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DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: September 09, 2012, 01:04:03 am »
Started a new fortress in a new world, with 4 biomes present. 2 are mountain biomes split between haunted, and a small corner of sinister. The next, temperate marshland, is calm and wild. The haunted/sinister mountain has massive fields of eye stalks everywhere, but no annoying putrid muck raining all the time which not only was a massive inconvenience to my old fort but it also covered up the eye stalk fields and I prefer to see them since they're fucking cool. Clouds of accursed soot appear from time to time which create undead opposed to all life, an excellent addition I think.
I've already got a small barracks for my one axedwarf, pretty much every workshop I need save for craftsdwarves, a small dining room/dormitory, even an open air refuse pile. Irrigation for my farms and a water reservoir (for wells) is just about to go underway and it's not even autumn yet. For the first time in about 6 forts I have an area that has iron ores (all my others have been just tetrahedrite/native silver, that sort of thing) so I'm excited to get my steel foundry up and running once I find flux. The only thing I really need atm is a hospital which is no immediate concern as no hostile wildlife has even showed up yet. Forts looking good.
Gonna make sure I get a labyrinthe set up outside my fort to weed out invaders, which ended up being my undoing on my last fort. Although the real problem was that after an attack/set of attacks what really did me in was having to station my military outside in the putrid muck, to try and quell the constantly reanimating undead while my dwarves hauled them to the biome-safe refuse zone. Tantrum spirals caused me to just get tired of the fort. Either way, I have high hopes for this fort.
I've already got a small barracks for my one axedwarf, pretty much every workshop I need save for craftsdwarves, a small dining room/dormitory, even an open air refuse pile. Irrigation for my farms and a water reservoir (for wells) is just about to go underway and it's not even autumn yet. For the first time in about 6 forts I have an area that has iron ores (all my others have been just tetrahedrite/native silver, that sort of thing) so I'm excited to get my steel foundry up and running once I find flux. The only thing I really need atm is a hospital which is no immediate concern as no hostile wildlife has even showed up yet. Forts looking good.
Gonna make sure I get a labyrinthe set up outside my fort to weed out invaders, which ended up being my undoing on my last fort. Although the real problem was that after an attack/set of attacks what really did me in was having to station my military outside in the putrid muck, to try and quell the constantly reanimating undead while my dwarves hauled them to the biome-safe refuse zone. Tantrum spirals caused me to just get tired of the fort. Either way, I have high hopes for this fort.
Pretty sure it's cause I stationed this particular squad to train somewhere in the second cavern (I like to spread the squads out a bit, and I naturally build my fortresses into the caverns as I find them) and I let the floor flow go over the actual water a tile.
Mostly worried if doing it without letting it properly save and clean up could corrupt the file or smt.