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Messages - Boltgun

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646
Other Games / Re: How did you last *own*?
« on: October 12, 2015, 06:53:32 am »
Finished my campaign with a few named soldiers.

Made Zhang the volunteer for the temple ship, then I took my main guy (unlocking the achievement for having one char survive from start to finish), Anette, BFEL the completely modded assault, Rince Wind the turbo puncher MEC and Remalle as a medic.

BFEL took many enemies out by turning invisible and surprising the enemy, Zhang shredded both sectopods for the team to finish and Rince Wind sadly did not punch anything and even got mind controlled... while he was out of ammo, so nothing bad happened. Without Remalle I would have lost half the team midway.

But the MVP had to be Anette. She mind controlled an etheral and had it throw a rift on the uber. Next turn, uber etheral tried to control her... but not only he failed but Anette's augment fired back doing 15 damage and killing him on the spot! Invasion over.

Xcom: Enemy Within

647
Play With Your Buddies / Re: X-PirateZ, Swabbie squad, away!
« on: October 09, 2015, 04:48:08 am »
Ah too bad, I was wondering if we could put the damage on the same page, this being important and all but linking the ammo directly is okay.

648
I keep considering getting this game

But my fear is it will just be another one of those games that is so tough that it stresses me out and I have to feel "prepared" before playing it again leading me to never actually playing it.

Yes, this is a stressful game, not frightening, but you will play with your guts. It is turn based so you can take time to consider actions but you will need to handle crisis situations and all your options will cost you. Sometimes you are obviously losing and have to either accept failure of roll the dice and pray to the eldrich gods that your character will make it to next turn.

On the other hand, there is no failure state, no game over screen, and you are never stuck.

649
Play With Your Buddies / Re: X-PirateZ, Swabbie squad, away!
« on: October 08, 2015, 01:27:00 pm »
Good job on the wiki, I'll add weapons from time to time.

----

Finding the recipe for electro pulse ammunition was a breakthrough in killing technology for the pirates but that did not contribute towards piercing the secret of laser ammunition. Because of this, the brainers decided to go back to the basics and figure out what they missed.

10 Jan 2602

The brainers were split into two groups. One was trying to improve the quality of life around the hideouts, while the other delved into ancient history. The runts were digging more laboratory space with their simple pickaxes and besides that, they still used the same rusty tools that they started with.

Spoiler (click to show/hide)

According to an extensive study of mutant porn, they discovered that the magical power of a female was linked to the amount of fat located in her chest. As strange as it looked, such discovery seemed possible from report of what was called 'the power of attraction'. More research has to be conducted for sure.

Spoiler (click to show/hide)

11 Jan 2602

Rifles were okaish weapons for the inexperienced to use. Those were simple enough plasteel ammo provided the swabbies with the hope of piercing basic armors. It only lacked a je ne sais quoi that a runt brought back by splitting a binocular and taping the result. It was not proved that looking in the scope made the pirates better marksgals but at least when they felt focused when they do.

Spoiler (click to show/hide)

At the same time, it seemed that mercenary gear could be made fit a gal’s body. Not only the resulting look pleased Eve Jobs-sama, but it kept its anti ballistic qualities. That was a good timing because the runts finished building a surgery lab and started to recombine these suits.

Spoiler (click to show/hide)

13 Jan 2602

After many boardings, gauss weapons started to stockpile in all the hideouts. There were so many that the runts piled crates upon crates of these magnetic guns, yet the pirates knew nothing of those. The brainers decided to explore this line of weaponry, starting with a pistol. After piercing several solid steels walls they classified the weapon as ‘badass’.

Spoiler (click to show/hide)

Mutants planned a development route taking the example from laser weapons. They may disassemble guns and maybe, one day, reassemble them before struggling for months figuring how to make ammo and get frustrated. That was a great plan.

15 Jan 2602

The Kraken was moved at Troy and was galed as intented. The base still need a leader, a figure that will rise above the others. Helen and Hecuba were the best candidates, eager to prove superiority to each other. Such attitude was approved by the Big Boss.

Spoiler (click to show/hide)

Meanwhile, the brainers keep writing about ‘the basics” and rumors told of a ‘big’ solution to the pirates ammunition problem.

Spoiler (click to show/hide)

The runts on the other hand were on more practical problems and repaired a grav unit. It was tested by strapping on a swabbie. Success was declared when the young hand knocked herself on the roof. It was not good enough however in the eye of Eve Jobs-sama. She would not trust Rince Wind to fly in her undies and get a plasma ball on her butt, training snipers took way too long to risk their lives. So order was issued to make further attempts on fully armored subjects.

Spoiler (click to show/hide)

This busy day ended with an evening of lecture about the fall of mankind.

Spoiler (click to show/hide)

As the brainer concluded her story to her captive audience alarms triggered in the intercom. Wako Base was under attack.

