Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - WealthyRadish

Pages: 1 ... 43 44 [45] 46 47 ... 194
661
General Discussion / Re: Medical breakthroughs
« on: September 09, 2017, 07:48:16 pm »
I'll believe it cures all cancers when it cures anime

662
General Discussion / Re: The Unpopular/Controversial Ideas Thread.
« on: September 05, 2017, 03:01:43 am »
The study you found involved buying a bunch of cheap mouthwash, performing NMR on it, and then looking at the reported acceptable daily intake (ADI) of whatever compounds they found; they did no actual toxicology at all. It's a stretch to say that the ADME (absorption, distribution, metabolism, and excretion) characteristics of the denaturants aren't going to be impacted by the simultaneous alcohol consumption, particularly chronic consumption of the levels you'd need for any kind of significant profit margin, and ADIs are computed with fairly arbitrary safety factors anyway; what you want are human NOAELs, which are the actual levels at which adverse effects don't show up.

Not sure if you read more than the abstract, but they referenced both ADI and NOAEL values (when they computed the margin of exposure). Yes, this does not consider the possible interaction between ethanol and the additives (which is important and a good point), but you're dismissing highly relevant information entirely while pretending to be an expert.

At any rate, we need not speculate about hypothetical chemical compounds. Formulating mouthwash to be sold in the US is going to involve compliance with the Code of Federal Regulations, Title 27, Chapter I, Subchapter A, Part 21; in particular, as a Specially Denatured Alcohol it must have denaturants added per one of formulas 37, 38-B, 38-D or 38-F. If you can find something on that list that is safe to drink chronically in large quantities, cheap to buy pure, and not totally abominable-tasting, I suppose you could start competing in the mouthwash-as-gutter-booze market.

What, this list? I see almond oil, cinnamon oil, clove oil, lavender oil, pine oil, rosemary oil... Listerine gets away with 27% alcohol by volume by including menthol (mint), thymol (thyme), methyl salicylate (wintergreen), and eucalyptol (eucalyptus extract). That's it, that's all they need to add for it be classified as denatured ethanol in the US, and these are the sorts of compounds whose minutia of toxicity we're discussing.

Reminds me of that case where sixty-odd Russians died of drinking "Totally just bath oil".

Again, this is an issue with methanol, which nobody in their right mind would deliberately include in any mouthwash, let alone one they're covertly intending to be consumed. It's a product of terrible production practices and no quality assurance (though you can certainly bet that Russia would be market #1 for my hypothetical "Plasterine").

663
General Discussion / Re: The Unpopular/Controversial Ideas Thread.
« on: September 04, 2017, 11:03:16 pm »
I'm not seriously entertaining it, but it's worth considering that people already drink mouthwash for the ethanol despite the denaturing agents. If you're interested in the toxicity of mouthwash consumed for the ethanol, I found a good study here that explores exactly that:

https://www.researchgate.net/publication/232220456_What_happens_if_people_start_drinking_mouthwash_as_surrogate_alcohol_A_quantitative_risk_assessment

To summarize their conclusions, light and moderate consumption was found to have negligible health effects distinct from consumption of other alcoholic beverages, and the chronic effects linked with heavy consumption were due to certain compounds that could be avoided in this hypothetical alcoholic-friendly formula. They found that by far the most toxic component of the mouthwash was the ethanol itself. If you were formulating mouthwash to be as drinkable as possible while meeting the ATF requirement for denatured ethanol, you would obviously ensure that it's as safe or safer to drink than other mouthwashes (that's sort of the whole point, to tailor it to illicit drinking). It would be absurd to compare it to substances containing methanol that killed people in the prohibition example (any mouthwash formula would be insane to include something that toxic).

664
General Discussion / Re: The Unpopular/Controversial Ideas Thread.
« on: September 04, 2017, 07:32:51 pm »
I mean shit, looking into it, some mouthwashes already have up to 27% alcohol by volume, more than fortified wine. Maybe you could sell the mouthwash packaged with antacid tablets that also happen to contain a chemical that neutralizes the denaturing chemicals in the mouthwash completely, so by the end you have a bottle of peppermint schnapps that's higher proof and half the cost.

