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Messages - Nikitian

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2986
(( Yeah, I thought of installing that one too. Actually, I thought of it as the primary weapon (if scaled upwards, to the metal sentinel's weapon and higher)) of another variant of that tank - you know, scrapping all that ammuniton storage and installing a big nice power generator to make the vehicle a breakthrough tank of a sort. ))
Ah, HEP. That mother of all energy weapons (perhaps rivalling even the plasma projector). Make sure to have a lot of power supplied to it, as it takes, according to my calculations, about 300 TPU to make a single shot.
Also, I suggest having a joint exercise next time you'll be testing that tank - I'll be providing you with infantry support.

2987
((@Nikitian: With a breastplate made of part of the Battlesuit's chest wafer (less thick than the thing itself), Milno's MkIII would be able to stand up to one minute of laser rifle fire according to the GM. So I think the Battlesuit's armor is still very effective simply because it is hard and thick.))
(( Yeah, I remember that - just wasn't sure if there was or wasn't additional reflective coating thrown in the design. Also, I'm uncertain, what does that plate consist of? I thought it was made of a few layers, so the number of those would differentiate your design (clearly the original one, which I shamelessly try to imitate :) - I hope you don't mind )) from mine (which has just a single layer), but is it that way, really?))
(1/16th kt shell fired from a massive gauss cannon directly into the relatively weaker entrance hatch of the tank? Yeah, yeah thats not anything to scoff at.)
(( Oh, I see. Didn't know where it hit, actually.))
Examine closely the battlesuit layers' material and composition.
See if it's possible to shrink the metal helmet down to something more wieldy.
((I mean, why is it that much bigger? It's just one layer of the battlesuit, and it's not like I took the battlesuit helmet as it is (if it has any helmet at all, with it being more of a mecha than a regular suit). Actually, how thick is one layer of the battlesuit?))
Check the price on the protectorate suit.

2988
No problem, Nick. Actually, I'm a bit surprised that a mere 1/16th kiloton charge caused that (compared to the 10 kiloton charge mentioned in the entry).

(( It doesn't have reflexive coating? ??? Does it mean that the layers themselves are reflective, or is it that the mighty battlesuit is actually vulnerable to (not even the high-end) energy wepons? ))
Test how well the battlesuit stands against the cutting laser and against the laser rifle set to minimal diffusion and maximum intensity (forego the limited capacity of the laser rifle battery for the duration of the test).
Hmmm, yes, too cumbersome.
File away the vest with the armored skirt and see if the helmet on its own is heavy enough to slow the wearer down.
Examine the Civic Defender's longcoat as well as the Protectorate suit.

2989
(( One more stupid death of my character :D ))
That was... quick. Uh.  ???
Return to the joint tinker space.
Using the innermost layer of the battlesuit (together with the reflective coating of the an upper one, if for some reason it lacks that coating), make an armored version of the suit helmet (Mk III, if there is any difference) and an armored vest with mid-length faulds (both the front and the back).
Check if the exoskeleton always has to reboot to enable/disable 'exaggerated movents'; test the required user's reaction time to utilize that mode effectively.

2990
(( That's why I keep saying, there's something fishy about those metal replacements. If they are so good and are 'for free', there must be something they want us to lose with those human bodies (which, for some reason, they are hesitant to take away without our consent, or we'd already be all like Jim). The question is - what do we lose that way?
... Just a streak of a perfectly normal HMRC paranoia ;) ))

2991
And no, the rocket pods would not allow us to fly.  ;D
(( Are you sure;D
Because, as I just checked the armory lists, piecewise keeps the distinction between the rocket pods which allow to fly and the jump rocket systems which have a set amount of jumps (and don't confer the ability to truly fly) pretty clear. Well, in this particular situation, I would've appreciate even the latter of the two.
Though that thread system is probably much cheaper, yes (in addition to all other advantages you mentioned). ))

2992
((@PyroDesu I meant that you never stated that you were going to use that thread system after finding it :) - that's why I hoped it still had the rocket pods. Well, poor us.  ;D ))

2993
Keep the 'tank' moving.

(( Now, has my character ever seen (or heard of) a tank (other than in his ancient history classes, I mean, which he mostly skipped)?
Also,
Search through the database for current equivalents of the old tread system used on armored vehicles.

Also reshape the ARSC's body to be more rectangular, rather than wedge-shaped, and add a rotating armored mount on top, shaped like a hexagon but with the front elongated. Also, the sides of the vehicle and armored mount are sloped to 45 degrees inward.
Adding treads, reshaping the entire thing, adding that mount and all that is gonna be a bit...well intensive. You'd practically be just building an entirely new vehicle using the original for spare parts. You can do it, but it's gonna cost a hell of a lot.

You create your ideal vehicle in the simulation via a liberal amount of help from the computer.
Was the treads system installed, or not? For it wasn't really stated in the action post, and resolving action post is ambigous on that part. ))

2994
(( So, how long did I actually hold the tooth button to get electocuted to death?  :) ))
Recall the simulation data and see what damage I managed  to deal to that monster. Then get a quick look at what's going on in Nekarious's simulation.
Nick, are you sure you don't need infantry support? Ah, I see, the fabled RGH-KP rifles.
Enter Nick's simulation.

2995
Simultaneously activate the weapon (and hold it enabled) and squeze my tooth button (attempt to hold it until the suit on my back is dissolved through to my skin).
Now, is it conductive? My, my...

Note to self: Find a way to levitate in the air. Mk III suit, maybe?

2996
See if the men show signs of acid corrosion; stay away from liquids (preferably stand on the corpses which are not corroded on the upper side). Look around for weapons (or other equipment) of the fallen soldiers, and try to dig inside that pile a bit looking for my trusty chimera gun (or that of my unlucky teammate).
Anybody alive here? Need help?
Help the yet living to unbury from the pile, if needed, while digging the pile for a chimera gun.

2997
Switch the lights on and look around (attempt concentrate your vision on the surroundings if it's still hazy). Try to get hold of the gun (with the healthy arm) once more if it's nearby.
Looks like I'll need to devise a way to strap it onto one of my arms. Hmmm, maybe even bolt it in place. Nikitian chuckles as he quitely talks to himself in a ((moderately? slightly?)) pained voice.

((How are the painkillers faring? I'm not sure about the level of pain since I didn't get the roll this time - does it mean that currently I'm quite numb to it, courtesy of that 6 from before, or was there a hidden roll of 1 and because of that I'm currently unconscious (or outright dead)? ))

2998
Hold on to my chimera gun with all my strength. As the monster tries to swallow me (that big pink-brown-something rapidly comes closer, and the world suddenly goes all dark), just shoot it somewhere through its insides (hopefully, those are going to be just all around).

2999
If you say it's fine with you than it's also fine with me.

By the way, just got a thought: does that invention of yours have any secondary weapons? I mean, something that can be used to target things at only a few feet away. Or maybe an infantry detachment? Because those pesky infantry men can be really dangerous if they're allowed to get close with their nuclear grenades and such stuff.
Not that it really matters if you can dispatch them on sight before they are able to enter the dead zone.

3000
(( Let's just say I got dressed when I explored the ship and visited the barracks (right after leaving the pods). Is that reasonable enough? ))
Initiate another overcharge shot, dodge the tentacles (or whatever comes after me) until the charge is ready.
Actually, looks like I'm going to be a bad gunner or driver, Nick. Still, if you have no problems with that, I shall do my best.

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