Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - UristMcWanderer

Pages: 1 ... 12 13 [14] 15 16 ... 23
196
DF Modding / Re: Any undead survival mods out there?
« on: July 05, 2012, 04:49:01 pm »
Virus zombie: A living human infected with a virus that causes zombie-like behavior and looks.

Re-animated zombie: The corpse of a creature re-animated by some outside force.


I don't want to embark in an Evil area for this, because I don't want my refuse to attack my population.

197
DF Modding / Re: Expanded vanilla races mod- 2 Races now!
« on: July 05, 2012, 04:14:32 pm »
As far as the game engine goes currently, the AI can only make weapons from wood or metal; not stone, sadly.

198
DF Modding / Re: Any undead survival mods out there?
« on: July 05, 2012, 04:00:15 pm »
No it's not what I want. Those are virus zombies. I want living dead zombies.

199
Forum Games and Roleplaying / Re: Government: The Game
« on: July 04, 2012, 08:44:18 pm »
Yes please

200
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 04, 2012, 08:32:21 pm »
It's called hunting, and it can be really useful. Or butcher your roadkill, whichever way you choose.

Building your own house from scratch probably takes too long, and you lose much more than you gain, especially if you have an extremely limited supply of food and water in the first place (which is often the case for players like me who flee the city after the first zombie they spot). Oh, and building your own house from scratch also uses up a lot of nails that could otherwise be used to board up a house or something.
The r's, they run too fast. And I don't drive - attracts too many zombies.
The house I built was next to a pond, so water wasn't an issue. I mostly just wanted to see if I could build one from scratch.

Caves have bears in them. Bears like to eat people that go into their caves. It's hard to kill a bear with a stick. Even if the stick is heavy. Caves are not safe.
I often also find a house that's in a swamp, so water also isn't an issue for me, right up until I start hurling after I drink some of it.

Best be packing a shotgun for the fast and evasive stuff! And for the bears. A shotgun blast at close range with birdshot or the 00 buckshot kills most monsters in one hit.

201
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 04, 2012, 07:38:22 pm »
I always take Near-Sighted, Trigger Happy, Heavy Sleeper and Insomniac for my guy. Finding spare eyeglasses is a pain if your current pair is almost destroyed.

202
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 04, 2012, 07:36:59 pm »
Granted, but now the planet has a fifth hemisphere and everything is thrown out of whack.

I wish for a dwarf workforce.

203
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 04, 2012, 07:31:55 pm »
It's a pain to get food in the forest, though. Nails and axes are too rare - I've not found an axe yet, and I'm always in need of nails. I tried building my own house in the woods, with a chainsaw, but never enough nails. Also, shovels. Need more of those, too.
It's called hunting, and it can be really useful. Or butcher your roadkill, whichever way you choose.

Building your own house from scratch probably takes too long, and you lose much more than you gain, especially if you have an extremely limited supply of food and water in the first place (which is often the case for players like me who flee the city after the first zombie they spot). Oh, and building your own house from scratch also uses up a lot of nails that could otherwise be used to board up a house or something.

204
Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 04, 2012, 07:07:30 pm »
I hate to admit, but I cheat to get by, mostly by debug-revealing the map, debug-spawning a vehicle I need and debug-wishing for an ax and some nails to board up a house. But other than that, I only debug-acquire things (like guns and bullets, or medicine) when I absolutely need to.

I always look for and board up solitary houses in the middle of a forest, mostly because they're secluded from the cities so I don't get besieged by zombies, because the forest setting makes it fairly easy to defend from other wildlife, and because you always need a safe and secure home base like that.

205
DF Modding / Re: Expanded vanilla races mod- 2 Races now!
« on: July 04, 2012, 05:34:47 pm »
For the Native American race thing, just give them wood spears and bows, since that's basically what they fought with.

206
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 04, 2012, 04:47:57 pm »
Granted. But the pie vaporized in the oven.

I wish I could kill someone with my brain.

207
I think Deon's found a way to change the embark text about the dwarf/mountainhome thingy, I don't know how, though.

I like this mod, I've been tampering with it on my other computer back at home. I haven't actually been able to play DF much, though, because of the slow speed of the old Dell laptop I'm using. I'll download it and see how Corrosion'll run on this old thing.

EDIT: I also honestly don't like the reworked metal values. The value of even lowly copper is, in my opinion, way way way WAY jacked up. A single copper chop-axe costs more than an iron anvil... Really expensive, disallows for too much other supplies, especially since I'm taking three woodchoppers for my first embark with this version

208
DF Modding / Any undead survival mods out there?
« on: July 04, 2012, 04:04:10 pm »
I've been playing a zombie survival browser game called Die2Nite, and it focuses on re-animated zombies, not virus zombies like most other games. So, I've been starting to wonder if any mods are out there that turn your fortress or adventure into a battle against the walking flesh-eating dead. Can anybody help me with this??

Oh, and to make something else clear, posting something along the lines of "Go embark in an evil biome" will neither be accepted nor listened to.

209
Other Games / Re: How did you last die?
« on: July 04, 2012, 03:53:49 pm »
"Disappeared in the World Beyond during the night!"

With nobody dropping off some drugs or booze to me, as I had zero AP left, I couldn't move from the zone I  was trapped in. I even told them I had a torch and an Aimless Soul with me, too. So, when the midnightly Zombie attack came, the undead came and dragged me away, and I was devoured.

Spoiler (click to show/hide)

210
Anything interesting that might have happened to my guy?

Pages: 1 ... 12 13 [14] 15 16 ... 23