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Messages - Quarque

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646
Trade:
Rent a ship to prince Fitzharbort for 2 wood
Rent Ascupart's Bane from prince Fitzharbort for 1 wolf

Actions:
Buy 1 army
Build 2 ladders
Build 3 siege engines
March on C8 with 31 wolves and 8 armies
March on E7 with 11 armies, Ascupart's Bane and the Rhuddy Cape (cape and bane on same unit)
Sail to A15 by boat with 1 army to scout, with the Speculator's Rod and the Golden Net
March on E15 with 1 army
Scout D5 with 1 army and 2 ladders to retrieve artifacts
Scout with 1 army E6 => D7
March with 11 armies on E5, with 3 siege engines and the Wolf Crystal

Spoiler: Bockelstein (click to show/hide)

647
Trade:
Receive 12 wolves from lord Sol and declare an official alliance with them
(support attack of Fitzharbort in return for keeping the wolves, see below)

Actions:
buy 4 stone
buy 9 armies
build 2 siege engines
build Keep in castle Bockelstein
12 army with 2 siege engines and the Wolf Crystal march on I10 to support the attack of prince Fitzharbort
1 wolf garrisons castle Bockelstein
Scout with 1 army and the Speculators Rod C12 => D13
March with 1 army to D8
Two ships carry 14 armies, the Rhuddy Cape and 1 wolf to march on D5
One army brings the Thornish Lodestone to the king, using the outpost
One army brings the Cragman's Spike to the king, using the outpost
One scout sails to D6 by boat with the Golden Net and the Whiptide Sail
One army scouts D9 -> E9
Three armies and 22 wolves march on C8

Spoiler: Bockelstein (click to show/hide)

648
questions: Do I understand correctly that bats won't spawn reinforcements when besieged?
As nqt said, yes, but be careful. Only works if the fort has at least 1 point of wall / defense left.

649
Roll To Dodge / Re: The Endless, Infinite Wall of Bones!
« on: July 02, 2023, 03:55:29 pm »
Pick up 3 coins and enter the shop, looking for a forge and any other smithing equipment.

650
Quote from: Votebox
STRATEGY
Laying Groundwork: (1) Quarque

ASSET
Imperial Envoys: (1) Quarque

651
Orders:
send 4 wolves to Bockelstein
And the wolf crystal, I assume? It is still unclear what is happening with the crystal this turn, but I can post the actions now.

Trade:
Receive 4 wolves from Ayes
Repay the dept of 8 gold to lord Sol
Pay 1 stone to Fitzharbort to refrain from joining the order

Actions:
disband the two forts at A15 and B15
Build two siege engines
Build a ship
March with a ship, 7 armies and 2 siege engines on B2 to support the attack of Lord Sol
Send a scout to D8
March on the Selkie court with
* 1 ship with 1 army and 9 wolves
* 1 ship with 7 armies, 3 wolves and the Rhuddy Cape
Scout with 1 army and the Speculators Rod C12 => D13
Defend castle Bockelstein with 1 army

Spoiler: Bockelstein (click to show/hide)

652
Roll To Dodge / Re: The Endless, Infinite Wall of Bones!
« on: June 30, 2023, 11:02:17 am »
Bash the Elite Skeleton.

653
Orca's are underused :)
Quote from: Schrφdinger's catbox
Akhlut (Superheavy Cavalry): (2) m1895, Quarque
Catspaws (Influence/crime against humanity): (1) TricMagic
Spellwarden Peltasts (Medium Infantry): (1) Madman
Incandescent Flames (Spell): (1) Madman
Coral Charms (1): TricMagic
-Use 1 Wealth Token (1): TricMagic
Rainbow Starshower (1): Quarque
-Use Amber Token (1): Quarque

654
Quote from: Schrφdinger's catbox
Catspaws (Influence/crime against humanity): (1) TricMagic
Spellwarden Peltasts (Infantry): (1) Madman
Incandescent Flames (Spell): (1) Madman
Coral Charms (1): TricMagic
-Use 1 Wealth Token (1): TricMagic
Rainbow Starshower (1): Quarque
-Use Amber Token (1): Quarque

655
Trade:
Receive 3 wolves from Vulk
Sending 1 stone to Fitzharbort
Send 4 wood to Sol
Send the Shield of the Earth to Lord Sol
Send 20 wolves to Lord Sol
Send the Wolf Crystal to Ayes
Actions:
Scout with 1 army C12 -> D13 with the Pellucid Orb
March on E10 with 12 armies, the Rhuddy Cape and 1 wolf
March on A11 with 3 armies and 7 wolf by ship
March on E14 with 1 army
Scout A11 with 1 army by boat with the golden net

Spoiler: Bockelstein (click to show/hide)

657
Forum Games and Roleplaying / Re: messes up, sorry
« on: June 28, 2023, 01:43:04 am »
Moving past that, Decent

The idea was to post a new word that not only starts with the last letter, but is also related to the previous word.
Which makes this one after x-rated pretty hilarious.  ;D

659
Roll To Dodge / Re: The Endless, Infinite Wall of Bones!
« on: June 25, 2023, 04:46:02 pm »
Pick up three Skeleton Coins, then bash the Elite Skeleton

while singing spooky scary skeletons

660
Quote from: Spell design: Ink of Muu
Uncommon Spell

Upon casting this spell, a flood of the Ink of Muu is released upon a group of enemy units. This black holy Ink temporarily blinds any creature, living or undead, that relies on eyes or hollow eye sockets to see. It is particularly sticky stuff. Trying to rub it out of your eyes by hand hurts and will only make it worse.

This spell is dreadfully effective on demons because they have not invented soap yet and most of them are hesitant to burn themselves (which, admittedly, removes the Ink).

Five-point Star Witches learn a slightly modified version of the ritual. When they cast Ink of Muu, they release five streams of Ink rather than one. And instead of Black, the Ink they release has five different colors:
  • Red (causes Fire damage in addition to blinding)
  • Yellow (causes Holy damage in addition to blinding)
  • Green (causes Acid damage in addition to blinding)
  • Blue (causes Cold damage in addition to blinding)
  • Purple (causes Arcane damage in addition to blinding)

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