665
General Discussion / Re: The Unpopular/Controversial Ideas Thread.
« on: September 04, 2017, 07:16:40 pm »
This isn't really a controversial idea so much as a possible business opportunity, but I was thinking that it may be possible to create a formula of mouthwash that maximizes the ethanol content while minimizing the unpleasantness of the denaturing additives required to avoid being classified as an alcoholic beverage. If done you could plausibly evade the high excise taxes, import duties, and regulations on alcoholic beverages and gain niche appeal to alcoholics as either the cheapest source of technically consumable ethanol or at the very least as the best mouthwash for getting trashed on.

666
General Discussion / Re: Mathematics Help Thread
« on: September 04, 2017, 03:34:50 pm »
I'm writing a function to simulate the Ricardian Law of Rent for part of an EU4 mod (something for fun), and think I've reached an acceptable solution but am not positive that all the steps I took are sound. The units of the final rent function seem to check out and it exhibits the properties that I would expect, but I still have doubts if it's conceptually correct.

In the mod, there is a function labor(x) which represents the amount of labor necessary to produce a unit of goods in some industry as a function of x, land. Less productive land requires more labor to produce the same unit of goods, and it's assumed that the most productive land will be used first. So for example the excellently-situated 0.1th unit of land may require 15 people to produce a bushel of turnips in a month, but to make that same bushel of turnips on the crummy 7.8th unit of land may require 50 people, and that's what this function represents. I'm using simple polynomials to model the labor function composed of one x variable and two constants 'a' and 'c', e.g. labor(x) = a*x + c, labor(x) = a*x^2 + c, or more generally as labor(x) = a*x^n + c.

The function I want to arrive at is the total amount of rent (in money) that would be appropriated under these conditions given the total amount of land in production and the labor function. The Law of Rent suggests that the amount a landlord can charge in rent for producing on their land is limited by the difference between the amount a laborer can produce on that land compared to the amount the same laborer could produce if they were working on the best rent-free land available (or take everything beyond subsistence if no land is available or they are forcibly prevented from moving). I took the following steps to try and reach a function of that rent value from the labor function:

1) The difference in the amount of labor to produce one unit of goods on a unit of land 'x' compared to the final unit of land in production would be given by labor(x) - labor(T), where 'T' is the total amount of land in production. The units of this would be in labor.

2) The difference in the amount of money a laborer could produce on a unit of land compared to the last unit of land would be P*s/labor(x) - P*s/labor(T), where 'P' is price (money per goods) and 's' is general productivity of all units of land (goods per land). The units of this function would be in money per land per labor. This function could be factored to P*s(1/labor(x) - 1/labor(T))

3) Since the above is the difference per laborer, to get the difference per unit of land I think I need to multiply the function again by labor(x). I'm not positive if this step actually makes sense conceptually, and this is where most of my doubts come from, but the result after some simplification is r(x) = P*s(1 - labor(x)/labor(T)), in units of money per land.

4) From there by taking the integral from 0 to T with respect to x of r(x), I should get a function R(T) that I think represents the total rent appropriated in units of money. Substituting back in the labor function -- labor(x) = a*x^n + c -- the integral results in a nice and clean function R(T) = P*s (n*a*T^(n+1) / ( (n+1)(a * T^n + c) ) in units of money. This function is attractive because it exhibits all the behaviors I would expect, can be computed with simple arithmetic, and appears to be in the correct units, but I just don't know if it's logically consistent with the Law of Rent and actually represents the amount of rent that would be appropriated under those conditions.

So what I'd like to ask is, if anyone actually made it to the bottom of this post:

1) Did I goof the math
2) Does the logic seem consistent with what I'm trying to model?

667
General Discussion / Re: AmeriPol thread: D. C. on summer break
« on: September 02, 2017, 06:42:54 pm »
Reminds me of a time I saw a slavery apologist who claimed that guaranteed employment for slaves was a good thing.

Just to play devil's advocate, there was an instance of a prominent transatlantic abolitionist (J.A. Collins) who was traveling in Britain to stir outrage abroad about the continuation of slavery in the US, but when demonstrating the meager daily rations and living standards that a typical slave suffered through was met with the awkward realization that the "free" industrial workers in his audience lived in even greater squalor and deprivation than the minimum required by law for southern slaves.

