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Messages - Anti-Paragon

Pages: 1 ... 4 5 [6] 7 8 ... 28
76
I assume something is eating up Paulus' time?

77
Okay. Okay. I'm getting depressed in real life too. Awesome.

Actions
I don't even know. Do nothing. Compose a sonnet. Try not to /ragequit like i'm doing with all my other games.

Aww! Don't fret, Dwarmin! You're our reigning champ! You're also most of the reason I decided to come back in. You'll be fine!

78
Why are you keeping a tab on that arm?
My action: Leap back onto the back of Binky and head north. If anyone wants a lift, they can hang on to his giant bootstraps.
I find Frelock, then hug him while begging him to cure me.
I try to learn more about this Gm laziness 'quantum' so that I can use it better later.
By. Uh.
Asking whatever the closest inanimate object is. They should know quite a lot about it.

I drink the elf's blood, then walk into town. Make sure to wipe off the blood first. I then compliment the mayor on how delicious--I mean, plum--I MEAN, JUICY--Fuck it, I hug the mayor, and give him a pat on the back. During this time, I bite his neck and drink his blood.
Call the artillery to destroy that shop owner's house.
I go north.
Encouraged by my god's words, I grab the man by the neck and use my powers to force him to obey me.  MAKE ME THAT WEAPON!

Also, having him attach the web spinners onto the hilt would be awesome.  Even more awesome if it actually produced bloody silk! =D
Ill head out of town and go north
I get to the bar the arm's at and offer it a ride when it wants to.
I do this riding Shoruke, of course. Merrily bouncing.
EDIT
I seek out a doctor or other person capable of healing my broken arms.


I will consider on how to gain more undead minions.
Scan the shop,see what's inside.
heal my chicken legs by chicken dancing

13/15 Blarg. I go away now.

79
Horray for night survival!
Another one for Darweet'ik managing to wake up from that dooming meditation.

80
Amusingly, Keris completely yoinked my plan with Ajax. Except that I was going to do it a bit more subtly. Bah!

81
I'm impressed that Dwarmin rolled 1 four consecutive times. (see also the turn deciding roll)
Has the mega luck streak finally run out?

82
I try to learn more about this Gm laziness 'quantum' so that I can use it better later.
By. Uh.
Asking whatever the closest inanimate object is. They should know quite a lot about it.

83
Jack is secretly immortal, and has difficulty with concepts of time. Minute, hour, day. They're all pretty much the same, right?

84
DF Dwarf Mode Discussion / Re: Difficulty (?)
« on: October 09, 2009, 04:29:28 am »
One of these types of players usually enjoy themselves, the other type does not.
Now, now. No need to rib into people for how they perceive the game. I have the urge to explain why both views are all well and good on their own, but really, I don't want to derail the thread.

Either way, if spinsane wants to continue seeking new challenges, well enough. If he wants to join/start a community game, write a story off a fort, or even just amuse himself with his own imagination while playing, that's fine too. It's his copy of the game, after all.

Edit: Typo

85
DF Dwarf Mode Discussion / Re: Difficulty (?)
« on: October 09, 2009, 04:18:30 am »
If you're bored with the 3d version, why not try the old 2d one that stories like boatmurdered was founded on. The old version is a lot more difficult and you get access to all the resources; an underground river, a chasm, and magma guarenteed. But you also get ambushes from them from time to time. It's a heck of a lot more challenging than the more recent versions, survival wise.

You can no longer rewall, so every mistake in digging is permanent. You are forced to build a road for traders to reach your depot, which permits sieges as well, not to mention the sieges that come within your fort from the river/chasm/magma. Channeling can never be removed/undone. It's a whole other game, almost, where the focus is on action and surviving rather than how well you can block off your fort and grow like a mountain wart.

Edit: Also, per zwei's comment about adventure mode - I'd suggest against it in the 3d versions. As it is, the 3d ones let you visit some caves (although you have to locate it yourself on the world tile) and your forts. The old 2d version let you 'discover' the locations on the world map and once entered, you were right there. There was also other things beyond caves, like undead towers, and your lost forts visited in adventure mode had a lot more lethality, as they were overrun with monsters.

I really suggest you try it sometime.

86
Nooooo...

Quick, someone revive him so we can squeak a turn in before the weekend!

87
Walk menacingly down the trail/to the fortress/whatever.
This will make it so if the goblins see me, they'll hide in fear from the BADASS ELF WALKING DOWN THE TRACK.

If they attack, stab them. NUMEROUS TIMES.
So, uh. I suppose I should prep my stuff then, eh?

88
Sounds like you want a falchion. They're pretty hardy swords.
Picture:
Spoiler (click to show/hide)
Although if you roll a 2 for inventory you're liable to get a Dirk. =P

89
Name: Ajax Peltthrower
Race: Human
Class: Ranger
Gender: Male
Weapon: Crossbow
God: Some DF human god of hunting, preferably. I can't see the list because whenever I open your saved world in legends, it crashes due to an unknown material. I say we just roll with it.

90
Creeper totally comes to his Knightly senses and makes a stand against the goblin brigade. It's what a Knight on his way out would do!

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