Jack wait for me to compile it. Savvy?

Considering it's now many hours later, I think I'm not too late. >.>

No edged weapons? T O W E L - F U on those thumbs!
I guess it's back to practicing with illusion magic, this time by making it look like the not-living goo is as lively as it originally was, chasing an illusionary orb around the room.
I try to impale the imp with my staff.
I attempt to return the souls of the rotting corpses (spider and zombie) that stole my kill back to their bodies, turning them against their master.
I meditate on my necromancy powers, attempting to increase my minion capacity.
I heal little...again
I attack the fire imp with my sonic blade so as to send it flying into a wall.
I will carry him. [Referring to Little]
My imp will try to heal him. [Again, Little]
I try to learn ice magic by shooting a iceberg at the fire imp.
I look for another exit, or secret compartments, or levers or buttons. You know, the fun things with potentially awesome/horrifying results.
attempting to test my powers, i summon a shadow warrior
The shadow warrior is special. he is weak ( below the zombie perhaps?) however since he is, essentially made up with the power of my mind, any experience he gets (from attacking etc) will be transfered to me (instead of him gaining it), However any  exp i get from this will be significantly reduced.
I use my thief powers to steal Little's heavily bleeding and unconscious effects and impose them on the giant imp.
hug imp
i train with crossbow
I attempt to staunch the bleeding myself with the power of my mind.
I don't know, but if anyone isn't particularly attached to the fire imp, let me stab it. With my crossbow.
If they do, I'll heal Little. With my crossbow

Phazer, Errol, shoruk did not post a move this turn. Which is weird for Phazer, since he made a post, but never posted any actions...

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