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Topics - TD1

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16
DF Gameplay Questions / Retiring an Adventurer
« on: May 24, 2014, 11:51:55 pm »
I usually stick to Fortress mode, but I went to a long-abandoned fortress of mine, only to find magma locking entrances, and bridges in others. I really want to get the candy inside. So, if I retire my adventurer somewhere, Reclaim the fortress and dig a tunnel through before abandoning again, can I pick my adventurer up exactly as he was, equipment and all, after I do so?

Thanks in advance!

17
General Discussion / The Insult Thread
« on: March 15, 2014, 09:37:54 pm »
Exactly what it says on the tin. If you have any (Non swear) insults that you would like to share, do so, but this is for the most part based around the Insult Generator.

Post what you get.

If you are posting your own insult, it can have nothing to do with race, gender or religion. Let's maintain our taste. If you want to rant about an insult someone threw your way, be free to do so as well- but again, keep it clean. I know, I know, hard to keep an insult clean- but hey, let's try! If we call it Science, it may just succeed!

Here's the insult generator: http://www.insult-generator.org/

Happy (Benign!) insulting!

18
DF Gameplay Questions / Goblin escaping with dead child.
« on: March 15, 2014, 03:29:53 pm »
Em.

Do Goblins tend to steal child corpses?

I have one with a corpse in its bag running across the map...

So confused. If that child comes back in a later siege...

Edit: I should say that the Goblin first of all killed the child, then stuffed it in the sack.

19
DF Adventure Mode Discussion / Vampire to Werebeast.
« on: January 29, 2014, 12:49:47 pm »
So, I was attacking a hydra when it ripped off my arm. That was fine, I continued to kill said hydra, with said arm. However, the giant I was attacking later took the other arm, and broke my back, crippling a multi-legendary adventurer. He is a vampire. Is there any possible way that he can become a werebeast to heal himself? Really, all he can do is push his enemies, dodging their blows.

20
Creative Projects / 3 poems about sleep/night.
« on: January 14, 2014, 06:57:53 pm »
Well, I was told I should post one of these somewhere, so I may as well post all three.

The sword is drawn and drips with blood,
A creeping beast grapples you,
The hills collapse, the world blinks out,
And then a sight runs you through.

The sun in brilliance shines on high,
Above a meadow in the hills,
And lakes with sweeping vistas shine,
And water wanders as it wills.

These are the sights plaguing you,
Blessing you with brilliance.
They scare, reveal and hide the truth,
Then turn to smoke incense.

Traitors! Hated spawn of death.
Revealed only in sleeps embrace.
Angels! Wings of ivory,
Kissing your lips farewell.

Forsake not sleep. It changes its tune.
The song it sings differs for you.
But in it lies, with angels’ cries,
A different worldly view.
-------------------

The sun must set ere night can come,
The moon must sink ere day’s begun.
And in the vales and dales of man,
Of sun and moon the songs are sung.

The moon is told in tales of woe,
Betrayed by brother sun; her foe.
The sun is sung in songs like fire,
Which flicker; spools of golden wire.

Like us their paths diverge and join
In meetings brief upon the road;
Our roads are brick, theirs are light,
And yet we meet, and fleeting split.

-------------

When dreams like treacle haunt you mind,
When night becomes so far from kind,
As shadows haunt your sleeping hours
And claws await in midnight towers.

The clock will chime your last breath,
The world will tremble with the shock,
As into night your mind descends,
Your dreams a key, your sleep a lock.

The monsters prowl the outer world,
A land of false reality,
A place where all falls to doom,
While you lie sleeping easily.

Forsake your shade, you wretched one!
Your dreams are webs deceitfully made.
Do what you can, brush them away!
Remember what was said;

The clock will chime your last breath,
The world will tremble with the shock,
As into night your mind descends,
Your dreams a key, your sleep a lock.

21
DF Modding / Question-Headless horseman?
« on: September 29, 2013, 01:05:23 pm »
I'm trying to mod these as a siege race but, being a complete and utter modding noob am uncertain how to. I was thinking of just copying humans and removing the head, then making horses their mount, like siege animals for goblins...My problem is I don't have a clue how to do it. I looked it up but found nothing. If someone could tell me how to do that or has a better idea, I'd be thankful if you told me.

22
Creative Projects / Forked Valley-The Book (If you can call 17 pages a book)
« on: September 28, 2013, 07:28:57 pm »
OK, only 17 pages, but a lot of thought has gone into it. It is/will be a fantasy book. So, those who flinch at the word fantasy, look away now! Alright. I'm really just posting this to see what sort of reception it gets as you can't really ask friends or family, as they are biased. Or enemies, for that matter, but they're biased in a completely different way. Anyway, here is the first proper bit (there's some pages about gods and the main character being found as a baby before this)

Chapter One
 A plume of misty breath rose from him and drifted upwards, but he didn't stop to admire the way it danced around the branches as he normally would. He was here on a task, and he wouldn't be diverted. The only things he held as real at that moment were the bow in his hands and the arrow ready to take flight.