Spoiler (click to show/hide)

Base defense

Tired of seeing their brightest researcher disappear, the academy decided to silence the gals. The situation was dire because all the veteran gals were in the sick bay so either they fought crutches in hands or they let the swabbies handle this.

Spoiler (click to show/hide)

So the swabbies zipped their smokey suit and grabbed lasguns, the situation was indeed very dire.

Following the example of previous attacks on the base, they ran off their quarters and took position in the best defensive place of the base: the toilets. Then they torched the only way in, blocking the academicians.

Spoiler (click to show/hide)

Further south, rifle gals took position behind corners where they could have a long and straight line of sight towards the bottleneck. They exposed themselves as little as possible, taking a step to let out a few snap shots before going back into cover.

Spoiler (click to show/hide)

This tactic proved to be very effective despite a few swabbies panicking from some unknown magic. The academy personnel had to walk through fire, avoid ambushes from the nearby melee gals, get mauled by dogs and shot by snipers. None of them could move through such hazardous places.

Spoiler (click to show/hide)

The gals lost a few swabbies who could not keep their hand down and sadly they could not capture the magic dude alive. But still this was beyond anything that was expected from them. That defeat was humiliating for the academy. Praise the rookies!

Spoiler (click to show/hide)

16 Jan 2602

Once wako base was safe, Eve Jobs-sama decided to start interrogating her guests again, starting with the gals who serve the guild. The hostess told her of her wonderful country of freedom and guns, how boring.

Spoiler (click to show/hide)

18 Jan 2602

The Church of Sirius launched a new campaign of propaganda and decided to show off by flying a large golden ship. So much gold in the air was too much for the gals to resist and soon enough it was under the fire of the greedy pirates.

Crash site

The predator pushed the ship into crash landing near ancient temple whose meaning was completely lost on the gals.

Spoiler (click to show/hide)

The zealots were quickly given a taste of the fire they love so much. At the same time two bikini clad beastmasters tried to escape. A few tranquilizer shots put them to sleep. These gals made valuable slave once they got rid of superfluous, so the Big Boss wanted them alive.

Spoiler (click to show/hide)

Inside the ship, the pirates discovered why the beastmasters were not wearing their armors, pieces of their suits could be found around the craters left by the ship’s engines.

Spoiler (click to show/hide)

And outside, the cooking continues.

Spoiler (click to show/hide)

On the second floor, the pirates met the leaders and tried to knock them out. Unfortunately one had too much of a glass jaw and died on the spot, as if the fisticuffs were suddenly more dangerous.

Spoiler (click to show/hide)

And that was the end of the flying golden saucer.

Spoiler (click to show/hide)

Inside the ship the pirates found a crate of strange clothing, similar to what the gals wear in their everyday life but more expensive looking. The surviving church members told them that they confiscated this 'lingerie' and planned it to burn it in front of the public eye. This was discarded as nonsense and given to the Big Boss as a gift.

19 Jan 2602

A new swabbie knocked at the cave of booty’s massive blast door.

Spoiler: Roadkill (click to show/hide)

20 Jan 2602

The brainers kept reading about history, and discovered report about the early contacts between humans and star god in the skies. The humans did not fare well, it was a dark time before nuclear fuel and cloaking devices.

Spoiler (click to show/hide)

Weapon testing continued and quite a discovery was made; Magnums are more than impressive six shots, their brass could be filled with acid!

Spoiler (click to show/hide)

Eve Jobs-sama on her side, secretly invited the captive church reverend in her chambers. She had plans for him.

Spoiler (click to show/hide)

----

And I the poll's back at 0 so you can vote. I got great weapon research available as well as all kind of tech we did not try yet.

I recently changed computer and I think I am producing screenshot that are way too big, I'll reduce that.

Otherwise, that went well.

Spoiler: Pirates (click to show/hide)

650
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r3
« on: October 07, 2015, 03:48:39 am »
When we tracked down the issue, it was narrowed it into a bunch of anon flags inside unit.enemy, or the values inside the unit.animal.population.

The fix is there but create unit will work better anyway.

651
DF Community Games & Stories / Re: The Littlest Cheesemaker-Updated 10/5
« on: October 05, 2015, 01:17:51 pm »
Butcher: Enter the room.

Spoiler (click to show/hide)

652
hey quick question but... why are the new civs, like kobold/dwarf mode, have much less content? i can understand why if its due to hardcoding or something, but i still would like to know.
I believe mostly because they're not done yet.

Both are done, but the spirit of the reborn version is to give several civs with a finite set of feature and not slap everything possible into dwarves and kobolds. Basically quality over quantity.

653
Masterwork DF / Re: ☼Succubi☼ - Everything Succubus Mode
« on: October 05, 2015, 03:56:53 am »
There is an issue with drinks. If succubi are drinking from all the pots in your fort, you can use them for the reaction. The solution is to produce drink at the same time that you want to corrupt the prisoners.

