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Messages - TopHat

Pages: 1 ... 38 39 [40] 41 42 ... 230
586
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: November 11, 2016, 02:04:29 pm »
"Bye then."
Strange. Well, I'm sure there's a reason for her behaviour.
Speaking of seeing, how's the Measure doing? Hope it took the Words well...

588
Discard one 'Prepare Drinks'
Noc: Wait: Absentminded Bard
Gwen: Prepare Food: Toast
Nem: Prepare Drinks: Mead
Ket: Event: Call Ars
(Ars: Event: Join Ket)

589
Roll To Dodge / Re: Grunts
« on: November 09, 2016, 12:47:13 pm »
Spoiler (click to show/hide)
Reload my weapon and then look around for a way up not blocked by flames. Activate a fire alarm if none have gone off already.

590
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: November 09, 2016, 12:45:06 pm »
"Hello there! What brings you travelling at this time of night?"
Address whatever this thing is and pray it's friendly.

591
ahh, I understand that now.

However, I believe kashyyk already included the lord tax in the stockpiles posted in the turn. Also, I believe that this turn we are spared empire taxes because kashyyk forgot. They will start applying next turn.
I was under the impression that the taxes were ignored last turn, and will be applied for this one; Production details listed in my turn are for this coming turn, if that was a source of confusion.

592
hm. What are the lord tax and empire tax in your production part of the turn?
Half of our tax income goes to the Empire as per our vassaldom agreement; I wrote this and the taxes actually recieved by me separately.

593
Roll To Dodge / Re: Grunts
« on: November 07, 2016, 04:39:54 pm »
Spoiler (click to show/hide)

Quick! Up the stairs again and start chucking grenades while the Other Guys are distracted.
((Sorry for missing that turn, not that it mattered in this case.))

594
Spoiler: turn (click to show/hide)
Apologies for the delay, I'll check over this again later.

595
Okay, I think there are a couple of errors with Veersdown Village, namely the number of employed villeins (should be 394, I think) and the Lumber Camp (which seems to gain no benefit from the steward). Other than that, I think my turn is fine.

Oh, and one question about the Clergy's Family Values bonus: is it an extra 5% of the population (effectively doubling growth) or is the growth increased by 5%.


596
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: November 07, 2016, 02:08:34 pm »
"Oh. Ah. Daniels? Are you there? Mr. Minstep? Nately?"
Look around a bit. Is the sky-rift still there? Anyone else about?

597
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: November 03, 2016, 06:16:08 pm »
"What the hell was that for? I'm trying to help you!"
You know what? If he's going to be like that he can jolly well forget about getting any useful information out of me. That'll teach him. Next message?


((I'm afraid that I'll be off until Monday once again, unfortunately. Any semblance of an action plan has recently been smashed beyond all recognition so not much to put on that front, sorry.))

598
Roll To Dodge / Re: Grunts
« on: November 02, 2016, 12:13:19 pm »
Spoiler (click to show/hide)

Up to floor three! We'll clear this place out floor by floor and room by room.

599
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: November 02, 2016, 12:10:32 pm »
"Hoy, Daniels, hold up! I have a few things to say to you!"
Relate message to Daniels, or failing that a handy rock or shrub. Keep an eye out (hah!) for any new behaviour on the part of the rifts.

600
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 31, 2016, 06:01:23 pm »
Okay, I'll admit that perhaps wasn't the smartest idea.

... and the measure's still processing, isn't it, so I can't use that. Great. Should have known stopping to use it would bite me.

Body? Rats? Can you do anything to deal with this before it swallows the rest of our face? I'm all ears. Or probably just one ear, now, though.

((Oops))

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