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Other Games / Re: Tabletop RPGs: What do you like and why?
« on: June 06, 2011, 10:15:03 am »
I actually really like Traveller, especially Mongoose Traveller although Classic Traveller is close enough I wouldn't mind playing it either.
I love the setting and the openness of the Traveller Universe and rulesystem. You can do practically anything. Wanna play Star Trek? We have rules for that. Want to play Starship Troopers? We have rules for that. Want to play Firefly/Serenity? We have rules for that. Want to play Conan the Barbarian? We have rules for that.
I would say there's a lot of things it can do non-perfectly, but it can still do them. It's best at sci-fi stuff, but there are rules or ways to bend them for almost any time period and almost any setting.
I'll also say I dislike D&D in almost any form. I've tried playing them all at some point or another and while I could go into detail about the things I hate, I'll just say that the rules they put into place for things often don't make sense. Armor class being the most glaring. But the skills are also often either too generalized (Diplomacy) or too specific (Jump).
I love the setting and the openness of the Traveller Universe and rulesystem. You can do practically anything. Wanna play Star Trek? We have rules for that. Want to play Starship Troopers? We have rules for that. Want to play Firefly/Serenity? We have rules for that. Want to play Conan the Barbarian? We have rules for that.
I would say there's a lot of things it can do non-perfectly, but it can still do them. It's best at sci-fi stuff, but there are rules or ways to bend them for almost any time period and almost any setting.
I'll also say I dislike D&D in almost any form. I've tried playing them all at some point or another and while I could go into detail about the things I hate, I'll just say that the rules they put into place for things often don't make sense. Armor class being the most glaring. But the skills are also often either too generalized (Diplomacy) or too specific (Jump).