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Messages - Lich180

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271
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 14, 2013, 01:52:44 pm »
Very punny, I like it!
A ton of my recent migrants have all been former liaisons and traders from the last few caravans. This makes me wonder exactly how well my civ was doing before I founded this current fort...

272
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 13, 2013, 04:37:10 pm »
missing minor limbs

What's a minor limb?
A limb you don't need, like left hand. You still have a completely functional right arm to place 100 shields on.

It was a left hand on a sword dwarf, who promptly picked up his shield in his right and went back to training after the fight. I think that was the worst injury, there were a few broken bones and a broken skull, but that's all. I was thinking of importing better metals, but with this performance I'm considering just making weaponry with them.

273
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 13, 2013, 07:59:52 am »
Just had a 75 unit goblin siege, 1 troll squad and 4 or 5 goblin squads, all mounted on cave crocodiles.

Versus my 5 or 6 legendary military members plus their students, totaling about 30, no traps or other fun stuff, just home-forged dwarven copper equipment.

The dwarves met the goblins from the ramparts, firing bone and copper bolts from the fortifications to the east and south, trying to inflict some wounds on the advancing army. Most of them were not carrying any ammunition (damn) and weren't very skilled, but did manage to get a few wounds in. The rest of the army waited around the corners of the southern wall, but they realized two squadmates weren't present...

They were outside the walls, trying to pick up gear! The military scrambled to meet the goblin forces at the main entrance, only to find a speardwarf dead, and the legendary sworddwarf, Sodel Startheaters. Startheaters was standing over the corpse of the speardwarf, fighting not one, but THREE squads of bowgoblins mounted on cave crocodiles! Wave after wave of bolts he dodged, getting bowled over constantly by the crocs, rising just in time to avoid another barrage from the riders. The only wound he suffered was a cut to his left arm.

The rest of the military caught up a few moments later, and began fighting off the other 2 squads, helping Startheaters with 2 other squads. The troll group and a few goblins began making their way into the main fort, seeing that my military had their hands full. I ordered the military back to the main entrance by the trade depot, and they slaughtered their way back, wading over goblin and cave crocodile corpses, with the occasional troll thrown in.

Three trolls managed to make it into the fort proper, only to be met by the crossbow-armed populace (probably why my marksdwaves had no ammo). The trolls met their match, bone bolts piercing their hides and breaking their bones, keeping them in place until the military arrived and finished the job.

A lone goblin was spotted running across the desert landscape, and orders were given to let him run. Better to have one survivor tell the tale  of copper-clad dwarves cutting through an invasion force like a hot knife through butter than let the psychological warfare chance go to waste.
 
A few dwarves are injured, a few missing minor limbs, four died and will be dumped into the magma sea, to keep necromancers from raising them. Two of the dorms have been turned into makeshift hospitals, and any dwarf with medical experience has been told to help the wounded in any way possible. Thankfully we have a few bars of soap produced, and easy water from the aquifer just under our feet.

Now to dump the goblin corpses into the magma, and butcher the mounts, and stockpile the gifts from Goblin Christmas.

EDIT: One of the cave crocs had a native platinum gizzard stone. Wow.

274
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 11, 2013, 11:09:57 am »
I've captured giant cave spiders before but I've never set up a silk farm yet. The closest I got to exploiting a wild animal like that was using a captured bronze colossus for training my marksdwarves.

I've been hoping to be lucky enough to lure a forgotten beast with webs into a farm, but haven't managed it yet. Did get a GCS farm up and running, doesn't take too much effort honestly.

275
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 10, 2013, 08:29:12 pm »
Ok, so my military is still having issues finding their gear and equipping it properly. A recent hammerdwarf recruit has been in a bad mood for a month because of this...

And the time comes for the RNG to bless us with another mood, and it strikes the ill-tempered recruit, who looses a fell and terrible laugh and rushes off to the nearby mason's shop, grabs one of my original 7 (a glazier, I meant for him to be a glassmaker but I screwed up, so no big loss) and begins his project. This no doubt terrified the human merchants in the nearby trade depot.

He made Eelbone, a dwarf bone scepter worth 2400 DB, circled with bands of dwarf bone.

276
General Discussion / Re: What is the origin of your username?
« on: December 10, 2013, 12:19:29 pm »
Way back in the day when I played warcraft 2 on the MSN servers, then for warcraft 3 and pretty much everything else since then.