            There! A flash of tawny brown, easily missed in the murk of the surrounding forest, hovered at the edge of his sight. He didn’t move and neither did the beast. Its head slowly moved from side to side and its nostrils were flared. It sensed the danger. The time to act was now. Like a suddenly released spring he sprang into action and twirled on the spot, releasing his arrow on pure instinct alone. It was over in a second.   

             With a strangled cry the creature dropped to the ground and started thrashing, its kicking unnaturally loud after the silence of his stalking. The bowstring slapped against his leather armguard and he landed lightly on his feet. Quickly, but not so quickly as to make any noise he moved towards the doomed deer. His red-feathered arrow sprouted from the animal’s neck. Knowing it must be in        terrible pain he drew out his slightly curved hunting knife and ended it. Nothing should have to suffer without cause. All he hoped was that his cause was great enough to merit a death, even if it held off his own. They needed the food.

As he straightened up, wiping the now blood stained blade on the grass beside the carcass, he saw other fleeting shapes bounding through the undergrowth. If he were to inhale deeply enough he could almost imagine that he could smell their fear. With a sigh he let them go. Not out of compassion, which a hunter could not afford, but because there was no way he could carry two dead deer home all the way from the forest.

Casting his gaze around the clearing that the deer had been grazing in he decided to bed down there for the night. The circle of sky he could see through the reaching branches was further obscured by the craggy faces of mountains rising up all around him, but he was used to living in the shadow of mountains. You got used to it if you lived in the Forked Valley. He pitched his tent under the spreading branches of an ancient oak tree, limbs pitted with long exposure to the elements. Sometimes he felt like that tree, weighed down by responsibility and weathered by his life, though still young and with few years behind him. That’s what being poor did to you, he supposed. If they had had any money he wouldn’t be here, wet and cold in the forest with night slowly pressing in on him. Like everyone else he would have bought his meat from the butcher, no need to trek leagues into the forest for stringy meat from wild animals. But that was how the world was, he thought glumly. After unstringing his bow, butchering the deer and packing away the meat he rested his head against an exposed tree root and, wrapping himself in his cloak, sank into a fitful sleep troubled by dreams of bloody knives and screaming deer.

He woke early in the morning, eyes crusted with sleep and soaked to the skin. It had rained heavily during the night, the oak’s leaves proving insubstantial shelter from the deluge. Groaning, he tossed his saturated cloak to the side and stood up. He had a day of walking ahead of him in order to get home. Rekindling the fire he had lit the night before he gathered up his cloak and set it near the fire. From all around him came the sounds of the forest coming to life and the drip-drip of water falling from the limbs of trees. For all his wet clothes he wasn’t miserable. No, he felt at one, happy to be in the woods alone with himself for once. The worst part was over, he had done the killing and now he felt that he could enjoy the peaceful walk home without the thought of hunger hanging over him. These were lean times and it seemed like there were less deer than usual. What he was carrying would last him and his father five weeks, if they were careful. That was enough to put a spring in his step.
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Also, given that this forum is mainly dedicated to Dwarves, I may as well give a bit of their background in my book. They were created and ruled over by the evil god known simply as the Silence. They had their lavish mountain halls dripping with gold, but because of this were soft. Over time they grew to resent having to part with the amount of gold they paid in taxes to the Silence, and denied him his money. In a rage he killed many of them and they were forced to flee from his land and into the surrounding lands of friendly man. There they wandered for two centuries until their splintered race came back together in a new mountain hall dug far from the Silence. Here they forged steel, not gold, and vowed vengeance on their creator.

Also, there will later on in the book be a poem which refers to the history of the Dwarves. It is not done yet and still needs some editing, but here it is so far:

In halls of Gold 'neath mountains old
There came a light which rent the night

It sang to me, a glimmering hoard
Gold and Jewels I was their lord.
I recalled dreams, of Dwarven things
Like gleaming swords and golden rings

The Silent Dwarves were master smiths
Their art lost to times murky mists
They dwell under another dell,
Honour all they've left to sell

Far from home they delve new deeps,
They make now strong and sturdy keeps
No more Gold from the forges old,
Not for halls of the Dwarven bold

And yet I stand in halls of Gold,
Yellow streams turned hard and cold
Beaten bright by the hammers might
Amidst flying stars made of light

Their halls are sombre and sad,
The Silence run rampant and mad
Blood of the dead stains darkly red
Floors which the olden Elders tread

Floors Elders tread, in olden days
Lit by globes with unearthly rays
Hanging high under ceilinged sky
While below merchants their wares cry

They cry! They cry! Their days are done
spat from dark to the cruel sun
hunted, hated, persecuted
Wealth and health both sadly wasted.

