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Messages - SoHowAreYou

Pages: 1 ... 16 17 [18] 19 20 ... 67
256
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 14, 2012, 10:09:36 pm »
Nanorobotics will be necessary for regenaration.

257
Can I reserve a spot, I am at show right now on my phone it's homecoming here, and I am performing sheet tommorrow too tired tonight.

258
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 14, 2012, 09:16:37 am »
Strike a bargin with the humans, saying that while research will continue, it will be put on hold while build a station that allows for humans to do the research remotely, as it should have been, also maybe research away too turn mass into energy directly.

259
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 13, 2012, 09:27:52 pm »
They assemble useful things like molecules in food

260
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 13, 2012, 09:17:38 pm »
Actually the forges on their own can produce the molecules, plus they would die under the same conditions as a hydroponics lab

261
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 13, 2012, 07:36:17 pm »
slow key? ive never heard of that but now i rather like it.


I said slow way.

slow key....... has a ring to it, am i right?

Anyways,

1: new armor tech requiring no power. While this is possible I think I know what you actually mean by this and that is impossible, for the record I think he wants power armor without a need for power, may be wrong
2: standardised containers Unnecessary, and besides I'm sure the current system which has been in place for several years will work
3: more us'es in places like our power planets and everywhere we need instant communication. if the moonies can wipeout out probes, they might be able to screw with our comms Sure propose something hypothetical, while I can think of several methods with shreds of plausibility I am sure Ebbor can shoot them down
4:Verps.I'm sorry but Ebbors point still stands
5: dropships. hey, never hurts to be prepared. make one that can be used for cargo or troops, we might want to bomb someone with food someday. Please tell us a way to this cheaply, and don't say gravity control because we wouldn't need these if we had it
5: Dyson rings. around the sun, can act as power, survalance, weapon systems, and lots o fun. Counter proposal, a way to make matter decay into energy, reason why we shouldn't do this, We simply don't have the resources in system, physically, plus I don't think you know that this would be more trouble than it is worth.
6: moar food tech? im thinking grain in a box. shipping containers growing lotsa short, high yield grain.If we wanted to solve this problem permanently, we would find the necessary elements, through them into a forge, and take out the compounds we want, we only farm because we don't feel it necessary to invest in the infrastructure.

I'm doing this Ebbor style, please keep in mind this is supposed to be at least plausible when proposing something.

262
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 13, 2012, 04:48:15 pm »
No nuking things, we will do it the the slow way.

263
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 12, 2012, 07:46:35 pm »
Idea: Transporter technology

No, we are not going to be transporting people like Star Trek but instead we use it for food storage and mics. storage. We can basically store large amounts of food or other items in a really small space and maybe we can cut down on transportation of food but just sending data bursts to the destination we want.

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we should probably wait on building the particle accelerator since we are probably going to be strained on resources with all these other project that are happening.

First of all agricultural methods and administrative methods have come a long a way probably, especially when you consider the reduced human population, also we already have this, its called a nanofactory, also if things got really bad they would've left before they could get that bad (the people) or you know froze themselves, or maybe they would have realized that they were doing something wrong and corrected it. Also no the accelerator should be built, in fact if we really want to use for anything beyond science we will probably need more, and we can do this because we have nanofactories.

264
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 10, 2012, 06:30:06 pm »
I don't mean more Mavens specifically, but more superhumans, maybe implant quantum computers into people so they think smarter and faster.

265
Forum Games and Roleplaying / Re: Terraforming: Suggestion Game
« on: September 10, 2012, 10:40:14 am »
>yea do the particle accelerator plus either build it on Hephaestus or Shiva.
>continue with Aries terraforming by using small scale explosives to break apart the ice and shoot the ice with the orbital lasers to melt it.

About the mavens what is the purpose of even killing them? They are probably are best scientist, plus the reason why there not doing anything because have we even ask them to do make any new inventions. They are probably busy making more innovations then making anything new.
Not on Shiva. We don't have the nesseceray energy infrastructure there. I suppose Hephaestus orbit is a nice place, as this is a rather large project.

Also; Veto against any genocidal actions against minorities in the population.

The Mavens(there are enough to form small communities), are the driving force between our research and medical centers. They have been around for quite some time, so I suppose the public knows. Seen as there are no real protests, and they once were humans, they are probably accepted as humans. It's no good PR to suddenly eradicate an entire minority, how small it might be.

Wait what's the accelerator for, production of antimatter or science, or both, we could probably build a fusion reactor for energy, and also I think we should spread more projects like the Mavens because transhumans are a good thing.

266
Forum Games and Roleplaying / Re: You are an ancient alien
« on: September 09, 2012, 09:20:09 pm »
Just joking Deny will for you anyway.

267
Forum Games and Roleplaying / Re: You are an ancient alien
« on: September 09, 2012, 09:06:36 pm »
Yo not being able to post for the next three days, thats a very good in-universe thing,  :P

268
Forum Games and Roleplaying / Re: You are an ancient alien
« on: September 09, 2012, 08:56:08 pm »
Well if we listed all the things that could go wrong you might be tempted to edit your turn. :P

269
Forum Games and Roleplaying / Re: You are an ancient alien
« on: September 09, 2012, 08:51:54 pm »
On second thought that would be pretty awesome, however if we were to analyze we would find that you have a greater chance of ending up in an empty space or in a star than in orbit of a planet

270
Forum Games and Roleplaying / Re: You are an ancient alien
« on: September 09, 2012, 08:34:32 pm »
Or shoot on site if they feel particularly genre savvy, or more depressingly they are all dead

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