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Messages - sjm9876

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3586
Greet the man with the shades

Ask man why he is wearing shades inside.

KNOCK DOWN LAMP. BLOODSHAPE SWORD. YOU KNOW THE REST.
+1 to both. Preferably greet after makin Bloodswordflailamp, as that will definitely match the shades for coolness factor.
And wear the ring of sexiness. WE WILL GET ANSWERS!!!!!

3587
Forum Games and Roleplaying / Re: Rapture: A suggestion game.
« on: March 16, 2013, 03:14:39 pm »
Just as a POI, power source is probably the most important feature of the app, so I'm probably goin to work that out seperately votewise:
Primal 2
Demonic 2
Angelic 0 - How am I not surprised.

3588
Indeed. Update time I believe. I have a feeling this one's gonna be interesting.

3589
Forum Games and Roleplaying / Re: The Necromancer's tomb: Ruins.
« on: March 16, 2013, 03:08:50 pm »
'You want to know what your stuff does? Been nicking it have you? Ah, none of my business is it though. Bit of looting isn't exactly unusual in these times. But anyway, the best guess you're gonna get in Haltar is the smith or his wife probably. Likes her books she does, almost as much as smith likes his ale. Bet she could tell yas if you've got summat particularly famous, and smith could tell ya bout any minor quirks. They'll be either in the inn or round the back wit' the general.'

3590
Forum Games and Roleplaying / Re: TCFTS- Interest Check and OOC Thread
« on: March 16, 2013, 03:02:00 pm »
Spoiler: Physical appearance: (click to show/hide)
Spoiler: General personality: (click to show/hide)

Spoiler: Archagent: (click to show/hide)

3591
9/10

3592
Take a couple of steps back to lull her into thinking we're backing away before using empty promise.

3593
Forum Games and Roleplaying / Rapture: A suggestion game.
« on: March 16, 2013, 09:08:06 am »
'Rapture:
   1 noun A feeling of intense pleasure or joy.
   2 (The Rapture) The transporting of believers to Heaven at the second coming of Christ.'

  'Day 30. The patrols passed overhead again. you can tell it's them from the boots. They don't sound right on the ground. They don't thump...... they just sound like they do. It creeps me out. I swear they know I'm here though. I can almost hear their taunting. One day they'll come for me. And I'll be helpless to stop them. After all, who can stop God's angels. Crap, footsteps. Better shush quick.'

-----
 The Rapture. The forces of Heaven and Hell clashing, and the souls going to the victor. Didn't quite work out that way. The sides were too even, and the battle too long - no one won. No one lost. Except humanity. Innocents, caught in the crossfire. The few survivors could do little to stop their once great cities falling into delapidation. A delapidation which grows only more evident as you walk past the manhole and carry on down the street. But humanity's fate is not your issue. Or is it? These memory lapses arrived recently and you hope they go as soon. After all, what kind of being can't even remember it's own name, or even where it is from......

Spoiler: The game (click to show/hide)
Spoiler: Your input (click to show/hide)

3594
Forum Games and Roleplaying / Re: The Necromancer's tomb: Ruins.
« on: March 16, 2013, 04:06:20 am »
'The council and guilds? They all upped and left at the first sign of trouble. General Haldon's the one in charge now, and rather him than those cowards anyday. You can find him in the converted stables round the back of the inn. We've patched them up as a bae of operatopns, not that there are many operations except for defence. As for the date, think it's sometime in March of C16. Or 1st April N1 - rule of the necromancer. After all, when the law's on the run who else is in charge.'

3595
So we all just waiting for an update now?

3596
'Well word has certainly got around then. You in star too? But anyway, pleased to meet you Le Blanc.'
Shake hand.
'Want to spar? We are in the arena after all.'

3597
Spoiler:  Date system (click to show/hide)

3598
Forum Games and Roleplaying / Re: The Necromancer's tomb: Ruins.
« on: March 15, 2013, 12:57:36 pm »
The guard seems more amused than perturbed at your threats. Smiling, he speaks back:
 'Adventurers than I take it? Won't be the first lot then. Though from the look of you all I may see you more than this once, make a nice change.'
With a laugh, he shouts down beyond the wall and the doors are pulled open by two well armed soldiers, revealing an arrow straight cobbled pathway directly into the town square. As you walk down it, you even sense there might be people living in the houses on either side, a sure change from the delapidation of Aela. The square itself was once a grandiose affair, but weeds now grow through the pavings, and the central fountain runs dry. Now it serves a far more practical purpose, as evident from the squadron of men sparring in the corner, who look up suspicously as you walk past.
The square is bordered by houses on the north and east (where you entered) sides, but to the west sprawls a single massive tavern, apparently open, called the Burrowers Relic; and to the south is a large noticeboard, which you read before moving on.

Spoiler: Notices (click to show/hide)

3599
Well given alll the threats flying around I'm sure you could probably slip away if a fight started.

3600
Micro update in.

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