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Messages - jester

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16
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 10, 2013, 12:03:09 am »
I believe there are bits you can put on them.  I found some sort of power armor carrying bit (soz, cant remember the name) but when I tried to put it on I got a message something like: 'you need to be wearing power armor to equip that.'  It had 120 storage space.

I really like this update... except I have influenza. And it sucks, because I cough all the time, and apparently the zombs can hear me coughing through the walls because there are little yellow ?s everywhere. I'm scared to go outside, but I need dayquil to stop the effects without making me sleepy, and I don't have any in the house that I'm in.

How did I GET influenza anyway? Was it because my mouth/face was cold commonly? The rest of my body had some kind of warm clothing... I don't get it. Maybe my character just got unlucky and got sick?

Its partially just luck based, though if you are wearing some enviro protection like a dust mask, filter mask or gas mask you are less likely to get sick.  It lasts a few days then you are all good.  Does suck though.

17
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 06, 2013, 11:54:39 am »
I had a char spawn with a nest of them outside the shelter. 

  Didnt end well.

18
Ive caught stuff in a trap fence that I build around all my houses now after a wolf/back of head incident.  Deer, bears, wolves, no worries.  Really comes down to where you build your house though, as with normal trap fence, high game spot catches stuff, other spots you will see nothing.  Later game I also often put down heaps of loop snares inside my house fence and catch alot of birds on a regular basis.

19
Other Games / Re: Mount and Blade
« on: April 05, 2013, 09:57:26 am »
Other then the most commonly know ones, (PoP, Brywtanwald and such) anyone got any good mods to check out???

Blood and steel is something ive had fun with, its alot more fast paced in terms of game progression, you have armies 100s strong within a few days.

20
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 04, 2013, 11:52:44 am »
When did the .4 pre release come out ? :D and what's new ?

Also darkling wolf I would like to help out with development :) is there any chance I could work on a tileset for you ?

http://www.cataclysmdda.com/smf/index.php?topic=421.0
There is a link to the forums where people are currently nutting out a tileset if that helps, Deon is working on sprites but cant have too many tilesets imo.

21
Other Games / Re: Starship Corporation (Building/Management)
« on: April 04, 2013, 11:10:49 am »
Confused spambot maybe?  Developed sentience and has realized the WOW gold crap doesnt make any money so he is branching out in a childish AI way?  Good work buddy, you keep rocking on.

22
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 04, 2013, 11:05:22 am »
This just in: Some nutjob bionic mutant high on adderall has hacked into a military missile silo and is firing nukes at everything that moves.  Story at 11.
  IM NOT A NUTJOB! THEY ARE ALL ZOMBIES I TELL YOU!  NOW WHERE DID YOU FUCKERS HIDE MY COCAINE AND OXY COCKTAIL?

23
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 02, 2013, 10:03:17 pm »
Little note for people having problems with static spawns, with it on, sound is a much smaller issue, you can happily be blasting away with a shotgun with no worries about 50 more zombies turning up from nowhere.  Poke around outside towns till you find a gun or 2 and some ammo, then go into town making a bline for gun stores.  If you have a vehicle then just drive right to the store, get out and start shooting till everything is dead. 
  (I play static with ranged chars, high PER.  Melee just takes too long)

24
Other Games / Re: Banished: 3d Village-builder with survival elements
« on: April 02, 2013, 05:04:48 am »
Every time a new dev shows up on these forums they make the mistake of asking what features we would like.  As one, the DF forumites steeple their fingers, narrow their eyes and say quietly 'all of them'

25
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 02, 2013, 05:01:22 am »
Easy way to burn alot of corpses is to find the ones with burnables that drop with them (clothes are good) then apply your lighter to them.  It will still leave alot for survival training, but will clear plenty in quick time.

26
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 01, 2013, 10:53:55 pm »
   Yeah I butcher every zombie I kill as well. It not only helps get your survival up but also prevents any future necromantic accidents. Even when I am trying to go quickly I make sure if I kill any really hard zombies I chop them up.
Burning and acid work as well and they are quicker and take no xp

27
Other Games / Re: How did you last die?
« on: March 26, 2013, 02:51:19 am »
Running through town blazing away with my shotgun, eyeballs spinning in my head from adderal, cocaine and caffeine.  Zombies swarming from all sides I spot a truck.  I jump in and put the foot down while zombies are smashing the windows in and crank it up to 80mph running over Zs like its cool.  Turns out that is too fast to drive around town with 0 driving skill.  Plowed into a building and died.

  Cataclysm.

28
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 26, 2013, 02:46:20 am »
I mark any place I find worms as a nogo on my map, its just too nasty.

29
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 23, 2013, 10:55:32 pm »
Recent events have caused me to regret my policy of burning and melting every zombie corpse I can find with acid and fire.

30
Other Games / Re: How did you last *own*?
« on: March 23, 2013, 09:11:54 pm »
Not gaming, but gaming related.
Knocked out a guide for playing TF2 engineer on steam, expected it to get a few views then fade fast.  Its now 2 weeks since I put it up and im expecting it to hit 10000+ views within the day.

  COWER BEFORE MY MIGHTY EPEEN!

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