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Messages - TopHat

Pages: 1 ... 39 40 [41] 42 43 ... 230
601
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 30, 2016, 12:06:47 pm »
"Nately, remind me not to save his life again if there's a next time."

Repeat the REVELATION-grab Nately-run thing that worked so well last time. Just don't stop running this time.

602
Roll To Dodge / Re: Grunts
« on: October 29, 2016, 04:22:25 pm »
Spoiler (click to show/hide)

Toss a frag grenade up the stairs, ascend and mop up after it.

603
Anyway, seems to me a few people are building money lenders a little too early. get the first marketplace upgrade you can before doing so, you'll start making two gold per freeman.
Really? Taxes and moneylender demotion both occur yearly, so as long as both upgrades are complete by September the exact order shouldn't matter - unless I've missed something?

604
I have a Question: Are the listed wages for courtiers  monthly or yearly? When are they paid?
Spoiler: de Veers turn (click to show/hide)
I may get around to renaming my holdings later; I can't really think of any good names right now.

EDIT - turn edited slightly (land expansion cancelled, one quarry moved).

605
Roll To Dodge / Re: Grunts
« on: October 28, 2016, 02:39:03 pm »
Spoiler (click to show/hide)

Enter the command bunker, help re-secure the ground floor.

606
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 28, 2016, 02:30:12 pm »
That went a lot better than expected.
Keep running a bit further, then stop and Measure this zone of silence.

607
Oh, wow, it's back! That has just made my day.

Anyway, actions: I feel like we should take this opportunity to ask Circuitrix some questions first, such as what's powering the Greens now that the Exchange has been removed?.

608
Roll To Dodge / Re: Grunts
« on: October 26, 2016, 01:00:15 pm »
Spoiler (click to show/hide)

Disarm the prisoner, then go and get some more.

609
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 26, 2016, 12:58:32 pm »
Well, I'd love to stay and chat but hey, look at the time.
Toss off a truly blinding REVELATION at Daniels to distract him, grab Nately, run for it.

610
Spoiler: sheet (click to show/hide)

611
Roll To Dodge / Re: Grunts
« on: October 23, 2016, 01:15:12 pm »
Spoiler (click to show/hide)

Rampage through the command bunker, capture the highest-ranked enemy I can find, kill any bad guys in the way. Looks like this is going to be a good day to be a heavy grunt.

612
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 23, 2016, 01:08:29 pm »
"That's nice. May I ask why you want to get to El so much?"

... And he's finally snapped. Brilliant.

Back away from the madman. Make sure I'm between him and Nately.

613
Forum Games and Roleplaying / Re: Septerra - Rise of the Junkers (OPEN!)
« on: October 22, 2016, 11:00:03 am »
PTW for now; I may put up a character later.

614
Roll To Dodge / Re: Our Salvation: Tearing the Stitches of Reality
« on: October 22, 2016, 10:51:43 am »
"I'm fine, thank you. Nately?

How are you doing, by the way? It looked like quite a fall you took there."

615
Roll To Dodge / Re: Grunts
« on: October 20, 2016, 06:18:54 am »
Spoiler (click to show/hide)

Bail out, then run for the command bunker after the jeeps crash into it.

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