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Messages - Gaybarowner

Pages: 1 ... 12 13 [14] 15 16 ... 40
196
DF Adventure Mode Discussion / Re: Can I make a Mimir?
« on: December 19, 2012, 08:41:01 am »
Depends on what it was made of if it was inorganic then I believe not if it was flesh with blood then yes I think

197
DF Adventure Mode Discussion / Re: Multiple Shield Holding
« on: December 19, 2012, 08:38:03 am »
Multiple shields without the proper training causes you to drop in speed greatly leading to many turns of being hit but during that time due to the amount of shields plus blocking it causes a very high increase in training
yes, wielding shields in both hands matters
you get a penalty to hitting stuff if you have more than 1 things in your weapon hand(s)

how do I shift stuff between hands? I only know how to 'r'emove stuff from my bag but not how to choose which hand holds it.
I first drop everything on the ground for the weapon I want to use I pick it up first then pick up the rest causing your (A)ttack for the weapon to be at the first letters in order

198
DF Adventure Mode Discussion / Re: Best Adventurer Training Tips
« on: December 19, 2012, 08:36:00 am »
first drop everything in your inventory and  go to where loam is and spam G and A as fast as you can and count to 100 afterwards then as fast as you can hit T B ENTER in order as fast as you can you should get a very high throwing skill with the stat it raises high

199
DF Adventure Mode Discussion / Re: A Blind Journey
« on: December 19, 2012, 08:34:16 am »
I remember right after I became a necromancer after getting super
Spoiler (click to show/hide)
strength agility and toughness the 3 marksdwarves I had outside started shooting at me leading two bolts stuck in my eyes oh boy I died a few steps later from them not sure how to react to it..

200
DF Modding / Re: More abominations, taking requests.
« on: November 27, 2012, 08:24:47 am »
A creature that has the ability to reshape corpses into the same creature as itself... its also made of candy and it has 100 mouths plus no eyes it likes to trade and have fun and dislikes violence but feels very lonely..

201
DF Gameplay Questions / Re: MAGMAAAA
« on: November 27, 2012, 08:21:31 am »
If you dig deep enough you will always find a magma sea.. then you find a candy cane but if you are lucky you can find magma pools below t2 most of the time anyway

202
DF Suggestions / Re: Werecreatures need to kill.
« on: November 27, 2012, 08:17:30 am »
Transformation under stress would make for a pretty useful mechanic I think, the werecreatures could even have differing preferences/personalities added to reflect what it takes to calm them back down.

 Could even be uses later for other magical abilities or afflictions that can 'get out of control' when their user is particularly distraught. Or just, you know, HULK SMASH!
This all the way also a werecreature should resort to his form under complete loss knowing he is going to die so he goes out full force to make attempts to take who ever is attacking him with him even though its the exact same thing you said

203
DF Suggestions / Re: DF lighting system (I wrote a c++ code)
« on: November 27, 2012, 08:15:41 am »
Hm what if you took the bonfires from the genesis mod and made it part of it? Also good job looks sexy!

204
DF Suggestions / Re: New Job: Bard/Singer
« on: November 27, 2012, 08:14:07 am »
"He felt bad after having his pet giant cave spider thrown at him"

205
DF Dwarf Mode Discussion / Re: How to Bacon like a pro
« on: November 27, 2012, 07:21:31 am »
Hmm what if instead of pigs you add giant sponges that died.. instant zombie torture chamber

206
DF Modding / Re: More abominations, taking requests.
« on: November 05, 2012, 08:27:13 am »
Walking kegs with legs that have booze blood they are always at war with the dreaded drinking dwarves

207
DF Adventure Mode Discussion / Re: Unforseen consequences.
« on: November 01, 2012, 08:19:49 pm »
I GOT IT
make sponges able to walk on land and start civilizations !

208
DF Adventure Mode Discussion / Re: Escaping The Necromancers' Tower?
« on: October 26, 2012, 10:45:34 am »
Throw logs at them
revenge even in the afterlife racism will still affect them

209
DF Adventure Mode Discussion / Re: Found out the hard way
« on: October 26, 2012, 07:30:03 am »
I ran then lost my two feet kids these days with their feet

210
DF Adventure Mode Discussion / Re: Unforseen consequences.
« on: October 26, 2012, 07:29:04 am »
Yeah, in my experience, the arrows all bounce off harmlessly, like shooting superman with bullets...except one time i actually PUNCHED a bolt out of the air as it flew at me. Never encountered someone who had access to STEEL arrows though, so that might be it...or maybe they critical hit you...idk...we must test this, for !!Science!!
guy was a master at bow and saw he had 10 steel arrows left my heart skipped a beat they are teaming up against me! I better dig my lair and wait for unruly adventures to kill me

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