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DF Gameplay Questions / Re: Advice on defense needed
« on: May 29, 2012, 09:26:56 am »
copper war hammers should be good too, and copper giant spiked balls for traps
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It needs to be the right size for dwarves to wear, and you need to have the right kinds that they want. Look at their thoughts, they'll tell you what they're missing.
How does one go about making child sized clothing? I'm turning out all kinds of clothes at a stupid rate, but my children are still tantruming over clothing.
So, without some modifications, they don't breed? That's too bad, since tinkering with the raws myself seems cheating :DDD
Also, maybe too much hassle. If you already have steel, having a leather uniform underneath all that gives very little additional protection. Adding a single leather robe or dress should be sufficient for the cases an unprotected area is hit.
zzezz wrote: Chain him outside your fort in a remote location and next time theres a siege he'll be taken care of by the goblins at no extra charge.
I tried this but without success. How? You can only link animals to chain not dwarfs. At least I do not know how. I tried all options, but I could not figure out. I would like to try to put my vamp there for facing the next siege on a chain.
Please advise. Steve
Caps and masks were reciently made shaped, so that can no longer be worn with a helm
Dig a channel around your embark, leave the slopes in place. Fill the channel with traps, then build a drawbridge that opens sideways instead of to the top or bottom. No caravan, drawbridge is up, things need walk through the trap channel to get in. Caravan comes, lower the drawbridge, caravan passes over it. Or would that not work? I'm new.