277
General Discussion / Re: NSA Leaks - All your WoW are belong to us.
« on: December 10, 2013, 12:16:49 pm »
I'd take their paycheck to sit in a chair and mess around online. Easy 50k a year at least.

278
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 09, 2013, 05:37:42 pm »
I had a ghostly blacksmith appear, which was apparently the spirit of a dwarf one of my original 7 axelords had killed. Pretty sure it was a necromancer ghost, which proceeded to phase through the walls and exit the map as soon as it appeared.

Weird. I reloaded a previous save, to see what happened... and the ghost is there, a skeleton belonging to a necromancer is down awaiting disposal in the magma pipe, and his ghost once again exits the map.

Also having a problem getting my military to equip everything properly... unsure why, but making more armor seems to help, even though only 4 dwarves are claiming metal armor. The marksdwarf squads are all in civvies for now.

And a dwarfette gave birth to TRIPLETS. Haven't seen that yet.

279
General Discussion / Re: Things that made you absolutely terrified today
« on: December 09, 2013, 01:17:41 pm »
That stats class I mentioned DID require us to use the equations and learn them, but only before we used the calculator method. And we did have to do some of the simpler stats questions on our tests by hand with no calculator.

Not that I remember any of it anymore :p

280
General Discussion / Re: Things that made you absolutely terrified today
« on: December 08, 2013, 07:55:23 pm »
Looks like I'm going to have to retake two courses now.

*Sigh* One because of the missed test, the second because what the fuck I cannot understand the prof.

I feel you there. I walked out on a final exam in statistics the first time I took it. Our professor had NO idea how to do basic algebra, or even teach effectively, and apparently had taught my little brother algebra and eas fired for calling the whole class a "bunch of retards" because they didn't understand anything.

 I handed back an empty exam, with maybe a few pencil marks on the first page, and walked out. Got a few funny looks, but when the online homework from the book only handles the equations; which are complex little buggers, especially when you haven't learned anything about them in class and class only handles definitions and other miscellaneous trivia and not the equations work or how the equations actually function.

Retook stats the next year, got an A. Pretty sure its the crappy professor, not a lack of effort on my part, especially since I spent the retake class half asleep, because I worked nights and had class right after I got out of work.

281
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 08, 2013, 07:04:18 pm »
Going well, second summer brings the humans and a Guild Representative. I tell them I need wood and various fuel stones, and whatever iron ores they have. Bought out the merchants lumber supply and a bit of food to supplement the stocks here.

Also improved the defensive perimeter, restricting access to one entrance in the south, only reachable by an opening in the north outer wall. Found a few necromancers lurking around, but nothing else of note.

Oh, and since restricting the number of pathways available for my dwarves, it seems I have solved my FPS issues for now.

282
That makes it all the more impressive, a massive block of obsidian seemingly magically suspended from the sky...

283
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 06, 2013, 09:04:40 am »
First artifact of the new fort is a granite coffin. Might be a sign...

First year was easy, a few kobolds handled by the crossbow-armed civilians; a militia formed from the first few migrant waves is awaiting armor, no natural coal on site, and the best material we have so far is copper, but that should suffice until we get a few goblin Christmas presents. Miners are working on a tree farm, a magma dump chute has been dug (in case necromancers make it inside and start some Fun) and debate goes on whether to bring magma up, or go down to it.

EDIT: A camel herd was chased into the fort by a migrant wave, one camel was quickly dispatched by the melee squads. While on its way to the butcher, the camel corpse shuddered and began attacking. Since half the fort is armed, it didn't last long, but kept coming back again and again, while the unarmed civilians scrambled to get out of the way and the civilian defense force ran around, searching for the necromancer. Finally got the damn thing butchered, didn't cause any wounds thankfully (and surprisingly, we all know how dangerous they can be) and especially since the first wave of armor hasn't even been finished yet.

The corpse has since been dismembered into various bits and pieces, and each is being butchered by a brave soul who doesn't seem bothered by the undead bits.

284
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 04, 2013, 04:10:55 pm »
Mormons, like cockroaches and twinkies, will be some of the only things to survive the apocalypse.

285
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 04, 2013, 11:48:08 am »
My fort seems to be having issues with FPS already, which is odd seeing as how I'm not out of my first year yet, have maybe 20 dwarves, and no water or magma moving around... Usually I run at 150 fps until I've opened all the caverns, pierced the magma sea, etc...

I'm thinking its caused by stealthed units nearby pathing around, since I'm at war with goblins and have a necro tower near.

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