Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - NAV

Pages: 1 ... 16 17 [18] 19 20 ... 526
256
Roll To Dodge / Re: Mook: Break Room
« on: February 11, 2019, 01:20:36 pm »
Eh, no sense in pointing it out until someone actually uses it to escape death.
There is definitely some sense in pointing it out before someone actually uses it to escape death. That way no one is butthurt because all their preparations were for nothing and they weren't told. Should always tell someone that what they're doing won't work/is against game rules while they're doing it, not afterwards when they're expecting it to take effect.

257
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 11, 2019, 01:21:17 am »
"free hammer..."
Add the hammer to my inventory. Examine hammer for any hidden special features. What's it's melee attack die?

Put on my full body space condom AKA  disposable spacesuit.

Edit: Oh yeah and follow the crowd. Try to stay at the least conspicuous and least likely to be targeted or noticed spot. Not front, not back, not directly in the middle. Somewhere near the middle-rear of the swarm of idiots.



258
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 08, 2019, 01:10:13 pm »
"Almost ready."
Examine the Omni-Eye for any hidden special features.
Examine the Disposable Spacesuit for any hidden special features.
Examine the Universal Communicator for any hidden special features.



259
Roll To Dodge / Re: Mook: Break Room
« on: February 07, 2019, 09:31:58 pm »
It sais +1 level of speech skill, not +1 to speech rolls. I guess that's a bit ambiguous.

260
Roll To Dodge / Re: Mook: Break Room
« on: February 07, 2019, 03:37:57 pm »
The silvertongue thing isn't even that bad. Any item that legitimately grants stats or skills like that should be expensive.

261
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 07, 2019, 03:34:02 pm »
Level up: Speed and Speech

Purchase: Universal Communicator (150)
Disposable Spacesuit (100)
Omni-eye (50)
Omni-health insurance policy (200)
Total: 500

"Well I'm sure all this junk will come in handy."


262
Einsteinian Roulette / Re: E_R Novel in the works
« on: February 05, 2019, 05:39:53 pm »
You could focus on a different protagonist character for each mission, whoever had the most relevance there but hasn't been focused on yet.

263
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 05, 2019, 01:41:45 pm »
Edward gets up off the floor and returns to the barracks for a well unearned nap.

THINGS ED DID:
Absolutely nothing useful whatsoever.


264
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 03, 2019, 04:37:49 pm »
So I was clinging to the teleporter tube. Then the ape was teleported and the tube retracted. Then the someone shot the ape, the ape discovered it's Stand and started posing and caught all the bullets.

So where the hell am I??? Did I flee the tube and join the crowd of idiots when the alarms went off? Am I somehow still clinging to the tube under the floor or above the ceiling? Am I hugging the posing ape? Am I lying on the floor bleeding from several new superfluous bullet wounds? AAAAAAAHHH!

Find out what the heck just happened.



265
Roll To Dodge / Re: Mook: Break Room
« on: February 02, 2019, 02:21:01 pm »
why are you asking OOC when it's a question you can ask IC?

266
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: February 02, 2019, 02:20:26 pm »
"I'll be over there, scouting and providing support, if you need me."
Find some place far away from the teleporter and hide.


267
Roll To Dodge / Re: Mook: Break Room
« on: January 31, 2019, 09:28:31 pm »
Spoiler: Redshirt (click to show/hide)
This is a complete sheet, right?

We really need a cultist to check out Redshirt ASAP because that's definitely some weird magical stuff going on.

268
General Discussion / Re: ♪ The Great Music Thread ♫
« on: January 30, 2019, 12:07:17 am »
The Pillows - Spiky Seeds
Ending song from FLCL Progressive.

Boa - Duvet
Opening song from Serial Experiments Lain.

269
Roll To Dodge / Re: MOOK: Days without an accident: 0
« on: January 29, 2019, 08:09:43 pm »
"Hey, Eddrick. New Guy. We gotta sort this out. If we gotta shorten our names then I'm Ward, You're Rick, and he was Ed. Alright, Rick?" Edward says to Eddrick, who is currently disposing of the corpse of the other Edward.

270
Aoshi is an anime girl??? she has intense eyebrows and looks sort of ...scornfull? No idea where she's from.

Crazyabe is a rotating assortment of very edgy spiky fantasy characters. Dragons and monsters and wizards and knights and the like, all edgy and evil looking and mostly red and black.

I would go with Crazyabe, I like the art better and it's a good theme. Except I can't make out any of the details at avatar size, most of the time I can't even tell what it's supposed to be, have to open image in new tab or zoom way in. Aoshi's is definitely a better avatar since I can tell who it is at a quick glance and it's actually a decent level of detail and aspect ratio to be an avatar. The hair colour matches the colour of a lot of text in Darkling so that is good as well. Aoshi has the better avatar.

Pages: 1 ... 16 17 [18] 19 20 ... 526