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Messages - Mr. J

Pages: 1 [2] 3 4
16
DF Modding / Re: Crash on description
« on: July 12, 2012, 10:11:48 am »
now your slimes should have proper tissues, and *might* stop your crash on view

WOOOoooohhhh dear... I've got some good news and some bad news, the good news is I did all the things you said and everything is working now, Wooo :D

Bad news is that the slimes start melting the second they start existing, but I can take care of that by myself :P

Thanks for all the help Hugo :D

17
DF Modding / Re: Crash on description
« on: July 12, 2012, 09:30:35 am »
Oh man I forgot to add those to this page didn't I... heh oups.

This is the Slimium raws that i put into the inorganics_metal txt.file
Code: [Select]
[INORGANIC:Slimium]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:Slimium]
[STATE_NAME_ADJ:LIQUID:molten Slimium]
[STATE_NAME_ADJ:GAS:boiling Slimium]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:5]
[SPEC_HEAT:41]
[MELTING_POINT:12074]
[BOILING_POINT:14864]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:7]
[LIQUID_DENSITY:5]
[MOLAR_MASS:50]
[IMPACT_YIELD:488250] 
[IMPACT_FRACTURE:976500]
[IMPACT_STRAIN_AT_YIELD:281]
[COMPRESSIVE_YIELD:488250]
[COMPRESSIVE_FRACTURE:976500]
[COMPRESSIVE_STRAIN_AT_YIELD:281]
[TENSILE_YIELD:139500]
[TENSILE_FRACTURE:279000]
[TENSILE_STRAIN_AT_YIELD:65]
[TORSION_YIELD:139500]
[TORSION_FRACTURE:279000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:139500]
[SHEAR_FRACTURE:279000]
[SHEAR_STRAIN_AT_YIELD:156]
[BENDING_YIELD:139500]
[BENDING_FRACTURE:279000]
[BENDING_STRAIN_AT_YIELD:65]
[MAX_EDGE:95000]

And this is the Slime tissue i put into the tissue_template_default
Code: [Select]
[TISSUE_TEMPLATE:SLIME_TEMPLATE]
[TISSUE_NAME:slime:NP]
[RELATIVE_THICKNESS:1]
[HEALING_RATE:95]
[PAIN_RECEPTORS:3]
[THICKENS_ON_STRENGTH]
[CONNECTS]
[INSULATION:110]
[TISSUE_SHAPE:LAYER]

18
DF Modding / Crash on description
« on: July 12, 2012, 06:58:52 am »
I've modded a creature with 3 different castes into the game but whenever i try to view their description in-game the game stops working.

Here is all the raws of the creature creature
Code: [Select]
[CREATURE:SLIME]
[DESCRIPTION:A small blob of a creature, always smiling]
[NAME:slime:slimes:slime]
[CREATURE_TILE:'s']
[PETVALUE:10]
[LARGE_ROAMING]
[AT_PEACE_WITH_WILDLIFE]
[HUNTS_VERMIN]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[NOT_BUTCHERABLE]
[COMMON_DOMESTIC]
[CARNIVORE][NATURAL][PET]
[NOBONES]
[PREFSTRING:aloofness]
[BODY:BASIC_1PARTBODY_FLYING_HEAD_FLAG_THOUGHT:2EYES:MOUTH:TONGUE:BRAIN]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:5:0:3000]
[BODY_SIZE:10:0:9000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:BITE:BODYPART:BY_TYPE:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[CHILD:1]
[GENERAL_CHILD_NAME:slimeling:slimelings]
[DIURNAL]
[HOMEOTHERM:10038]
[SWIMS_INNATE][SWIM_SPEED:2500]

[CASTE:METAL]
[NAME:slime:slimes:slime]
[DESCRIPTION:A cowardly small slime monster made of metal that is lightning quick, it's got big eyes and a goofy smile.]
[CASTE_NAME:metal slime:metal slimes:metal slime]
[CASTE_COLOR:7:0:0]
[NOBREATHE][NOSTUN]
[FLEEQUICK]
[NO_DIZZINESS]
[NO_DRINK][NO_EAT][NO_SLEEP]
[TISSUE_TEMPLATE:INORGANIC:SLIMIUM]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[MAXAGE:40:50]
[SPEED:450]
[PREFSTRING:metal]
[PREFSTRING:silly face]

[CASTE:FEMALE]
[NAME:slime:slimes:slime]
[CASTE_NAME:she-slime:she-slimes:she-slime]
[DESCRIPTION:A small gooey slime monster, it's got big eyes and a goofy smile.]
[FEMALE]
[TISSUE_TEMPLATE:SLIME_TEMPLATE]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[CASTE_COLOR:4:0:0]
[NO_DRINK][NO_EAT]
[MAXAGE:20:30]
[PREFSTRING:silly face]
[PREFSTRING:gooeyness]

[CASTE:MALE]
[NAME:slime:slimes:slime]
[CASTE_NAME:slime:slimes:slime]
[DESCRIPTION:A small gooey slime monster, it's got big eyes and a goofy smile.]
[MALE]
[TISSUE_TEMPLATE:SLIME_TEMPLATE]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[CASTE_COLOR:1:0:1]
[NO_DRINK][NO_EAT]
[MAXAGE:20:30]
[PREFSTRING:silly face]
[PREFSTRING:gooeyness]