I'll fix this soon by using other reagents, perhaps a tentacle slime and a chain/rope.

654
Play With Your Buddies / Re: X-piratez, Super Star God Puncher Turbo
« on: October 02, 2015, 05:49:35 am »
I believe I have not met any. The academy is not flying a lot around the bases.

655
Play With Your Buddies / Re: X-piratez, Super Star God Puncher Turbo
« on: October 02, 2015, 03:09:22 am »
Ah yes, it will be quite fitting for someone of my rank to hover over the battlefield and to bring to justice the rabble. One bullet at a time.

Edit: pretty sure you need to have voodoo researched to be able to interrogate star gods.

I figured so, but I still did not figure where to start. Capturing more reverends maybe?

I plan to use miniguns with antigrav units too, the best way to strip cover.

656
Play With Your Buddies / Re: X-piratez, Super Star God Puncher Turbo
« on: October 01, 2015, 01:58:37 am »
I removed the extra pictures.

I also ended with extra fat PNGs. I used to post large thumbnails from imgur but I cannot find it on their newest interface. Bah, there will be lighter jpg next time.

657
Play With Your Buddies / Re: X-piratez, Super Star God Puncher Turbo
« on: September 30, 2015, 06:07:13 pm »
The losses against the Star Gods did hurt the pirates morale. Bushmeat, Princess Axespendable,  Paladinia and Fatima Ann, names of the veterans who died at the end of the year and joined dozens of anonymous gals into an early grave. One thing for sure, nothing will be the same.

Spoiler: NSFW warning! (click to show/hide)

Fighting mercenaries, smugglers and other entities pushed Eve Jobs-sama to question what really made a pureblood. There is obviously a little of alien DNA in everyone and only the humanists deploy efforts into breeding that DNA out. The more the pirates explore the world, the more it seemed that purity is just a lie, merely a hereditary social status.

Spoiler (click to show/hide)

2nd Jan 2602

The Big Boss was caught by a runt daydreaming about the social hierarchy. While she spanked the offender, the others described her a plan. They have a lot of anti gravity units salvaged from the dead guild pest control manager. Like any machinery, those can be repaired for use by the gals.

Spoiler: NSFW Warning! (click to show/hide)

This caught the attention of their leader. She had only one good sniper, Rince Wind, and she could thank the Bonaventura’s top hatch for her successful career. Ivanaya Dogobitch gave up when she finally realized that she could not hit a barn from a meter away and went for much safer weapons, like flamethrowers.

Now if the snipers could fly, they could reach a roof and start picking heads off. Genius.

And good news never came alone, after breaking many laser weapons, they found out how to put them back together!

Spoiler (click to show/hide)

4 Jan 2602

The pirates needed fresh blood and fresh blood they got.

Spoiler (click to show/hide)

There is two in particular who stood out. Mother Oab was quite a muscular gal and Natty Compa was a fit gal who knew more or less how to suture a wound.

5 Jan 2602

Wako base detected a scouting ship flagged by no less than the Star Gods themselves. It might be the time to take a little revenge on them.

The predator launched and fell on the ship like… a predator. The skyranger then took off to get some Star God booty. The two pirate crafts honked in their radios when they crossed each other.

Spoiler (click to show/hide)

Once again, the Star Gods employed cyclopean creatures to protect them, and they proved to be tough. Really tough.

Spoiler (click to show/hide)

Surrounded, the purple aliens defended themselves by shooting strange energy from their eyes. Instead of causing harm, those shots melted armors faster than acid. Power armors fell apart and TAC armors quickly turned into puddles of juices. The runts sure had a bad time repairing that.

Spoiler (click to show/hide)

But the pirates were prepared and picked their best gauss weapons. Nothing resisted these guns so far. It took also an entire clip every time but one by one the cyclops fell, dead or unconscious.

Spoiler (click to show/hide)

If the leading Star God was nowhere to be seen, its presence felt heavy. Ivanaya quickly panicked at the invading mind and stood defenseless in front of a swabbie who shot her with her laser rifle. More afraid than hurt, both gals were disarmed. And stayed out of combat.

While the gals were running in circles outside, Helga Kraus tried to breach inside. But the Cyclops, fiercely loyal to their master, blocked the entry with their bodies.

Spoiler (click to show/hide)

Both sides entered a tedious war of attrition. Once a gal was stripped nude, the cyclopean beam would attack the skin, not with great effectiveness but losing clothing in front of an enemy who would not die quickly enough, added with magic attacks from the Star God, really put the gals resolve under stress.

Badly wounded, with nothing but her gauss musket in one hand and a piece of plastasteel to cover her private parts in another, Helga finally broke through. The Star God tried an impromptu guerrilla, picking off a couple of gals with his plasma pistol but he could not compare to angry and naked gals with cattle prods.