Not trying to defend slavery or that line of argument, but it is important to at least understand where people may have been coming from with the old "slaves were better off" line. I would argue that the modern state of being grateful for employment is evidence of the effects that permanent poverty and a universal dependence on wage labor under capitalism have had, but it is at least darkly humorous that people can think of slavery as being an improvement.

668
General Discussion / Re: Paid Mods -- Round 4: McGregor vs mAAAyweather
« on: September 02, 2017, 06:05:31 pm »
Something occurred to me while reviewing some of Paradox Interactive's terrible mod policies that I think may be an additional argument against paid mods.

Companies are currently able to regulate the content of mods (or add rules for their distribution) within services that they own or have authority over, like a forum, website, client, the steam workshop, etc, but at least on PC there exist external places for people to share and distribute mods that companies do not exert control over. Third parties may issue a cease and desist to these sites over copyright violations, but generally the company owning the game will never consider it worthwhile to police the content of mods distributed elsewhere that violate their "home rules".

If that company were selling paid mods, however, they would suddenly have a need to police people taking the very easy step of copying a paid mod and distributing it for free somewhere else, something far easier for people to do than illegally distributing a DLC, for example. So an almost necessary subsequent step of a company selling paid mods (if it ever makes serious revenue) is also putting in place resources and a protocol towards policing the whole public internet where the mods may be distributed, like they already do for piracy. If they do this, the inordinate amount of control they already claim but fail to enforce over the content of mods could then be applied anywhere.

Paradox Interactive, for example, forbids modders accepting donations, forbids using or sharing any kind of license for their work or portions of it (such as music), and forbids distributing the mod outside their approved services, but are barely willing to enforce this even within their own services while there isn't any money in it (I've personally broken the license and distribution rules for years now with no problem). They even for many years forbade modders from using an external public forum to discuss and develop their mod in, as if they have any control or legal basis for that. If there were money in it, then any hypothetical company could get away with enforcing whatever silly or even illegal rules they want by throwing C&Ds around on third party distributors. The companies already often claim that they own the copyright on any mods created entirely, they could shut mods down for whatever reason they like if they feel it's impinging on profits (real or imagined).

Just an additional point for why paid mods may introduce unpleasantness.

669
I think there are two main points to consider with a hypothetical EU-wide district:

1) The effect it has on the power of the EU as a state relative to its member governments
2) The effect on the distribution of power between the member states relative to each other


670
General Discussion / Re: AmeriPol thread: D. C. on summer break
« on: August 30, 2017, 05:48:08 pm »
What should be expected, wasn't it the illegality of the of the thing that was driving up prices in the first place, what would having a high demand but a low supply?(at least to the consumer?)

What constricts the supply are the numerous additional costs associated with producing/smuggling marijuana illegally (at all levels of production, transportation, distribution, etc), along with another interesting factor in that marijuana production must compete with the black market rate of profit of other goods (which is far higher than the open market rate of profit, though the money earned is less valuable and there are obviously risks).

But in areas where it is legalized, there are still major legal constrictions that add costs to and limit production, with severe limits on how much can be grown and so on (at least here in Colorado I know that's the case). If it were fully legalized and entered full industrial production, the price would drop like a rock and illegal weed wouldn't even be competitive in price at cost, let alone profitable compared to a comparable black market rate of profit. Though for one more interesting side-point, by making it legal but with major restrictions on legal production, the relaxation and difficulties of enforcement have likely made it much, much cheaper to produce and distribute illegally, so even though prices will continue to decline the illegal profits may currently be higher than ever. Edit: So for example, drug dealers and smugglers may be getting "laid off" as it becomes easier to sell illegal weed openly in places where it's partially legalized, but the cartels themselves might end up earning more than they were before (despite lower prices) as they absorb a larger cut. But this can only last while the prices stay at their current relatively astronomical levels, only possible through the legal restrictions. I.e. "we're killing good local well-paying working class drug dealing jobs, and the cartels are taking the profits!"

671
General Discussion / Re: Trump - does anything really change?
« on: August 21, 2017, 05:08:15 pm »
I don't think the OP is a troll. Judging from things like the use of the phrase "moderate socialist" (presumably to set a strongly negative tone of condemnation that obviously wouldn't land on first reading here), they've probably just come to the wrong swamp.

