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Messages - Glloyd

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31
Before I waste more time, I think I'm going to need to be skipped. I just don't have the time to commit to this like I wanted to right now, and I've barely had a chance to play since I picked up the save. I'll post what would've been my first entry, which wraps up my previous turn and provides the hook for what I would have done this turn (which I'll still do when I play next), but I think it's best to just pass the turn to the next person and continue on. No need to upload my save, I haven't done much besides pop in as my necromancer character and take a few screenshots, so you can just use QD's save. I do want to do this turn at some point though, so add me back to the list please. I know for a fact I'll have more time whenever it comes my way again, I'm just extraordinarily busy until mid-May.

Sorry for pulling out like this! I was looking forward to what I had planned for my turn, I just don't have the time for it right now unfortunately. Good luck to the next player!

32
Sorry! I picked up the save, I will get started on it tomorrow.

33
Other Games / Re: Mount & Blade II: Bannerlord
« on: April 01, 2021, 02:32:36 pm »
I agree with you Nenjin, to a point. I hardly ever played vanilla warband, so for me, Bannerlord in its current state scratches just enough of that Mount and Blade itch to make me want to go play modded warband again. But then I actually go play modded warband and the basic gameplay systems are so much clunkier than Bannerlord that it's just frustrating to play because I want the smoothness of Bannerlord. I've pretty much resigned myself to waiting to play any Mount and Blade until Bannerlord gets some good mods, because neither is really satisfying right now.

34
My turn is rapidly approaching, and I'm very busy right now, so would it be possible to bump me a couple turns down the list? I still want to take my turn, I just don't think I have the time for it over the next week or two.

35
DF Community Games & Stories / Re: Museum III adventure game
« on: March 15, 2021, 03:02:24 pm »
How's it going NGN? Looking forward to hearing more about the bear man and his cougar-biting comrade.

36
DF Community Games & Stories / Re: Museum III adventure game
« on: March 11, 2021, 03:01:10 pm »
Great final entry Bralbaard. You may actually be immune to burning, because the way burning kills you in DF is through blood loss, which is no longer an issue for you. I'm not sure if it's something you'd want to test though, because you never know with DF.

37
DF Community Games & Stories / Re: Museum III adventure game
« on: March 10, 2021, 10:55:05 pm »
Question: can you take a site in the name of your civilization in adventure mode? What happens when you claim a site claimed by another group/civ? Do they attack you until something else happens or what? Can you give a site to a group you're not a part of? Does taking the site change your group affiliation?

Yes. I did that multiple times as Iden, that's why the Walled Dye owns all those villages in the north. If you claim a site claimed by another group, you can sometimes take it over by claiming the site then killing the site leader, that's what happened with Pis. He was the site leader, then Iden killed him and and Iden briefly became the lord before he burned to death. Taking the site doesn't change your civ affiliation, it makes you lord of a new group under that civ.


Great first post nogoodnames! Looking forward to reading more!

38
Other Games / Re: Stardew Valley - Harvest Moon type game for PC
« on: March 10, 2021, 12:03:59 pm »
I burnt out in the mid-late game of Portia similar to how I burnt out in Graveyard Keeper. Portia's less grundy, but for both games by the time you start hitting the late game, everything just feels so repetitive and grindy. Portia also had a very uninteresting cast of characters, and an art style that I wasn't too fond of. The enemy designs were particularly ugly, and felt incongruous with everything else in the game, almost as if they were bought from an asset store or something. The combat was also garbage. Not that Stardew's is great, it's serviceable, but my bar is higher for 3D games when it comes to that. That said, I did have fun with the first 10-15 hours of it. You do a lot of mining, but I didn't mind just zoning out and listening to music while doing it. It was definitely more relaxing than the grind in graveyard keeper.

I've yet to find something in this genre that really grabs me like Stardew does. I've put well over 100 hours into it and played through it twice, once alone and once with friends, and I can always come back to it. I'm not a fan of grind, and it never really felt like Stardew had any grind, but so many of its competitors make that a focus as a way of artificially inflating the length of the game.

39
DF Community Games & Stories / Re: Museum III adventure game
« on: March 09, 2021, 07:07:07 pm »
Has anyone else had any issues loading the save in legends viewer? It doesn't seem to want to load the legends_plus xml for me.
Just did an exportlegends all, and it seems to be loading fine on my end.

EDIT: We moved onto 47.05 after the Site Corruption Crisis, IIRC.

What version of legends viewer and dfhack are you using? It wasn't loading the legends plus for me so it wasn't showing any of the names for artifacts or anything. I wanted to see where some of the artifacts from my turn as Iden ended up. Whatever happened to the emerald crown of Emeraldcrown?

40
DF Community Games & Stories / Re: Museum III adventure game
« on: March 09, 2021, 02:11:02 pm »
Has anyone else had any issues loading the save in legends viewer? It doesn't seem to want to load the legends_plus xml for me.

41
DF Community Games & Stories / Re: Museum III adventure game
« on: March 05, 2021, 04:39:25 pm »
Great first entry Bralbaard! I can't believe Slenshi and Amsir are still alive, they were old when I found them on my first turn hanging around Eric's corpse, which was 40+ years ago ingame. Amsir's gotta be pushing 90 by now.

42
DF Community Games & Stories / Re: Museum III adventure game
« on: March 05, 2021, 02:25:03 pm »
I briefly visited both towns in my first turn and wrote about them here: http://www.bay12forums.com/smf/index.php?topic=175875.msg8180556#msg8180556

Streammartyred is the one surrounded by massive game crashing refugee camps, and the streets are mostly empty because the whole population is in the camps. As for Scarletbronze, I don't remember too much out of the ordinary there, but I think it's full of were-mammoths now from Raki's rampage

43
DF Community Games & Stories / Re: Museum III adventure game
« on: March 03, 2021, 12:05:26 pm »
I'm surprised that the elves are multiplying. At least staying at the same level. And in a dying world, that's about all you can hope for.
It's arguable how dying the world is. It's been strongly implied, if not established, that pop drops are bugs caused by PC adventurers loading previously "quiet" and "abstract" parts of the map. Other reasons may be the constant wars with the goblins, at least those the PC stumbles into. Also the necromancer creations are probably running amok too.

Not entirely, population levels still haven't recovered fully from the triple whammy of Raki/Iden/Urus, so players are definitely having a noticeable impact on the world. I think the elves have been spared by virtue of most of them living in the far northeast corner of the map, where not many adventurers have gone. But either way, even if much of the population drop is from bugginess, it still plays into the lore of the world, and the feeling that it's dying.

44
DF Community Games & Stories / Re: Museum III adventure game
« on: March 02, 2021, 05:44:51 pm »
If Monkeycurse is fixed, you can probably also add Raki's mission back to the main page.

45
Other Games / Re: Stardew Valley - Harvest Moon type game for PC
« on: March 02, 2021, 12:57:33 pm »
Yeah, the trailer just looks so bland and uninspired. One of the shots is functionally identical to a shot from Stardew's trailer, except in 3D. The combat also looks laughably bad. Bad enough that I'm surprised it's even in the trailer at all, or the game for that matter.

This is only vaguely related, but I'm surprised that games still do well on Kickstarter. It's wild to me that people still back games on there, let alone that this bland looking game from an unknown dev team picked up that much in funding.

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