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DF Dwarf Mode Discussion / Re: Occupations
« on: May 22, 2013, 02:05:38 am »
Citizen-Farmer
Citizen-Builder ( Mason &/or Carpenter with Architecture)
Citizen-Food Service ( Brewer/Cook)
Citizen-Smith (All Metalsmith skills + metalcraft)
Citizen-Miner (also serve as haulers/cleaners)
Citizen-Carpenter ( Play Evil biomes so only use this one occasionally)
Citizen-Doctor (All medical skills, only medical skills)
Citizen-(insert Noble title)
Citizen-(insert Military title)
Citizen-Craftsman(insert material, never metal)
Citizen-Hauler (serve as cleaners)
Since I play Normally on Evil Terrains I use the Citizen to distinguish between who is in the fort and migrants
Only doctors perform any of the Medical skills including retrieval and feeding
I generally Specialize my dorfs so that they only do their assigned jobs
Citizen-Builder ( Mason &/or Carpenter with Architecture)
Citizen-Food Service ( Brewer/Cook)
Citizen-Smith (All Metalsmith skills + metalcraft)
Citizen-Miner (also serve as haulers/cleaners)
Citizen-Carpenter ( Play Evil biomes so only use this one occasionally)
Citizen-Doctor (All medical skills, only medical skills)
Citizen-(insert Noble title)
Citizen-(insert Military title)
Citizen-Craftsman(insert material, never metal)
Citizen-Hauler (serve as cleaners)
Since I play Normally on Evil Terrains I use the Citizen to distinguish between who is in the fort and migrants
Only doctors perform any of the Medical skills including retrieval and feeding
I generally Specialize my dorfs so that they only do their assigned jobs




Suddenly My Super hospital(20 3x3 rooms with 4 beds, cabinet, Water-source and a stockpile of medical supplies across the hall from every room) is obsoleted....... the irony being I placed the fountain in a center commons area in the hospital...