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DF Dwarf Mode Discussion / Re: A Vile Force of Darkness Has Arrived!
« on: January 30, 2008, 06:32:00 am »quote:You might well be screwed regarding the stuff that you say is above ground, but for other things have you considered building shafts down (right down to the bottom level if necessary) and building connecting tunnels between them? One of my old designs had this sort of thing, where everything bar the trading depot was unreachable without going down a trap-filled staircase to the very bottom of the fortress and going back up another set of stairs. Was a slight pain in the arse, but it worked
Originally posted by ColonelTEE3:
<STRONG>The one major flaw to my base, which is now unfixable, is that a large portion of it is outside. Or atleast, a large portion of our traffic is outside. My city is seperated into two districts, with outlying buildings around it. To the west, above ground and built into the mountain side is my housing quarter and dining room, and to the east, below ground, is my workshops, Well, farms, and barracks, and to the north in the canyon side that overlooks us are various noble homes and a large magma facility, so everyone scurries from one place to another above ground. So when the goblins attack, i can't order anyone to go in doors, because that pretty much cuts off everyone, from everyone else</STRONG>

quote:If you've got some form of defence in place, I wouldn't worry too much about that
Originally posted by Untelligent:
<STRONG>I'm kinda worried, as I haven't had any seiges, snatchers, or thieves invade my fortress yet, so I figure I'm due for one soon. Hell, I haven't even had a random wild animal attack, unless you count the time a Mud Man followed one of my haulers away from the cave river while all my Marksdwarves were asleep.</STRONG>
I'm now in summer of my fourth year and rhesus macaques have never even tried to enter my fortress - a load of them got slaughtered by humans coming to trade, but the thieving bastards have never actually bothered my dwarves. Dogs have chased away a couple of kobold thieves and every time I've been notified of a snatcher it was already caught in a cage trap