[SELECT_CASTE:ALL]
[CAN_DO_INTERACTION:BP_BUMP]
[CDI:ADV_NAME:Head bump]
[CDI:USAGE_HINT:GREETING]
[CDI:BP_REQUIRED:BY_CATEGORY:HEAD]
[CDI:VERB:head-bump:head-bumps:bump heads]
[CDI:CAN_BE_MUTUAL]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET:B:TOUCHABLE]
[CDI:TARGET_RANGE:B:1]
[CDI:MAX_TARGET_NUMBER:B:1]
[CDI:WAIT_PERIOD:20]

Oh and a previous version of this mod worked perfectly, and my cross-checking didn't turn up any problems... I'm really at a loss for what to do here and searching around didn't help one bit.

19
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: June 29, 2012, 09:42:41 am »
Oh dear god XD.

This post appear to be going places it shouldn't go, oh if only someone would come and make an announcement... Maybe... Maybe someone with a Pegasus as a profile pic, maybe even a light'ish blue'sih one, perhaps even one with a name that has something to do with magic.
*cough* hint hint *cough*

20
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: June 28, 2012, 09:52:55 am »
If I remember right, in the raws the unicorn horn is actually... a tentacle. You know, since magic doesn't work yet.

Tentacle... Gouging... Oh dear... I've been on the internet long enough to see where that would have gone...

21
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: June 23, 2012, 05:45:02 am »
Reading the Development blog thingy by toady about how the combat is gonna act soon, makes me imagine ponies Kicking an enemy with all 4 hooves at the same time while still somehow not falling to the ground

Or Unicorns gouging someone with their horn at the same time as they bite 'em :P

Look's like it's gonna be lot's of !!FUN!! when your fort encounters the "Incredibly ambidextrous steel octopus demon" or any quick monsters with multiple limbs for that matter.

22
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: June 03, 2012, 07:59:51 am »
Use ranged weapons against fliers. A squad of crossbow pegasai works quite well for Dawnpick community game.
Crossbows? I thought those were disabled with this mod, or is it just the crossbow workshop? It'd be a pain to have to buy them all from merchants... if they even sell them that is...

23
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 25, 2012, 11:23:42 pm »
Yeah, I had plenty of Petals, Seeds and Sunflowers. But i never milled any part of the Sunflowers... I stopped milling when i noticed the ponies took all my berries and such and turned them into dye   :-\

24
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 25, 2012, 04:54:57 pm »
Hate to nag, but... I can't seem to find a way to make Sunflower Oil, It's supposed to be done at the Screw Press right? Because there is no option to do that there... Or anywhere else for that matter...

25
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 25, 2012, 03:29:26 pm »
Also, Dig Dog's don't appear to have.. Ummm... Sprites? They're just dot's... I hope this isn't intentional, Because, well... It makes them a whole lot more sneaky then they should be :P

26
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 25, 2012, 01:33:12 pm »
I've got one o' them there Requests... Could you make Milling Wheat a separate job from just "Mill Plants"?
So that I can put it on Repeat without milling all my other plants into... Dye...

On a different note, it's not just the Rainbow Refractulate-somethingy Blueprints that bug out and give me Random Tools, most other blueprints do that, But I'm guessing you crushed all of those when you crushed the ones for the Refractulabalatormantor-machine-thingy.

Keep Up the good work! We're all Rootin' For ya!  :D

27
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 18, 2012, 08:55:43 am »
There are no girls on the internet, so why should you feel ashamed or embarrassed about liking pastel-colored ponies?
But if there were are girls on the internet, so we should feel ashamed/embarrassed?

…Lurk moar.
Nah, i don't do "lurking" i prefer just walking straight forward being completely oblivious to what other people think.

28
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 17, 2012, 09:14:27 am »
There are no girls on the internet, so why should you feel ashamed or embarrassed about liking pastel-colored ponies?
But if there were are girls on the internet, so we should feel ashamed/embarrassed?

29
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 16, 2012, 05:29:44 pm »
which takes quite a while to actually generate.

Errrmmm... yeah about that... when i built the research point maker workshop thingy, it instantly gave me about 500 Research points... i was able to make all the research point requiring items (including the cauldron, knife, translucent rainbow etc.) without having to do any actual "research"...

30
DF Modding / Re: My Little Fortress - Fanon is Magic 1.2
« on: May 16, 2012, 02:31:27 pm »
Me: "Alright... time to make a Rainbow Color Extrapolator, mmmokay the research went in aaaaaand the pony went out, let's see (t) what's that? a large pot? how did that get there? and where's the blueprint? Ah well i'll just try again, aaaaaand boning knife... da fu? okay one more time... Cloudsculpting workshop blueprint? errrrrrr... At least it made a blueprint... Okay one last time... -Cauldron- ... WWWRRRRAAAARHG (╯°□°)╯︵ ┻━┻  "

Spoiler (click to show/hide)

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