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Messages - Bobnova

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661
DF Adventure Mode Discussion / Re: How have you been dying recently?
« on: June 11, 2012, 12:06:36 pm »
(First post, woot)

I was playing Genesis 3.29, and getting really in to crafting fancy armor, and I had a moment where I thought this dwarf was going to go far in the game.
Then I while crafting I seen "Conjure Fire Bolt" so out of curiousity I clicked it.
Checked my inventory, and yay free bolts. I dropped all my old conventional bolts and decided to move on.
I walked one space, and burst in to flames and melted in to a little dwarf puddle.
I guess they weren't kidding when they said "Conjure !!FIRE!! Bolt"
Holy hell that's funny.



For me:

First game:  Kobold hunting party in the wilderness.

Second game:  Bogeymen. Was peeved by this one, I was doing quite well.

Third game: Kobold criminals in the basement of a cathedral in a dwarven city.

662
DF Dwarf Mode Discussion / Re: Wonder how most forts fall?
« on: June 11, 2012, 11:40:05 am »
I've lost two so far I think.
First one was due to a tantrum spiral that was due to a goblin siege. Shutting the drawbridge to keep the gobgobs out (military? What's that?) turned out to be a bad idea. Largely because the only water source was outside. Whoops.

Second one was due to a tantrum spiral that was due to a goblin siege, in this case i had to shut the drawbridge with too many dwarves still wandering around outside. They all ate it, as did the outdoor pasture. I had indoor plumbing this time, but screwed up my pressure calculations and flooded the hospital and dining room.
The siege I got rid of with traps, but finding a dozen dead farm animals, a bunch of cats and dogs, some children, a baby or five, and a dozen dead dwarves soured the population on sanity. I abandoned that one before it had a chance to completely grind down to nothing, it was too depressing.

Third fortress is still going, it has weathered no fewer than two tantrum spirals, a couple seriously massive gobgob/troll attacks, and has so many piles of equipment from dead dwarves/goblins that my FPS is suffering. I need to find some magma to fry the stuff with, or just stack it under an atom smasher. Nobody seems to be willing to haul it though, which makes things difficult.
I expect this one'll die from boredom, or a titan.


I voted goblin siege, as that was the initial cause in both cases.



Actually there was a third I forgot about, I didn't play it very long.
Had a wonderful embark site right near a cliff, had a river, peaceful, tons of metals, huge amount of iron ore and coal, and a glorious 10 z waterfall on the surface.
Dorfs kept turning up missing. After loosing six of the seven+first immigrant wave, I had a sudden thought.
Sudden thought: Dwarves don't swim well.
Sure enough, six corpses at the bottom of the waterfall.  That explained that, a bit late.

663
DF Dwarf Mode Discussion / Re: A typical dwarven family
« on: June 10, 2012, 09:43:38 pm »
I was going to suggest having her station under a drawbridge.  Whether that's ideal or not depends on how many other relatives she has though, you'd want the entire family tree under there.

Sending her after the entire wildlife population of the map sounds good too though.
The OP is trying to Improve her mood, not kill her.


All of a sudden I'm getting a feeling of sickness in my gut...

That's what taking on all the wildlife is for, all dwarves love killing things right?



My (limited) experience has been that dwarves don't recover well from such things. I think I've managed to coax one (1) dwarf back from the brink after loosing a child. Intentionally, at least.  That said, usually half the fortress is loosing children at the same time due to Urist McNutjob. That doesn't help.

664
I decided to take a crack at it even though my save wouldn't be accepted (I do enjoy a challenge, it's its own reward at times) if I made it. Just finished adventure game I'd managed to cross most of a random map in, figured I had a chance.

I started in late winter of 10 in a dwarven town in the south, and in late winter of 10 I decided to check out what I took for a friendly cathedral to see if I could get some better gear in there. I did in fact find some better gear, a crossbow and an iron pike from a Dwarven corpse near the stairs. I found the presence of a corpse somewhat odd, but what the hell? It's a friendly town, right? Rather than Dwarves the cathedral houses kobolds. And now, my corpse.
What kobolds are doing in a cathedral is beyond me, but there they are.
(Did some reading of earlier pages in this thread, looks like it was uggi that I got the crossbow and pike off of. I didn't make it back up the stairs before suffocating due to an iron shortsword)

All in all I found the experience highly entertaining, though it'd be even better to be on the official list so as to have a (one line...) place in history.

I eagerly await further quest logs!  (regardless of whether I actually get to play, I'm enjoying reading about it all quite a bit)

665
DF Dwarf Mode Discussion / Re: A typical dwarven family
« on: June 10, 2012, 08:23:45 pm »
I was going to suggest having her station under a drawbridge.  Whether that's ideal or not depends on how many other relatives she has though, you'd want the entire family tree under there.

Sending her after the entire wildlife population of the map sounds good too though.

666
I'd love to give this a go as well.
I'll almost certainly die on the way to the fortress site, but who knows?

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