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Messages - Fallatus

Pages: 1 ... 9 10 [11] 12 13 ... 18
151
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 08, 2015, 07:29:52 pm »
Try to infuse some earth with magic. Basically in a way that mimics something dead or alive allowing us to reanimate it. just as a test.
(Infusing the earth meaning making the magic part of it, Like a living things has magic. I'm assuming we can only revive things because it has magic in it. If not just ignore irrelevant parts.)

152
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 08, 2015, 02:38:22 pm »
I have a (probably absurd) question. Would it be possible to make the earth "dead" and then reanimate it?
Like, Infusing the earth with death energies and then controlling it, Allowing us to move large amounts of dirt and rock like it was a minion of ours.
Also, Is it possible to drain death or dead magic from an object, Leaving it free of those types of magic? Basically purifying it (and maybe storing the energy for later use.)

153
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 07, 2015, 09:18:03 pm »
Take several skeletons and shape their bones into a large drill, Then have the drill head latch onto a cart frame or something capable of forward movement and dig forwards unto freedom.
(Create a drill head made from bones. About twice to three times as large as us.)
Or take the skeletons and shape them into a worm like frame and have the skeleton drill worm spin towards freedom instead.
(A large worm composed of skeleton parts that digs by spinning .)
Also, Make sure to round up any nearby corpses for future reanimation.

154
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 05, 2015, 12:07:40 am »
Yeah, I went ahead and evaporated the overarching plot. There will be a lot more opportunities for evil from here on.

Also, The quality of the art will be low for a while since I am literally remaking it from scratch.
I guess Armok woke up, Noticed what was going on and wrecked everything. :P Wouldn't be surprised if we step out into a apocalyptic aftermath.
And don't worry about the art taking long. Just take your time, We can wait.

155
Forum Games and Roleplaying / Re: [ISG] - Crashed.
« on: April 04, 2015, 04:08:36 pm »
>Are you sure you are completely alone in here? did you see any other exits or something? What if there's some kinda super monster besides you that want to eat your brain right now!?
>AAAHH, WE'RE ALL GONNA DIE!!!
>Don't panic!
>PARANOIA!!!
>No. stop.
>AAAAAAAAAHHH!!!!!!!!!
>*Sigh*... aah...
>...
>You done yet?
>YEAH, I'M OKAY!
>By the way, There's probably monsters down here.
>AAAAHH! WE'RE ALL GONNA DIE!!!!
>*Sigh*... Here we go again.

156
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: April 04, 2015, 03:56:39 pm »
Okay! Now i have a question, Does this still follow the old story line(as told in a previous post) or has the fates shifted such that it has become obsolete?
Either way, I suggest we kick reason to the curb and make our own destiny's. Screw epic tales of good and evil, This is our tale. good and evil can take a hike, We're unbound by such simplifying and limiting terms.
Now... Lets get back to the magic. Of this awesome journey, Woho!

157
Forum Games and Roleplaying / Re: [ISG] Teovanth
« on: April 03, 2015, 04:04:16 am »
Technically, Might of stone and stone skin is the same thing, Might of stone can be used on any object and people are technically objects, Or at least, Their clothes are.
Might of Stone also gives an object the strength of stone, slowing it down. If we cast Stoneskin on ourselves, our skin becomes as hard as stone and our movement is unaffected. If we cast Might of Stone on us, all of our body becomes hard as stone, we get a strength boost, but we also gain a movement penalty.
Hmm, Yeah that does make sense.
Also, How about if the silver disc is inscribed with rift beam on one side and rift portal on the other. Or in other words they are the same spell. Depending on which side is used it will create a different effect, with beam being focused use and portal being without focus.(Pointing it towards target v.s just throwing it at our target.)
That sounds like a disaster waiting to happen.
I was under the impression that to activate these trinkets you had to say a specific chant or complete an unfinished rune or something. If that is the case, Then you would always be able to choose how the disc works. Of course rift magic has sometimes a way of messing up regardless of your intention, It is raw chaotic energy after all.

