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Messages - crazysheep

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2251
Interlude: Promotions

Bradford: Both Henderson and Magee have decided to take on offense-oriented skills; after all, the best defence is a good offense.





Bradford: Our sniper has developed better team communication skills, and can now snipe anything that his squad can see.


Bradford: And finally, another neophyte successfully negotiated our entry course. Presenting Neophyte Lukash Durante:

2252
General Discussion / Re: The Spambot Discussion Thread
« on: April 29, 2014, 01:12:08 am »
Does anyone need high quality fake passports? New spammers are selling them..

2253
You can choose from:
  • Snap Shot - move and fire sniper rifle, but at a -20 Aim penalty, or
  • Squadsight - shoot at any enemy which your squadmates can see, so long as you have line of sight to the enemy as well.
Also, I might as well list the skills which Remuthra and HissinhWalnuts can pick for their Support Corporals:
  • Sprinter - move extra 3 tiles/squares. or
  • Covering Fire - enemies who attack now trigger reaction fire (but they shoot first, and the Support shoots after that).

2254
The full mission will be posted later ( yes, it's already been completed :3 ).

Mission 7: Operation Silent Grave, Part 4

Spoiler: Act 5: Rising Sun (click to show/hide)

Spoiler: Debrief Report (click to show/hide)

So. I was expecting this to go worse than it actually did. That one chryssalid kept jumping up and down over the broken bridge bit till Mario headshot it.

darkpaladin, Remuthra and HissinhWalnuts, your soldiers can pick up new skills, please let me know which skill you'd prefer them to get. All new recruits (DreXav, that's you :P) will debut alongside  newly promoted soldiers in the next update/interlude.

Also, you may have noticed that I made some changes to soldier ranks:
    Rookie -> Neophyte
    Squaddie -> Initiate
    Major -> Veteran Sergeant
    Colonel -> Veteran Captain
Feel free to disagree with the rank names :p

2255
Marathon XCOM is a real marathon.


Mission 7: Operation Silent Grave, Part 3
Spoiler: Act 3: Before the Dawn (click to show/hide)

2256
In weird news today, a drunk individual tried to force their way into a Virgin Oz flight in Indonesia. Cue people on social media assuming that Anzac Day had something to do with this.

2257
If you're that fussy about the way your documents look, I'd recommend LaTeX, available through CTAN.

EDIT: where did you come from, mcfry D:

2258
Forum Games and Roleplaying / Re: Weaponize it.
« on: April 23, 2014, 01:25:54 am »
get a little child to snort one.

liquorice.

2259
Other Games / Re: Steam Sales
« on: April 22, 2014, 10:41:48 pm »
Thanks for the heads up on RO2, Choppy!

2260
(You shoulda chopped off the first 11 words, for maximum context removal. :P)
next time.. :P

2261
I mean, heck, look up my Steam account, it says that I live in Trinidad, and my real name is "Mimi Kitty"

2262
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: April 18, 2014, 01:19:36 pm »
Bumping to note an interesting bug on the "rescue that general" council mission.
So you know how there's a soldier who is part of Van Doorn's entourage, hiding behind a car (depending on the map) midway between your squad and where Van Doorn is taking cover/hiding? This bug somehow causes this soldier to swap identities with Van Doorn:
Spoiler: bodyswap (click to show/hide)

You can end the mission immediately by sending this guy to the Skyranger. I'd suppose if he were killed, it would cause you to fail the mission too:
Spoiler (click to show/hide)

I'm not sure exactly what causes the bug, given that EW decided to crash twice while I was playing. I'd consider it irreproducible for now, so I'll hold on to the save file from this mission.



Also, a little elaboration on the boring circle mentioned in the previous post: you can't timewarp by scanning for activity in mission control, because the game assumes that you're going off to fight the good fight on the temple ship, and removes the option to scan for activity. However, time doesn't stop completely while you stay in mission control, it ticks along at about 1min/sec, so if you're patient enough you can wait things out. Events continue to happen as well - I managed to shoot down a battleship class UFO while waiting for some genemods to complete, and then ended up waiting for the injured from the battleship crash site raid to recover..

2263
It's hard to take a city when the city is trying to kill you.

2264
Forum Games and Roleplaying / Re: Weaponize it.
« on: April 17, 2014, 12:20:48 am »
Challenge someone to a meal of walrus, expect death from overeating.

A single electron.

2265
General Discussion / Re: Bay12's Desktops
« on: April 16, 2014, 04:34:42 am »
By the fondness for dark green, I'd assume C&C3. Whichever one it is, I'd like a link to it. :)
http://www.youtube.com/watch?v=6kTTPir17fk

Yes, it's definitely C&C3. I feel ashamed that I didn't notice that straightaway :/

And yes, link please :3

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