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Messages - MasterShizzle

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256
96. Build and place coffins BEFORE your dwarves start dying off. That last goblin ambush is a lot more serious when Urist McRedShirt's fetid corpse is clogging up your front gate with miasma.

97. Designate some coffins for pets as well: that Pet Giraffe corpse that refuses to get dumped isn't getting any fresher either.

257
Hey, it could be worse. Every moment he spends here on the forums is time he's NOT using to update.  ;)

258
DF Gameplay Questions / Re: Early food options
« on: July 10, 2012, 06:34:34 pm »
I usually prefer geese over turkeys. They're more expensive, but not overly so, and more handy for butchering purposes. They'll produce less eggs, but if you're breeding them for meat then they're only slightly smaller than turkeys and they mature in half the time, which means double the meat and hides. You'll be swimming in roast goose and Goose Leather for decades.

259
Hey, it's something to be proud of. I've yet to survive my first siege. For that matter, I've yet to avoid tantrum spirals from the bloody Goblin Snatchers. (Seriously, do ALL my outdoor dwarves carry an infant around with them or something? Is a dwarven baby among standard woodcutting attire?)

I'd be interested in the solution to this as well. My current fort is now at the stage where clothes are starting to wear thin, and my dwarves keep leaving their moth-eaten trousers and whatnot in inconvenient places. Do you have your refuse stockpile set to accept corpses and everything? In my experience, if a dwarf dies anywhere they tend to leave his bones sitting in that spot until I have a proper coffin available. The corpse of Urist McSentimental's favorite pet might also be clogging up the works, if none of your coffins are set to accept pets.

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