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DF Adventure Mode Discussion / Re: Funniest Names
« on: September 01, 2014, 12:45:30 pm »
Not sure if it counts, but the random name generator gave my adventurer this:
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It's possible that the bridge isn't the problem - can the dwarves inside your fortress reach the surface?
I love the sound of alcoholic woodland creatures with giant beards. Brings a nice mental image.Why would you want that raining on your day?What does it do?
Master rain
Cause a syndrome that adds [ALCOHOL_DEPENDENT], [NOTHOUGHT], [CAVE_ADAPT], [BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS] and [HABIT:COLLECT_WEALTH:100]? (ie: turn them into stereotypical bay12 dwarves)
Oh the horror the poor wildlife and caravans have to endure.
If a dwarf does something to impress a god sufficiently, the dwarf should get a blessing. Just like if a dwarf does something to piss off a god sufficiently, the dwarf should get a curse.
Same goes for demons, except that their blessings should be horrifying to non-cultists and their curses should be devastating.
Sounds more like Saint's Row...@Wyrm- What if we GTA that shit by making it where the demons that gain "faith" gains the respect of the others, thus allowing it to roam with bigger squads? It would be like how a lot of people believe in the Devil, which increases his status among his fellow demons. Or have it where the demons possess the followers when the "faith" weakens in an attempt to stay alive (and causing obvious Fun in the process)....Where are there demons in Drand Theft Auto? I've never played any of the games, so maybe I just missed something, but...meh.
Demons are usually not the honorable sort. There's exceptions, but if they're demons, there should still be a lot of envy among the demonic community. If a demon with no cult could take the prayers from one with a cult, it probably would.
I was referring to GTA:SA. In the game, you start with no respect from your fellow gang members, but after completing missions, you gain status, which increases the amount of gang members you can recruit. I'm just flipping it, so it's the NPC doing that instead.
http://tvtropes.org/pmwiki/pmwiki.php/Main/GodsNeedPrayerBadly you mean like this DwarfMeister?
Only read a couple of lines, but it looks like it.
@Wyrm- What if we GTA that shit by making it where the demons that gain "faith" gains the respect of the others, thus allowing it to roam with bigger squads? It would be like how a lot of people believe in the Devil, which increases his status among his fellow demons. Or have it where the demons possess the followers when the "faith" weakens in an attempt to stay alive (and causing obvious Fun in the process).
@Gyerfry- Other games have done that with a lot of success. I'm not sure how "DF" this is, but I remember the game "Black And White" (fun game!!!) having "miracles" that get generated for the player to use to help the citizens out (i.e. watering crops, converting enemy soldiers into friendly ones, etc.). Even if we don't have "god powers", temples would still fit the DF universe.