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« on: September 29, 2022, 06:16:56 pm »
Yeah, I played a pre-release version and the control cap was much more generous, similar to the demo. By the time we were doing anything interesting in space, every nation had been claimed by some group or another, which kept things, if not entirely interesting on earth, than at least more active than now. They drastically reduced the cap, to the point where i opened my old save and was losing almost 1k influence a day, where I was just a hair above 0 in my old save.
The game has potential, but right now the early-mid game just isn't interesting enough to keep me engaged, and this is coming from someone who loves grand strategy games. By the time you get to the spot where you can do anything interesting in space, you've already sunk in enough time that the agent game on Earth has grown deeply tiring, and it never ends; there's no way to get rid of an opposing faction as far as I'm aware, so you're just defending your points and clearing alien nests ad infinitum until you get enough control point cap to nab another nation. I've been interested in playing the EA version to see what's changed, but after playing through a few turns I just can't muster up the motivation to trudge through the early game again, especially with the control point changes.