Spoiler (click to show/hide)

The Star God was quickly trampled by the angry crowd. They did not kill him however, Eve Jobs-sama had plans for such an enemy.

Spoiler (click to show/hide)

The evening, all the three bases partied with barrels of X-Grog and reaper meat. The gals had a vengeance and now hold a god in captivity. The Big Boss was eager to know what galactic secret she would learn from him. She hoped for big guns.

Spoiler (click to show/hide)

6 Jan 2602

Hangover struck the pirates badly, not because of the alcohol, but because the brainers flat out denied an interrogation session with the Star God. Putting such a powerful voodoo in the base is a great danger and so they must make sure that he will not cause the gals to kill each other.

In the meantime,they can play with the captured cyclop instead.

7 Jan 2602

Runts and brainers are taking shifts at work. The former trying to figure various secrets and the later putting the finishing touches to the newest combat ship.

Wako Base detected a scout nearby.

Spoiler (click to show/hide)

But such ship was not worth the missile to shoot it down.

8 Jan 2602

The brainers did not pierce the secret of laser clips this days but made a discovery while trying.

Spoiler (click to show/hide)

This new ammunition uses expensive wires to create a bullet that can deliver pure energy to their victims. Fired from a conventional gun, it can exploit the same weakness that lasguns do.

Spoiler (click to show/hide)

9mm versions tend to scatter, giving it good stopping power on unarmored targets, but a larger caliber fired from a manstopper was almost as effective as a laspistol, only slightly less accurate. More ammunition would follow, and decision has been made to fence snubbies and lower grade pistols away.

Another big news is that the Kraken is complete. This ship was indeed very durable, and will be moved at Troy as soon as the hangar was ready. The name of the ship will suit this base well.

Spoiler (click to show/hide)

Eve Jobs-sama celebrated this by putting spending the evening with the trader guildmaster, a mix of pain and drugs tricked the man into selling away all the trade’s secret codes.

Spoiler (click to show/hide)

The brainers already developed the art of patching gals together and the base held a piece of mercenary technology so treasure seemed to be in reach.

9 Jan 2602

Building the Kraken taught the runts a few tricks about large scale manufacturing and put together new workshop tools to make cannon ammunition that will kill the enemy and not the user. They were introduced to the ones who discovered the secret of electropulse ammo, in hope that they connect the dots.

Spoiler (click to show/hide)

This opened a brand new line of weapon for use. First tests with autocannons are already a success.

The brainers on their side tried everything to get something of the cyclops. It became a contest of who would be the most creative but eventually they had to realize that there was nothing to get from such stupid creature and kicked it outside.

Spoiler (click to show/hide)

10 Jan 2602

After the mercenaries, the Trade Guild gave up on their search for the Cave of Booty. Humanists offered to take a turn on this job, hoping to please their despotic leader. They tried to demonstrate their strength by manning a huge ship around the Caribbean before turning back and leaving.

Spoiler (click to show/hide)

On the other side of the world, Wako Base detected and shot down an academy scout. The academicians were armed but too scared to shoot straight. Their only guard was quickly shot down and one of the scientists was sent home in exchange of a payment.

Spoiler (click to show/hide)

----

Vote has been reset as usual so you can vote for the next research.

And yay for Star God capture! I don't know why I cannot interrogate him yet, but updating to the newest version of the mod has brought new research topics for very basic stuff so I have to complete them asap. Otherwise we are getting more and more shooty.

Troy is almost ready. I only have 5 days left on the hangar and sent already some supplies. I am missing good weapons however as my supply of lasguns and gauss are running low.

We'll see how Helen of Troy fare against aliens.

Spoiler: Pirates (click to show/hide)

658
Masterwork DF / Re: ☼Dwarves☼ - Everything Dwarf Mode
« on: September 30, 2015, 02:53:46 am »
You can add [NO_EAT][NO_DRINK] to creatures you do not want to die of thirst.

The problem is that creature with CAN_SPEAK only will get thirsty but still uses the pet AI and will dehydrate.

659
Play With Your Buddies / Re: X-piratez, intermission
« on: September 30, 2015, 02:37:05 am »
If the enemy is confounding us with their voodoo, the solution is simple: We steal their voodoo and use it ourselves!

Well, if we can that is. Maybe it'd be better to find some human voodoo users first and gently question the crap out of them.

I already interrogated the church reverends and while it gave me a lot of infamy and lore knowledge, it did not give me voodoo.

This might change soon, eh eh eh...

660
occultist is pretty sucky as of late, because as far as it's healing skill is concerned, higher skill levels further increase the chance of bleed. And outside it's healing skill the occultist's usefulness is pretty situational.

I found stacking debuffs helpful if the combat drags for too long.

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