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Messages - Fallatus

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136
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 27, 2015, 05:36:11 am »
Hmm, Lets see.
Star with "Unified Nuclear magical theory" Then "Conservative antipathy laws." After that "Willpowers that be" And then "Greater pantheon origin" and lastly "The Dea, Diabla, and Draconic", So all of em basically.
Or just take em in whatever sequence that would give the greatest clarity i guess, Your choice.



Also, I'm not so sure we should trust those guys, They sound as if they are the same ones attacking the city before(?). So get ready a spell that will take over their drill and turn it on them, Just in case.
Do you have a spell that can sense motive? If you do use it on those guys. You do have a way to remote cast spell after all, Don't you?

137
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 26, 2015, 05:13:15 am »
"What on earth are you talking about? Stars are made of a variety of things. Large masses of porous metal or magically reflective material Absorb a certain amount of ambient magic before collapsing in on itself under the strain, Creating an inverted magical vacuum, Forcing several thousand Spiritual entities across 4th dimensional space to be sucked inside of the Star in question, Creating a near limitless supply of light, or other types of radiation, along with a constant Stream of magic radiating out of it until it is destroyed. Gasses would never be able to generate the amount of gravity necessary to incite fusion without destabilizing its own thaumic field with vibrations and ultimately collapsing into a supermassive Leyline."

"Even if it were so, that sounds like it would be a hellish existence, you could only live a few Trillion years before Your own star ran out of energy and either blew you up or froze you forever. making the development of life a 1 in a million scenario."


...

There is.. A lot of differences between here and there. Hehehee, Lets find out, EVERYTHING. C:

Valeric, We may require more information about the inner workings of your universe. How everything works and such, Mostly the basics. Unless we have already had this explained and i am merely scatterbrained.

138
Forum Games and Roleplaying / Re: [ISG] - Crashed.
« on: April 25, 2015, 11:35:54 pm »
>If he asks how we got here try to say it was a "gate glitch" or whatever rose said it was.
Also, panickly ramble at the speed of sound if showing signs of aggression, Then optionally break down (acting?) as the full force that you might never get back home hits you like a star of bricks.

139
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 25, 2015, 11:25:26 pm »
Wait waitwaitwait Wait, Back up a moment. You said this worlds star is made of gold? like the material? or is it metaphorically speaking?
If your sun IS literally made of gold could you explain how it came to? Normally stars are composed of gas of such immense amounts its own gravity allows it to initiate nuclear fusion, The force of which pushes the gas outward preventing it from collapsing upon itself. Or have i completely misunderstood how stars work?

140
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 25, 2015, 03:01:21 am »
Ooh! Can we create a eye sized ball(or an actual eye) and magic it such that it can be used as a two way communication device?(We can see and hear what is said on its end and also speak through it to whoever is on its side.)
Then place the eye in either a skeleton or shovel blight (either) and meet with those (preferably) nice people with the notes. We should also probably enchant it so that we are notified when it has encountered those people.

Also, Instruct a few minions to act as "minecarts" for Shovel blights, Transporting materials from them to us so they don't have to stop digging for a while or until they run out of ore to dig.

141
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 17, 2015, 02:58:39 pm »
I've played and seen other people play sly cooper. But what defines a sly cooper heist as different than a regular heist?
I think that for it to qualify as a sly cooper heist we gotta steal from a Master thief. That's what the coopers do anyhow, Steal from thieves. I think, It's been a while.

Also, Do we know what that causes mind degeneration from dead magic/Necromantic magic? If not, Maybe we could try to find out why and how it affects the mind. Might possibly find a loophole to exploit, Allowing us to use it on ourselves while keeping our precious mind.

142
Forum Games and Roleplaying / Re: [ISG] - Crashed.
« on: April 14, 2015, 11:36:34 am »
Have i ever told you those flashes and your art are gorgeous? Well they are.

>Survey yon surroundings.

143
Forum Games and Roleplaying / Re: [ISG] - Crashed.
« on: April 14, 2015, 05:52:26 am »
If we are ever caught and questioned about our size discrepancy just say something about it being experimental tech you can't talk about. No really, You aren't even supposed to mention it.

144
Forum Games and Roleplaying / Re: Final Stage
« on: April 11, 2015, 09:23:49 pm »
Maybe add something about our reactor being harmed and we had to scavenge to repair the leak.
Also, That we have been in suspended animation for a long time and just woke up having no idea about where we are or whats going on if that technology exists.

145
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 11, 2015, 01:11:07 am »
Could we maybe make a alchemical system of vials and pipes to store extra magic? we could even surgically implant it below our skin and tissues for concealment.
Or we could use crystals, Might even embed them into our bones.
Or maybe a mixture of both ideas into an unholy blend of crystals, Vials and pipes hidden within our body. Constantly pumping magical energies like a secondary vascular system, But for magic instead of blood and nutrients.

146
Forum Games and Roleplaying / Re: Final Stage
« on: April 11, 2015, 01:03:58 am »
Commonly, If you encounter an unknown which you do not know if is safe or dangerous you are going to be quite wary.
I vote for not antagonizing the the conglomerate which currently has a big powerful laser trained on our collective asses.
Being genre savvy in this situation is likely not doing something that defies all reason, There is such a thing as wrong genre savvy after all and i'd rather not take that chance on the offhand chance we are wrong and then proceeds with being obliterated.
>I vote life.

147
Forum Games and Roleplaying / Re: Final Stage
« on: April 10, 2015, 03:20:24 pm »
Respond to the best of our ability, We don't need to attract unneeded ire. Besides, if we (eventually) get friendly enough they might help us with our problems we can't solve ourselves in the future.
But for now, Just try to gather as much information as possible. We need to know what the gaunti conglomerate is and who they are, Any information regarding their capabilities and enemies is welcome too.
>Butter up and respond, No need to make enemies yet.
>If they ask about our parts, Then give them the "truth", Technical truths are the best after all. Fabricate as little as possible.
>If they become hostile then we employ tactics. (Not that we can't discuss their hypothetical application beforehand.)
>If all else fails, Run away.

148
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 09, 2015, 08:21:43 pm »
Could we enchant metal such that it is lightweight and then melt it down and coat the skeleton while retaining the enchant? Or would we have to apply the enchantment after coating our minion?
Also, Create a lens that makes the underlying mechanisms of magic visible.(Reveals ambient magic, Aura, Ley lines, Ect, Making them visible to our eyes or brain.)

149
Forum Games and Roleplaying / Re: [ISG] - Crashed.
« on: April 09, 2015, 08:16:51 pm »
+1 simon bricks.

150
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 09, 2015, 03:56:33 pm »
Yea, we also animated a rats fur recently IIRC. Definitely precedent for animating skin. Problem is it'd be to weak to actually influence their moments or carry their weight. Now, something with an exoskeleton on the other hand...
We don't have to control them, Merely make them incredibly uncomfortable while our influence slowly spread throughout them like a cancer.
Didn't we reanimate some living smucks finger nail at one point? or was that another story? I think i remember it saying it could spread if left to themselves.
Also, It is much harder to fight an opponent if your skin is literally crawling. Hmmm, I wonder if we could reanimate the skin of a body and then make it "leave" by ripping itself off.

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