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Messages - Gaybarowner

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226
DF Modding / Re: DF Dumbass of the Year Edition
« on: October 23, 2012, 08:06:15 pm »
wi /b/tards now xd le memes xD xD xD Xddddddddddddddddddd
Spoiler (click to show/hide)

Spoiler (click to show/hide)
thatsthejoke :3 BTW IMA GIRL =3 PLEASE DOWNLOD

227
DF Adventure Mode Discussion / Re: Unforseen consequences.
« on: October 23, 2012, 06:06:15 pm »
Yea thats what I did still wont pop up :/ Regenned about 3 times same problem RIP DREAMS

228
DF Modding / Re: DF Dumbass of the Year Edition
« on: October 23, 2012, 07:44:27 am »
wi /b/tards now xd le memes xD xD xD Xddddddddddddddddddd
Spoiler (click to show/hide)

229
DF Adventure Mode Discussion / Re: Adventure Mode Little Questions Thread
« on: October 23, 2012, 07:25:03 am »
adding it to entity default with the [CREATURE:creaturesnamehere] Will allow it to be used in adventure mode

230
DF Adventure Mode Discussion / Re: Unforseen consequences.
« on: October 22, 2012, 10:42:07 am »
So I tried placing that creature in my world but I cannot play it D:! I wanted to wrestle dwarves

231
DF Modding / Re: DF Dumbass of the Year Edition
« on: October 22, 2012, 07:30:46 am »
Sigh, I guess ill hop on the train here.

Lulz u shud geev me leet wein3r so c4n beet goboz to det lululululul

Am I doing it right?
datz wut ur mum sud wen se wus wit mi en dah bed xD g3t pwnd skrub!

232
"-Slashers "slash" attack seems underpowered. No idea why, it has 1000 percent penetration and 100 contact. Still extremely effective in combat though, they just can't dismember people."

This can probably be improved by setting contact area to a lower number. Lower numbers mean the same force over a smaller area, resulting in much more damage being done to that area. If you set it to 1, for example, you'd be delivering 100x more force to the area now affected by it than that area would experience if it were spread out. This can make a punch shatter bones regularly, even from a fairly average-strength no-skill loser.

Question.. I understand that secret/werebeast/vamp curses are set to 0 so they do not interfere with the creatures but is setting secrets add more liches and other secret books?

No, setting the night creature/secret counts in advanced worldgen to any number greater than 0 will cause the game to generate those vanilla interactions, which will dilute this mod's additions, meaning you'd see less of this mod's content and some of the vanilla-generated interactions. Setting the secret count to 1 will permit vanilla necromancer towers, though.

Since I don't actually use this mod, I have no idea how a vampire lord works, sorry.
Ah I see well thanks for the advice friend!

233
While I am at it How can you become a Vampire lord? I have his corpse on me I drank the blood no Advil

234
Question.. I understand that secret/werebeast/vamp curses are set to 0 so they do not interfere with the creatures but is setting secrets add more liches and other secret books?

235
DF Adventure Mode Discussion / Re: Unforseen consequences.
« on: October 21, 2012, 12:28:18 pm »
Hm.. You forgot to add the flame breath that turns everyone into thralls that follow him into battle!

236
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r2
« on: October 20, 2012, 11:05:21 am »
Random question but does macroing liquids work? Been looking around for it but couldnt find anything since going back and forth grows annoying

237
DF General Discussion / Re: What Would Urist Do?
« on: October 19, 2012, 09:30:13 pm »
Nothing. Unused to such things, poor Urist knows not what to do. May such a time never come to pass...


What would Urist do if stranded on an island?
Stand there and idle due to no pickaxes and axes on embark then get attacked by a giant thrall sponge

WWUD if he was to play dota 2

238
DF Dwarf Mode Discussion / Re: Using a necromancer army to attack the HFS
« on: October 19, 2012, 07:31:16 am »
Husked zombie/necromancer fighting arena? winner gets pigs!

239
DF Adventure Mode Discussion / Re: Weapons of choice?
« on: October 19, 2012, 07:21:51 am »
being bitten while they're crazy mansmasher will usually transfer it if you suffer torn anything. Otherwise 9-10 times they die to quick for it to matter. that other 1 is when in human/whatever form, they managed to the bludgeon you to death with thier hands.

Does drinking werecreature blood work too? I could've sworn I heard drinking their blood could turn you into a night creature.
That only works for vampires. For werecreatures, you have to be bitten.
vampire bites can I think turn into a vampire r-right?

240
DF Modding / Re: [MODDING] 0.34. QUESTIONS THREAD
« on: October 17, 2012, 07:51:24 am »
Would I be able to make a interaction that causes limbs to regenerate quickly? is it possible?

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