672
General Discussion / Re: Psst, the Eclipse is in progress.
« on: August 21, 2017, 04:26:31 pm »
Didn't even bother glancing at it in Northern Colorado, but the crescent shaped leaf shadows were neat and a few minutes of partly overcast weather is always welcome in August.

673
General Discussion / Re: AmeriPol thread: D. C. on summer break
« on: August 19, 2017, 04:19:44 pm »
Thanks for that rant on the internet, Frumple.  I didn't have it in me at the time to write something similar, but that's basically how I feel about it.

I think the primary limiting factor on human advancement has always been ability to communicate, and there's only two developments in history that approach the internet's level of importants on this front -- written language and the printing press.  Both of which directly coincided with massive upgrades to the human condition, but also a great deal of temporary instability as new establishments rose to conflict with old.

Unless the end result is that we actually communicate less.

I think that's impossible, at least as it currently exists in this part of the world. Just by skimming a single typical wikipedia article, you're taking advantage of thousands of communications mushed together, on topics that a person may never find in a paper encyclopedia (if they ever opened one) and could easily go their entire life without encountering in conversation or reading.

Mass manipulation getting easier is my bigger worry, but it's not a forgone conclusion. It just really looks like that's where we're going with the concentration in industry and erosion of public policy, but for as long as the internet maintains its current physical structure it'll be possible to stay free to some extent with a little technical circumvention. If that structure changes toward centralization of access and transmission, though, I think it won't be long for the policy changes to follow that'll make the internet as we experience it today remembered only as a haven of criminals and terrorists.

I'm also very skeptical of people suggesting it's an inherently liberating development. As we experience it, it is, but there are 730 million users in China absent from this conversation who have had a very different experience.

674
General Discussion / Re: AmeriPol thread: D. C. on summer break
« on: August 15, 2017, 05:02:38 pm »
Quote
Since America is so mixed, they have to go one step up to the less well-defined "white people."

That group started with British aristocracy and has slowly encompassed every group of ethnically Caucasian immigrants that has come to this country since. They've in turn shit on each other until another, more easily marginalized group appeared. British, German, Irish, even to a lesser extent Italians, have all been victimized and in turn victimized newly arriving groups.

So yeah, while their slogan may not be as specific or well defined as your garden variety European white nationalist, I don't think they have to stretch very far, especially as Americans define race. We tend to forget out core heritage after enough generations have passed, leaving only the question of whether you're white, or not white.

I don't think they're worth taking seriously. What I find funny about it is that there's no way for the "white nationalists" to possibly conceal the racist nature of their movement with a name like that, so at least that particular part of the alt-right seems doomed to irrelevance. Typically ethno-nationalist groups (in countries where their ethnic group is the majority) are able to flit around denying racist motives with plausibility, while separatist ethno-nationalists who are a minority can often gain sympathy abroad regardless of political affiliation and with no implications of racism (e.g., Kurdish nationalists). But here in the US, having it be all about generic "white people" makes it completely impossible for them to claim it's about anything other than racism, and get sympathy from people who are not already way on the fringe.

675
General Discussion / Re: AmeriPol thread: D. C. on summer break
« on: August 15, 2017, 01:43:33 pm »
How simplistic your must think history or historical significance is.

Placement is never chosen arbitrarily! By moving an artifact, you destroy that careful decision making, and destroy future generations the insight into the minds of the people who erected those monuments.  In egyptology especially, the ritual placement of the artifacts is as important as the artifacts themselves!!

It's a good thing we're not talking about egyptology or archaeology.

I would erect a new monument next to, or around the old one, which changes the tone.
Creating a new monument next to, or around, an old monument, especially where the original inscriptions and imagery of the first monument are totally untouched, asserts the current generation's views, in opposition to the old, while preserving the old.

It really feels like you're grasping at straws here and skirting the issue, and there seems to be a clear contradiction with your suggestion and the reason why they can't be moved. Moving something changes the historical record and is unacceptable, but surrounding old monuments with new ones specifically aimed at mocking the original and changing the tone are fine. And all these monuments need to be left fixed in place for eternity, regardless of what the people currently living in the surrounding densely populated city think. This is what you are suggesting, correct me if I'm wrong.

I don't think your suggestion about an ever-expanding statue garden of mockery is unacceptable (just a bit weird), but totally lumping the movement of things in with their destruction is ridiculous.

Pages: 1 ... 43 44 [45] 46 47 ... 194