158
Forum Games and Roleplaying / Re: [ISG] Teovanth
« on: April 02, 2015, 07:29:56 am »
Technically, Might of stone and stone skin is the same thing, Might of stone can be used on any object and people are technically objects, Or at least, Their clothes are.
Also, How about if the silver disc is inscribed with rift beam on one side and rift portal on the other. Or in other words they are the same spell. Depending on which side is used it will create a different effect, with beam being focused use and portal being without focus.(Pointing it towards target v.s just throwing it at our target.)

159
Forum Games and Roleplaying / Re: [ISG] Teovanth
« on: April 01, 2015, 02:23:56 am »
Wood tablets:
Animate Wood - Causes the nearest piece(s) of wood, Dead or alive, To temporarily become a wooden golem. Animates anything from twigs and logs to still living trees. can only make golems up to a certain size, Golems usually manifests vaguely as animals (wolfs, Fish, Birds, Humans, Ect).
Purify Water - When placed in water it will cleanse it of impurity's and disease, Effects may wary on highly polluted water. Effects not guaranteed when used on anything other than water.

Marble tablets: Might of Stone - Makes an object as immovable and strong as stone itself.

Parchments:
Impart Wisdom - Allows you to transfer knowledge (something you know) of your choosing to or from a target of your choosing. Knowledge can be memory, experience, wisdom, perspective, intent, ect. N.B. Not powerful enough to transfer a lifetime of knowledge.
Eagle's vision - Gives you the ability to sense your surroundings with great accuracy and detail.
Blessing of Icarus - Forces wings to grow out of your back, Just as painful as it sounds. Number of wings not guaranteed to be in single pairs or feathery, Only functional. Burns off after a while, This is also painful.

Silver disc:
Summon rift - Opens a portal directly to the rift energies, Wrecking havoc on everything around it. Only to be used in dire circumstances or an absolute emergency.

160
Take their guns, Doesn't hurt to have some defensive offense.

161
Forum Games and Roleplaying / Re: [ISG] Teovanth
« on: March 29, 2015, 11:49:07 pm »
+1 Elementalism. Nothing quite brings fear and awe like those that control the uncontrollable.(And i ain't talking 'bout no comic books villain in control but not really in control shit.)
Besides, We're gonna need a bit of unpredictability, Plus its bay 12 to have an incredibly powerful form of magic that has a "tiny" chance at going horribly wrong.
Though if i can be as bold as to request: could our main study be in elementalism with a bit of side dish of spiritualism? you know, Just studying it a bit on the side whenever we had extra time. It is fascinating the power that comes from within, and certainly useful at times.

162
Check to see if the fan blades on the spear can be laid flat to the handle, Like helicopter blades. That would turn it into a 3x1 or 3x2.

163
Forum Games and Roleplaying / Re: You are a reawakened Tribal mask (RPSG)
« on: February 08, 2015, 05:31:03 am »
Our existence persists, No matter the circumstances. We, By our very nature, Cannot cease to be.
We were under the impression that this was a new start. But it seems we misunderstood.

Eh, I don't mind. Just do what you want. :)

164
Forum Games and Roleplaying / Re: (ISG) DR Mini: Necro-Mechanic
« on: February 04, 2015, 12:22:42 am »
Oh no.. It's most likely not actual fur, But rather some kind of fur substitute.

Would maybe a reverse teleport function though? Teleporting the matter out of the shull skull instead of in? Maybe by wrapping your magic around the skull and then either slowly "eat" your way in or instantly "pop" the head of?

165
Forum Games and Roleplaying / Re: You are a reawakened Tribal mask (RPSG)
« on: February 04, 2015, 12:18:29 am »
Reach out to our monument, Carefully. Let it recognize us. Then, Establish the old link. Allow it's information to breeze through your mind, Like the stones in shallow water. But be ready to disconnect at a moments notice if anything should go wrong.
We support moonstone's proposal but will keep casserite's proposal in mind until a later time.


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