They made their way through vale and field
To a place where their wounds healed.
Grass and ground trembled to the sound
Of Dwarven picks in loamy mound

And yet I stand in halls of Gold,
Yellow streams turned hard and cold
Beaten bright by the hammers might
Amidst flying stars made of light

Hammer strikes on metal again
Shaped beneath the Dwarve's strain
Olden glory from a story,
Rage hotter than forges fury

Gonna be 4 more stanzas when it is done, and probably a few changes as it still isn't quite right.

There are similar races created by the Silence, such as the Aloges, a race of water-women who drown men foolish enough to go near their lair, but I haven't gone into much depth on them yet. Anyway, just tell me honestly what you think. Bad comments are as appreciated as good ones. I would like to know if I should look at this as a hobby or as a future publishable work, so all comments welcome!

23
DF Gameplay Questions / Adamantine Pick-Any Use?
« on: August 29, 2013, 04:13:18 pm »
Hey, I just got my first pick artifact (made of adamantine to boot), and I was wondering if it would be of any use in my military. I really hope it is. It is decorated with Bauxite half-moons. In other words, blood red half-moons.


24
DF Gameplay Questions / Necromancer Capture
« on: April 28, 2013, 11:50:36 am »
Hey,
Recently I got a necromancer siege. Hordes of zombies,the normal. What I really want is to trap a necro (There are four on the map) in order to get a training room set up.
To further this end I built a path to the nearest necro and tried to get him in, but it didn't work. He just stands near the there while zombies pour in around him:
Spoiler (click to show/hide)

Any help? Also, if anyone has tips (No atom smashing) as to how to deal with 200 zombies please tell me. Wouldn't do to catch the necro then be unable to get out of my fortress cause of the zombies :S

25
DF Gameplay Questions / Werebeast + baby=?
« on: March 18, 2013, 12:08:36 pm »
Basically, I got a werebeast attack, killed it fairly simply but it bit a dwarven baby. Will this baby turn into a were beast later? I know grown dwarves do, but I'm at a loss as to how I would contain it. It's mother died in the last gobo siege and it was crawling forlornly towards the gates when the attack occurred, so I can't command the mother, and the baby it would be carrying, to go into "storage".

Also, the baby managed to get into my fortress before I read the combat report and realised what had happened. If it is infected how do I contain it?

26
DF Modding / Very Simple Mod Noob Question
« on: March 13, 2013, 12:46:18 pm »
Hi. I recently decided to try my hand at modding. So, as my first task I settled for something simple, just a simple edit of an already existing creature. This was going fine, I ended up modding ravens that shoot webs and are hostile towards dwarves. The main problem with this was that I wanted to breed said creature without the hassle of eggs. How would I get ravens to give birth? Also, the ravens are producing a load of webs, how would I make it so only a few webs are created? Any tips that can be given would be helpful as well, as I am completely new to this type of thing. Thanks!

27
DF Gameplay Questions / How to get a dwarf unconscious
« on: February 19, 2013, 05:23:38 pm »
As the title states, I want to know how to make a dwarf unconscious so he will be trapped in a cage trap. I have so far built a 4 z level tower with cages at the bottom but it only makes Urist McUseless a bit grouchy...how high would I have to make it?

Just in case anyone wants to know, I want caged dwarves in order to dump them in a pit with a goblin were otter. Just for a bit of !Science!

28
DF Adventure Mode Discussion / Standing?
« on: February 18, 2013, 12:20:31 pm »
Hi, I can't stand in adventure mode after an unfortunate but undoubtedly Fun occurrence. Can anyone tell me if there is a way for me to walk again? It is a spinal injury I think.

29
DF Gameplay Questions / Burrows not working?
« on: February 13, 2013, 01:24:08 pm »
Hi. I've had this problem for a while now, and I finally got annoyed enough to ask. When I add a dwarf to a burrow he doesn't necessarily go to it, but sometimes just stands in the spot he was in when I added him until I un-add him from the burrow. I don't understand, because when it is a civilian alert everyone obeys. Any help is appreciated, thanks.

30
DF Gameplay Questions / Hydra not Moving
« on: November 10, 2012, 07:29:24 am »
I just got my first hydra attack, but it doesn't do anything. It just sits at the edge of the map. It definitely has a path to the fortress. I just want it to attack and get trapped. Also, on a somewhat related note, when I have goblin sieges I tend to have an entire unit just sitting back somewhere random on the map, and just waiting until all their buddies are dead. This may have something to do with me raising drawbridges and cutting of their path? I have to send out my troops for !!Fun!! and they don't like it. Any help appreciate(I really want hydra pets)

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